History Rewritten

History Rewritten 1.25

HR_Title.jpg

"History will be kind to me, for I intend to write it."
- Winston Churchill


Version 1.25 released 13th December 2021
Armenians, Scythians, Economic Agreements, Military Pacts, New Music, and much more!


History Rewritten is an expansion and enhancement of Beyond the Sword designed for both Mac and Windows, single and multiplayer. Its philosophy is that new content and new mechanics are great, but only when they are designed and integrated well; carefully balanced, and using quality art. Many aspects of BTS have been rebalanced or redesigned to accomodate this, some quite extensively. The mod is actively developed; there've been 25 major updates since release back in 2010, and more are planned.

History Rewritten values historical accuracy, but equally strives for historical diversity and to avoid determinism. After all, you are not recreating history - you are rewriting it!



For more information, instructions, support, and discussion,
please visit the History Rewritten Forum!



Features
  • Civil War!
  • New diplomatic deals
  • 58 civilizations, each with 2 UUs, 1 UB, and a Unique Wonder
  • 178 animated leaders with custom personalities and diplomacy
  • 20 traits, a unique combination for every leader
  • 36 civics, completely redesigned and with dissent ratings
  • 36 tenets to customize your state religion
  • 18 prophet-founded religions, faith, and reformations
  • 16 Corporations and Syndicates, redesigned with share trading
  • 145 technologies in a completely redesigned tech tree
  • 24 new buildings, extensive reworking of existing buildings
  • 8 new national wonders, 6 new world wonders
  • 18 new units, much rebalancing of existing units
  • 6 new promotions
  • New Great People mechanics
  • Culture spreads over trade routes
  • 21 new resources
  • 18 Natural Wonders
  • Orchards, Encampments, Fortresses, Paved Roads, Highways
  • Savannah, Wetlands, Islands, Atolls, Reefs, Marine Reserves
  • Terrain graphics based on satellite imagery (modified Blue Marble)
  • Cultural city and unit art for each civilization or cultural group
  • City names dynamically chosen, considering leader, era, and conquest
  • Culturally linked starts option on all random maps
  • Earth map with accurate start locations and free leader choice
  • 2 new gamespeeds: Saga, Odyssey
  • Enhanced interface and advisor screens
  • New music for many leaders and eras
  • K-Mod: significantly improved AI
  • Multiplayer compatible


Civilizations

In History Rewritten a civilization does not necessarily represent a single ethnicity, period or nationality, but instead strives to represent the political and cultural diversity of a people through the ages. All leaders are animated and each has a unique trait combination, custom personality and diplomacy text. Each civilization has two unique units, a unique building, a unique wonder, and its own set of unit and city art. City naming is dynamic and can vary by leader, era, and conqueror.

Spoiler :
--- EUROPE ---

Celts
Vercingetorix, Boudica, Cináed mac Ailpín, Brian Boru
• UU: Cidainh (replaces Chariot)
• UU: Cleddyfwr (replaces Swordsman)
• UB: Dun (replaces Walls)
• UW: Brú na Bóinne (replaces Royal Cemetery)

English
Aelfred, Richard, Elizabeth, Victoria, Churchill
• UU: Yeoman (replaces Longbowman)
• UU: Man of War (replaces Ship of the Line)
• UB: Public House (replaces Tavern)
• UW: Globe Theatre (replaces National Theatre)

French
Clovis, Richelieu, Louis, Napoleon, De Gaulle
• UU: Chevalier (replaces Heavy Horseman)
• UU: Musketeer (replaces Musketman)
• UB: Restaurant (replaces Supermarket)
• UW: The Louvre (replaces National Gallery)

Dutch
Willem van Oranje, Michiel de Ruyter
• UU: Blauwe Garde (replaces Musketman)
• UU: Fluyt (replaces Galleon)
• UB: Polder (replaces Levee)
• UW: Amsterdam Bourse (replaces Stock Exchange)

Germans
Karolus, Maximilian, Frederick, Bismarck
• UU: Landsknecht (replaces Pikeman)
• UU: Panzer (replaces Tank)
• UB: Rathaus (replaces Courthouse)
• UW: Hansa (replaces Stock Exchange)

Scandinavians
Ragnar, Knut, Gustav Adolph
• UU: Berserk (replaces Heavy Footman)
• UU: Drekar (replaces Cog)
• UB: Trading Post (replaces Lighthouse)
• UW: The Sagas (replaces Heroic Epic)

