Well, here is the next Succession Game. I decided to go with Magic Gorter's suggestion and start GOTM 93 over again. We are the Gauls, facing a technologically advanced and large Roman Empire.
(1) Jan 0: Hut: 50g.
(2) Feb 0:
(3) Feb 1: Build Cardiff, will employ the size 1 trick; work forest.
(4) Feb 2: Begin Alphabet. Decide 8 gold to save 1 turn in production is a bit steep, so I will wait until next turn to rush the warrior.
(5) Feb 3: Rush 4s for 8 gold. Settler will be done in 10 turns.
(6) Feb 4: Romans begin Mikes Chapel, Hanging Gardens.
(7) Feb 5:
(8) Feb 6: Romans nearly complete Mikes Chapel and Hanging Gardens in lots of cities.
(9) Feb 7: Romans Build Mikes Chapel, Hanging Gardens, Adam Smiths Trading Co, and switch to Bachs Cathedral.
(10) Feb 8:
(11) Feb 9: Romans build Bachs Cathedral, switch to Leos, build King Richards Crusade.
(12) Feb 10:
(13) Feb 11: Alphabet, begin Code of Laws.
(14) Feb 12:
(15) Feb 13: Romans nearly finished Leos. Cardiff settler.
This is a Prince level game, so I recommend that we tech towards republic for our government.
I recommend teching towards espionage as quickly as possible, so that we can employ spies against the Romans. I remember employing this tactic when I played the GOTM with success (except for the fact that I didnt bother to clean up the pollution, which ruined my score). The absence of tech hiding should make this easier.
The next player can decide if we want to employ the size 1 trick again, or build a warrior to try to find huts. Im leaning a little towards using the size 1 trick again.
(1) Jan 0: Hut: 50g.
(2) Feb 0:
(3) Feb 1: Build Cardiff, will employ the size 1 trick; work forest.
(4) Feb 2: Begin Alphabet. Decide 8 gold to save 1 turn in production is a bit steep, so I will wait until next turn to rush the warrior.
(5) Feb 3: Rush 4s for 8 gold. Settler will be done in 10 turns.
(6) Feb 4: Romans begin Mikes Chapel, Hanging Gardens.
(7) Feb 5:
(8) Feb 6: Romans nearly complete Mikes Chapel and Hanging Gardens in lots of cities.
(9) Feb 7: Romans Build Mikes Chapel, Hanging Gardens, Adam Smiths Trading Co, and switch to Bachs Cathedral.
(10) Feb 8:
(11) Feb 9: Romans build Bachs Cathedral, switch to Leos, build King Richards Crusade.
(12) Feb 10:
(13) Feb 11: Alphabet, begin Code of Laws.
(14) Feb 12:
(15) Feb 13: Romans nearly finished Leos. Cardiff settler.
This is a Prince level game, so I recommend that we tech towards republic for our government.
I recommend teching towards espionage as quickly as possible, so that we can employ spies against the Romans. I remember employing this tactic when I played the GOTM with success (except for the fact that I didnt bother to clean up the pollution, which ruined my score). The absence of tech hiding should make this easier.
The next player can decide if we want to employ the size 1 trick again, or build a warrior to try to find huts. Im leaning a little towards using the size 1 trick again.