Recent content by vali

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    There is no escape from Chaos

    It's good to see you again, especially since I don't think I ever had a chance to tell you how much I've enjoyed this mod. My thoughts on the Alpha: I especially like the combat rework. Wonders being something you can capture from barbarians is a fun idea, though having to hold a city on the...
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    Sidar Balance

    1: Catacomb Libralus gives +30xp to new adept units, and is pretty early in the tech tree. The optimal strategy for me became just creating adepts, casting wane a bunch, then deleting the xp-drained adepts and building new ones. Throw in a warriors district, a command post, and some other stuff...
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    My more magic module

    Sure. I also made some changes to the Shapeshifter module while I was at it. First post was updated with the details.
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    My more magic module

    As for how much impact it has on the game, I'm not really sure. Basicly, the way the code works is every time a unit dies, it gets asked the following. If at any point the answer to a question is yes, the code stops: Are you mortal? (as opposed to immortal) Do you have the souless...
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    My more magic module

    Added Module six for download. It's probably horribly OP. Oh well. I love it anyway. It'll be much easier to balance once the new spell system, with it's civilization-wide mana pool, is released. I'll just crank up the cost until players think twice about casting it. Calavente: To be...
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    My more magic module

    I've updated the first post with a bunch of new stuff. The last two modules aren't released yet, but I thought I'd put out their changelogs anyway, for commenting purposes. My school starts on monday, so I hope to finish and post the last two modules by sunday night. But we'll see how it goes...
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    My more magic module

    Good idea. For the next version, I've changed it so that ROK allows the following. Storage Pit: Gives 1 health, very small defense boost, stores 15% food. Quarry Yard: Gives an engineer for each quarry in city area. Tunnel Maps: Boosts trade, 50% chance of discovering one of the following...
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    My more magic module

    This module is called more magic module, but the emphasis should be on the word my. I am a firm believer in the kitchen sink philosophy of modding, and this is my collection of favorite ideas. While I doubt anyone but me will want to play with them all at once, hopefully you'll like at least...
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    RifE 1.20 Bug Thread

    This isn't quite a bug, but the python function "def countMana(self, pPlayer):" in custom functions is missing ice, creation, force and dimensional mana, so they aren't being counted. Not sure if you guys actually use this function, but still...
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    Balance and Flavor Suggestions (long)

    I just got into modding, and one of the first things I did was make all assassin type units automaticly start with council of esus religion. It had the nasty side effect of giving hyborem more than his share of manes, but eleminating that annoying element of luck was worth it.
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    The Black Tower

    A lot of fun. However, while I like the idea of no unit healing, it has some problems. A new player might not know all the different ways to get around this (high priest heal spells, golem repair spells, summons, undead units, and maybe other ways like the cannibilize promotion) and it could...
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    Return of Winter feedback

    I loved that the map was the same one used for the age of ice scenario. It took forever to march my troops around, but other than that a lot of fun.
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    The Momus feedback

    A lot of fun, but I agree that there needs to be a small number of victory tokens, or something to speed the match up.
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    The Radiant Guard feedback

    I agree. I never stood a chance of winning. There were stacks with dozens of units marching past me. Are we supposed to ally with that demon to win?
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    FfH2 0.40 Changelog

    My brother and I use the same computer, and I also would like to be able to restart the scenarios, so that both of us can play without losing out on one time choices (like which elven leader we go up against, or turning the elven leader over to the werewolves.)
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