Polish
Casimir, Sobieski, Pilsudski
• UU: Strzelcy (replaces Crossbowman)
• UU: Winged Hussar (replaces Cuirassier)
• UB: Sejmik (replaces Courthouse)
• UW: Wieliczka (replaces National Museum)

Russians
Yaroslav, Peter, Yekaterina, Stalin
• UU: Cossack (replaces Cavalry)
• UU: Katyusha (replaces Mobile Artillery)
• UB: Belltower (replaces Lighthouse)
• UW: Hermitage (replaces National Gallery)

Hungarians
István, Corvin Mátyás, Kossuth
• UU: Lovasíjász (replaces Horse Archer)
• UU: Huszar (replaces Cuirassier)
• UB: Végvár (replaces Castle)
• UW: The Turul (replaces National Monument)​


--- MEDITERRANEAN ---

Greeks
Agamemnon, Leonidas, Perikles, Alexander
• UU: Hoplite (replaces Axeman)
• UU: Trireme (replaces War Galley)
• UB: Odeon (replaces Theatre)
• UW: Iliad and Odyssey (replaces Heroic Epic)

Romans
Scipio, Julius Caesar, Augustus, Domenico Selvo, Lorenzo de' Medici
• UU: Legionary (replaces Swordsman)
• UU: Ballista (replaces Catapult)
• UB: Forum (replaces Market)
• UW: Circus Maximus (replaces National Theatre)

Byzantines
Constantine, Justinian, Basil
• UU: Flamethrower (replaces Crossbowman)
• UU: Cataphract (replaces Heavy Horseman)
• UB: Hippodrome (replaces Stadium)
• UW: Pandidakterion (replaces Academy)

Phoenicians
Hiram, Dido, Hannibal
• UU: Bireme (replaces Galley)
• UU: Atlas Elephant (replaces War Elephant)
• UB: Cothon (replaces Harbour)
• UW: War Harbour (replaces Naval Arsenal)

Spanish
Argantonio, El Cid, Isabella, Filipe
• UU: Tercio (replaces Musketman)
• UU: Conquistador (replaces Cuirassier)
• UB: Citadel (replaces Castle)
• UW: Museo del Prado (replaces National Gallery)

Portuguese
Viriato, Henrique, Joao
• UU: Carrack (replaces Caravel)
• UU: Caçador (replaces Rifleman)
• UB: Feitoria (replaces Custom House)
• UW: Torre de Belém (replaces Naval Arsenal)​


--- AFRICA ---

Egyptians
Djoser, Hatshepsut, Ramesses
• UU: Wereryet (replaces Chariot)
• UU: Khopesh (replaces Swordsman)
• UB: Obelisk (replaces Monument)
• UW: The Sphinx (replaces National Monument)

Nubians
Piye, Amanirena
• UU: Medjay (replaces Archer)
• UU: Hajana (replaces Cuirassier)
• UB: Blast Furnace (replaces Forge)
• UW: Nuri (replaces Royal Cemetery)

Ethiopians
Ezana, Lalibela, Menelik, Selassie
• UU: Sarwe (replaces Pikeman)
• UU: Mehal Sefari (replaces Infantry)
• UB: Hawilt (replaces Monument)
• UW: Bete Giyorgis (replaces National Monument)

Berbers
Masinissa, Dihya, Yusuf ibn Tashfin, Ahmad al-Mansur
• UU: Imajaghan (replaces Horse Archer)
• UU: Corsair (replaces Privateer)
• UB: Souq (replaces Market)
• UW: Alhambra (replaces Seasonal Palace)

Mande
Dingha Cisse, Sundjata, Musa, Askiya
• UU: Kelebolo (replaces Skirmisher)
• UU: Farari (replaces Heavy Horseman)
• UB: Djali (replaces Post Office)
• UW: Senuma Misiri (replaces Academy)

Nigerians
Oduduwa, Ewuare, Aminatu, Obasanjo
• UU: Isienmwenro (replaces Pikeman)
• UU: Yan Lifida (replaces Heavy Horseman)
• UB: Iya (replaces Walls)
• UW: Osun-Osogbo (replaces National Festival)

