What works:
The mod (which features only XML) is fine for multiplayer. It's stable and has no trouble loading.
The map/scenario, with starting positions and customization for each civ, excluding pre-populated cities and units.
What doesn't work:
The map/scenario featuring pre-populated units...
I've developed a functional and stable scenario and mod (in single player) following this forum's superbly helpful documentation. It's a test bed and proof of concept for something more grandiose I intend to create, but that's beside the point for now.
I'm looking for community help in...
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