Kongo
Mbemba, Nzinga
• UU: Pombos (replaces Heavy Footman)
• UU: Ebamba Ngolo (replaces Longbowman)
• UB: Raffia Mill (replaces Weaver)
• UW: Virunga (replaces National Park)

Swahili
Shehe Mvita, Abu'l Mawahib, Barghash
• UU: Shujaa (replaces Skirmisher)
• UU: Dhow (replaces Cog)
• UB: Ziara (replaces Cemetery)
• UW: Mji Mkongwe (replaces Mint)

Zulu
Shaka, Cetshwayo, Mandela
• UU: Impi (replaces Spearman)
• UU: Isikhulu (replaces Heavy Footman)
• UB: Ikhanda (replaces Barracks)
• UW: Maswinga (replaces Seasonal Palace)​


--- WEST ASIA ---

Sumerians
Gilgamesh, Sargon
• UU: Etlu (replaces Axeman)
• UU: Onager Cart (replaces Chariot)
• UB: Ziggurat (replaces Castle)
• UW: Epic of Gilgamesh (replaces Heroic Epic)

Amorites
Ibrium, Hammurabi, Nebuchadnezzar
• UU: Sab Qassi (replaces Archer)
• UU: Kiskuttu (replaces Axeman)
• UB: Kiru (replaces Bath)
• UW: Ishtar Gate (replaces National Monument)

Assyrians
Tiglathpileser, Shammuramat, Ashurbanipal
• UU: Azmaru (replaces Spearman)
• UU: Siege Ram (replaces Siege Tower)
• UB: Ekal Masartu (replaces Barracks)
• UW: Ezida (replaces Academy)

Hittites
Hattusili, Suppiluliuma
• UU: Meshedi (replaces Spearman)
• UU: Huluganni (replaces Chariot)
• UB: Huwasi (replaces Monument)
• UW: Puruli (replaces National Festival)

Armenians
Tigranes, Ashot
• UU: Ayrudzi (replaces Horseman)
• UU: Fedayi (replaces Infantry)
• UB: Carpet Workshop (replaces Weaver)
• UW: Sasna Tsrer (replaces Heroic Epic)

Hebrew
Joshua, Solomon, Herod
• UU: Maccabee (replaces Swordsman)
• UU: Merkava (replaces Modern Armor)
• UB: Bamah (replaces Monument)
• UW: Masada (replaces Seasonal Palace)

Arabs
Bilqis, Abu Bakr, Harun al-Rashid, Saladin, Nasser
• UU: Camel Archer (replaces Horse Archer)
• UU: Ansar (replaces Heavy Horseman)
• UB: Madrassa (replaces School)
• UW: Al Khazneh (replaces Mint)​


--- CENTRAL ASIA ---

Persians
Cyrus, Darius, Khosrau, Abbas
• UU: Immortal (replaces Axeman)
• UU: Savaran (replaces Heavy Horseman)
• UB: Ab Anbar (replaces Aqueduct)
• UW: Gundeshapur (replaces Academy)

Scythians
Tomyris, Ateas
• UU: Sagaris (replaces Axeman)
• UU: Aspabarata (replaces Horse Archer)
• UB: Kurgan (replaces Cemetery)
• UW: Psevdartaki (replaces National Festival)

Kushan
Kadphises, Kanishka
• UU: Asvaka (replaces Horseman)
• UU: Trishula (replaces Pikeman)
• UB: Caravanserai (replaces Tavern)
• UW: Salsal (replaces National Monument)

Turks
Alp Arslan, Mehmed, Suleiman, Ataturk
• UU: Sipahi (replaces Horse Archer)
• UU: Janissary (replaces Musketman)
• UB: Hammam (replaces Bath)
• UW: Grand Bazaar (replaces Stock Exchange)

Mongols
Genghis Khan, Kublai Khan, Timur
• UU: Mangudai (replaces Horse Archer)
• UU: Kheshig (replaces Heavy Horseman)
• UB: Ger (replaces Stable)
• UW: Epic of Jangar (replaces Heroic Epic)

Tibetans
Songtsen Gampo, Lobsang Gyatso
• UU: Khampa (replaces Horseman)
• UU: Phorgodpo (replaces Heavy Footman)
• UB: Gompa (replaces Library)
• UW: Potala Palace (replaces Seasonal Palace)​


--- SOUTH ASIA ---

Indians
Asoka, Chandragupta, Akbar, Gandhi
• UU: Ratha (replaces Chariot)
• UU: Siege Elephant (replaces Cannon)
• UB: Mausoleum (replaces Cemetery)
• UW: Nalanda (replaces Academy)

Dravidians
Rajendra, Krishnadevaraya, Mangammal
• UU: Aaivu (replaces Swordsman)
• UU: Dharani (replaces Dromon)
• UB: Kalari (replaces Stadium)
• UW: Brihadeeswarar (replaces National Theatre)

Burmese
Anawrahta, Shin Sawbu, Bayinnaung
• UU: Kyundaw (replaces Swordsman)
• UU: Cassay (replaces Cavalry)
• UB: Paya (replaces School)
• UW: Thingyan (replaces National Festival)

Thai
Ram Khamhaeng, Naresuan, Mongkut
• UU: Chang Suek (replaces War Elephant)
• UU: Mahardlek (replaces Rifleman)
• UB: Floating Market (replaces Grocer)
• UW: Ramakien (replaces Heroic Epic)

Khmer
Suryavarman, Jayavarman
• UU: Phak'ak (replaces Pikeman)
• UU: Ballista Elephant (replaces War Elephant)
• UB: Baray (replaces Aqueduct)
• UW: Prasat Bayon (replaces National Theatre)

Viet
Trung Sisters, Le Loi, Ho Chi Minh
• UU: Tay Pháo (replaces Musketman)
• UU: Viet Cong (replaces Infantry)
• UB: Dinh (replaces Civic Square)
• UW: Tale of Kieu (replaces Heroic Epic)

Malay
Dharmasetu, Tun Perak
• UU: Silat (replaces Swordsman)
• UU: Jong (replaces Caravel)
• UB: Gudang (replaces Lighthouse)
• UW: Tin Mint (replaces Mint)

Javans
Gajah Mada, Suharto
• UU: Padewakang (replaces Dromon)
• UU: Wirobrojo (replaces Rifleman)
• UB: Candi (replaces Bath)
• UW: Borobudur (replaces National Theatre)​


--- EAST ASIA ---

Chinese
Qin Shi Huang, Taizong, Hongwu, Mao
• UU: Cho Ko Nu (replaces Crossbowman)
• UU: Junk (replaces Cog)
• UB: Tíng (replaces Theatre)
• UW: Terracotta Army (replaces Royal Cemetery)

Koreans
Seondeok, Wang Kon, Sejong
• UU: Hwacha (replaces Bombard)
• UU: Geobukseon (replaces Galleass)
• UB: Seowon (replaces School)
• UW: Cheomseongdae (replaces Academy)

Japanese
Jingu, Tokugawa, Meiji
• UU: Samurai (replaces Heavy Footman)
• UU: Kyudoka (replaces Longbowman)
• UB: Dojo (replaces Barracks)
• UW: Himeji Castle (replaces Military Academy)​


--- PACIFIC ---

Polynesians
Tu'itatui, Salamasina, Kamehameha, Rahiri
• UU: Toa (replaces Axeman)
• UU: Waka (replaces Galley)
• UB: Marae (replaces Civic Square)
• UW: The Moai (replaces National Monument)​


--- AMERICA ---

Americans
Washington, Lincoln, Roosevelt
• UU: Minuteman (replaces Musketman)
• UU: Navy SEAL (replaces Paratrooper)
• UB: Mall (replaces Supermarket)
• UW: Wall Street (replaces Stock Exchange)

Iroquois
Hiawatha, Theyendanegea
• UU: Tomahawk (replaces Axeman)
• UU: Mohawk (replaces Musketman)
• UB: Longhouse (replaces Tannery)
• UW: Gayanashagowa (replaces Seasonal Palace)

Sioux
Sitting Bull, Crazy Horse
• UU: Mounted Brave (replaces Horse Archer)
• UU: Buffalo Dancer (replaces Heavy Footman)
• UB: Inipi (replaces Bath)
• UW: Mahcoshica (replaces National Park)

Mississippians
Uwahci'l, Tuskaloosa
• UU: Falcon Dancer (replaces Axeman)
• UU:Amayxoya (replaces Longbowman)
• UB: Mound (replaces Castle)
• UW: Serpent Mound (replaces Royal Cemetery)

Pueblo
Kochininako, Po'pay
• UU: Atlatl (replaces Skirmisher)
• UU: Kachina Warrior (replaces Heavy Footman)
• UB: Kiva (replaces Theatre)
• UW: Cliff Palace (replaces Seasonal Palace)

Aztec
Atlatl Cauac, Topiltzin, Montezuma, Juárez
• UU: Eagle Warrior (replaces Spearman)
• UU: Jaguar Warrior (replaces Swordsman)
• UB: Sacrificial Altar (replaces Jail)
• UW: Calmecac (replaces Military Academy)

Maya
Jasaw, Pacal, Xoc
• UU: Holkan (replaces Spearman)
• UU: Blowgunner (replaces Skirmisher)
• UB: Ball Court (replaces Stadium)
• UW: Ah Cacao (replaces Royal Cemetery)

Inca
Pachacuti, Huayna Capac
• UU: Slinger (replaces Skirmisher)
• UU: Aucakpussak (replaces Heavy Footman)
• UB: Tambo (replaces Post Office)
• UW: Machu Picchu (replaces Seasonal Palace)

Brazilians
Cunhambebe, Dom Pedro
• UU: Tamoyo (replaces Archer)
• UU: Bandeirante (replaces Cuirassier)
• UB: Fazenda (replaces Distillery)
• UW: Carnaval (replaces National Festival)​



Traits

There are 20 traits in History Rewritten and every leader has a unique trait combination.

Spoiler :

Aggressive
• Increased wealth from pillaging and capturing cities
• Commando promotion for Melee, Mounted, Gunpowder
• +1 happiness from Barracks, Stadium

Charismatic
• -50% war weariness
• +1 combat experience per battle
• +2 happiness in every city

Creative
• +50% Great Artist emergence
• +1 commerce per culture level of city
• +50% Wonder production

Defensive
• Cities start with Walls
• Improvements are protected from Pillaging
• Medic I promotion for Melee, Archery, Gunpowder Units

Diplomatic
• +2 relations with other civilizations
• +50% Great Spy emergence
• +1 trade route in every city

Enterprising
• +50% Great Merchant emergence
• +1 extra cargo space for Naval units
• +50% commerce from trade routes

Expansionist
• Cities start with 2 population
• Sentry promotion for Recon, Naval units
• 50% faster production of Settler, Colonist

Financial
• Always build wealth at a rate of 100%
• +1 wealth per specialist
• +25% share when founding Corporations

Humane
• -50% civic dissent
• +50% Great Doctor emergence
• +2 health in every city

Imperialist
• No resistance in captured cities
• Obtain rival research when acquiring cities
• -33% hurry production cost

Industrious
• +50% Great Engineer emergence
• +1 production per culture level of city
• 50% faster production of Worker, Labourer, Workboat

Judicial
• No anarchy
• +1 culture per specialist
• +1 happiness from Constabulary, Courthouse

Martial
• All Military civics available
• Cities start with Barracks
• Combat I promotion for Melee, Mounted, Gunpowder units

Organized
• -50% civic upkeep
• Improvements built 50% faster
• 100% faster production of Library

Philosophical
• 50% longer Golden Ages
• Always build research at a rate of 100%
• 100% faster production of School

Political
• All Government civics available
• +1 espionage per specialist
• +50% National Wonder production

Progressive
• +50% Great Scientist emergence
• +1 research per specialist
• +100% growth for Cottage, Hamlet, Village

Spiritual
• Cities start with State Religion
• +50% Great Prophet emergence
• Building Great Temple of State Religion starts a Golden Age

Tactical
• No cost to upgrade military units
• +50% Great General emergence
• City Raider I promotion for Siege, Armoured units

Traditional
• 25% faster production for buildings already in capital
• Always build culture at a rate of 100%
• +3 happiness from Palace​



Civics

There are a total of 36 civics in History Rewritten, divided into 6 categories. Most of the default civics have been replaced or redesigned. In addition to a maintenance rating, each civic has a dissent rating. Too much dissent, and your cities may try to secede!

Civics.jpg



Tenets

There are no religious civics in History Rewritten. Instead, there are 36 religious tenets that let you customize the effects of your state religion. Tenets can only be changed when a Great Prophet triggers a reformation, and if they share a state religion, a reformation in one civilization can inspire or impose tenet changes in others!

Tenets.jpg



Religions

11 new religions are added for a total of 18. History Rewritten includes world religions that are well known today but also several ancient religions, philosophies and mythologies that might have survived longer, developed more and spread further had history been a bit different. Each has a unique set of buildings and appropriately named missionary unit. Religions are founded by Great Prophets, which are generated by Faith - a new measure of a civilization's piety.

Spoiler :

Pesedjet (Egyptian)
• Shrine: Abu Simbel
• Great Temple: Mortuary
• Missionary: Hem-netjer

Anunnaki (Mesopotamian)
• Shrine: Entemenanki
• Great Temple: Altar
• Missionary: Ensi

Ba'alism (Syrian-Canaanite)
• Shrine: Maabed
• Great Temple: Sanctuary
• Missionary: Kohen

Judaism
• Shrine: Temple of Solomon
• Great Temple: Synagogue
• Missionary: Rabbi

Christianity
• Shrine: Church of the Nativity
• Great Temple: Cathedral
• Missionary: Missionary

Islam
• Shrine: Masjid al-Haram
• Great Temple: Mosque
• Missionary: Imam

Zoroastrianism (Iranian)
• Shrine: Adur Farnbag
• Great Temple: Atash Behram
• Missionary: Magi

Hinduism
• Shrine: Kashi Vishwanath
• Great Temple: Mandir
• Missionary: Guru

Buddhism
• Shrine: Mahabodhi
• Great Temple: Stupa
• Missionary: Bhikkhu

Confucianism
• Shrine: Kong Miao
• Great Temple: Pagoda
• Missionary: Scholar

Taoism
• Shrine: Tiantán
• Great Temple: Academy
• Missionary: Tongji

Shinto (Japanese)
• Shrine: Ise-jingu
• Great Temple: Jingu
• Missionary: Kannushi

Olympianism (Greco-Roman)
• Shrine: Necromanteion
• Great Temple: Pantheon
• Missionary: Heirophant

Druidism (Celtic)
• Shrine: Ynys Môn
• Great Temple: Nemeton
• Missionary: Druid

Asatru (Germanic/Scandinavian)
• Shrine: Sigtúnir
• Great Temple: Hof
• Missionary: Gothi

Shamanism (Siberian/Native North American)
• Shrine: Stone of Visions
• Great Temple: Burial Ground
• Missionary: Shaman

Teotl (Mesoamerican)
• Shrine: Tlachihualtepetl
• Great Temple: Paganitzu
• Missionary: Tlamacazqui

Vodun (West African/Caribbean)
• Shrine: Tomb of the Ansyen Bon
• Great Temple: Hounfour
• Missionary: Houngan



Technology

History Rewritten's tech tree has been built completely from scratch and features 140 technologies across 7 eras.

TechTree.jpg



Corporations

History Rewritten includes 12 Corporations and 4 Syndicates, which have extensively redesigned mechanics: more resources, more competition, no maintenance, greater variety of yields and commerces, share trading, poor labour conditions (unhappiness), and disregard for the environment (unhealthiness).


Buildings

Buildings in History Rewritten have been extensively redesigned, with 24 entirely new buildings added. There are 8 new national wonders and, just like unique buildings, every civilization has its own unique wonder. There are also 6 new world wonders added, with several standard wonders redesigned.

Spoiler :

New Buildings
• Cemetery
• Well
• Kiln
• Tannery
• Weaver
• Mill
• Constabulary
• Tavern
• Post Office
• Shipyard
• Bath
• Sewer
• Civic Square
• Park
• Museum
• Distillery
• Pharmacy
• Abbatoir
• Cinema
• Hotel
• News Press
• Telephone Exchange
• Gas Plant
• Solar Plant


New National Wonders
• Royal Cemetery
• Mint
• National Festival
• Naval Arsenal
• Telephone Network
• Refinery
• Security Bureau
• Silicon Valley


New World Wonders
• Olympic Games
• The Colosseum
• Jetavanaramaya
• Porcelain Tower
• Nazca Lines
• Brandenburg Gate​



Units

Many units have been redesigned and rebalanced in History Rewritten. 23 new units have been added and each civilization has two unique units.

Spoiler :

New Support Units
• Colonist
• Labourer
• Humvee


New Archery Unit
• Skirmisher


New Mounted Unit
• Horseman


New Siege Units
• Ram
• Siege Tower
• Bombard


New Naval Units
• Dromon
• Cog
• Galleass
• Clipper
• Torpedo Boat
• Cruiser


New Air Units
• Biplane
• Drone


Other New Units
• Great Doctor
• Inquisitor


New Animals
• Hyena
• Tiger
• Jaguar
• Polar Bear
• Mammoth​



Terrain

Terrain, Resources, and Improvements has been reworked and rebalanced in History Rewritten, and many new types have been added. Natural Wonders can also be found while exploring the world, which is rendered with an expanded version of Blue Marble.

Spoiler :

New Terrain
• Savannah
• Wetlands
• Islands
• Atolls
• Reefs


New Improvements
• Orchard
• Encampment
• Fortress
• Marine Reserve
• Paved Road
• Highway


New Resources

• Potato
• Olives
• Tobacco
• Opium
• Cocoa
• Coffee
• Tea
• Cotton
• Flax
• Hemp
• Rubber
• Prime Timber
• Bison
• Seals
• Salt
• Saltpeter
• Amber
• Jade
• Peat
• Bitumen
• Gas


Natural Wonders
• Aurora Australis
• Aurora Borealis
• Auyántepui
• Barringer Crater
• Dead Sea
• Eisreisenwelt
• Eye of the Sahara
• Great Barrier Reef
• Kilimanjaro
• Lake Baikal
• Mount Everest
• Mount Fuji
• Ngorongoro
• Pamukkale
• Salar de Uyuni
• Uluru
• Victoria Falls
• Yellowstone​



Island Clash.jpg



Credits

Spoiler :

History Rewritten has been designed and created by Xyth, but owes a debt of gratitude for both inspiration and content to these particular individuals:

• Platyping, for his valuable Python work
• Karadoc, for the essential K-Mod
• Bakuel, for his absolutely incredible unit sets
• Ekmek, creator of many great leaderheads
• The Capo, for many excellent leaderheads, units, and ideas
• Geomodder, for his groundwork with cultural citystyles
• Hrochland, for a lot of great building art
• ColdFever, for the beautiful Blue Marble terrain
• Azoth, for great ideas and helpful critique
• Simon_Jester, for his outstanding contributions to the pedia
• IanMusic, for his wonderful additions to the music​

Other people deserving credit for content or assistance: AlanH, Ambrox62, Amra, Asaf, avain, Baldyr, Cephalo, cfkane, charle88, Chugginator, Coffee Junkie, Cybrxkhan, Danrell, EmperorFool, esnaz, evilcoward, God-Emperor, IgorS, JustATourist, Lemon Merchant, Leoreth, LunarMongoose, MadmanOfALeader, mechaerik, Melcher Kürzer, MethylOrange, mourndraken, NotSoGood, Novator, OrionVeteran, pencilgod, ruff_hi, saibotlieh, Sakhr, s.bernbaum, Sevo, Temudjin, The Almighty dF, The J, Tsentom1, veBear, Walter Hawkwood, Willowmound, Zerver.

Thank you also to the players and testers, past and present, whose feedback has helped to refine History Rewritten better than I could ever manage alone: AbsintheRed, Absolution, ales_, Andrewicus, atirtanadi, BBQ_man, Boggy, cel10, civ_king, davidtylr, dretnoth, Eucalyptus, Howard Mahler, inasnapp, Jarlaxe Baenre, KeeperOT7Keys, Keinpferd, keldath, Lachlan, lindsay40k, Little Faith, Mr. Sulu, myclan, Nightstar, PlaysCiv, rsab, Skidizzle, Skwink Caesar, SpartanU, tchristensen, wanderm.
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Author
Xyth
Downloads
25,818
Views
25,818
First release
Last update
Rating
4.86 star(s) 7 ratings

More resources from Xyth

Latest updates

  1. History Rewritten 1.25

    Music • New music for many leaders and eras, courtesy of IanMusic • Several existing pieces...
  2. History Rewritten 1.24.1

    Balance • Maximum civilizations increased to 56 (Windows only) • Civic Upkeep increased •...
  3. History Rewritten 1.24

    CHANGES K-Mod (Windows only) • Smarter and faster AI • Culture: more dynamic, more important...

Latest reviews

I highly recommend this mod. In my opinion this is the best modification of civ4
Excited to finally be able to play Indonesia in this one. Fantastic work :)
Brilliant reworking of the traits. Natural Wonders are nifty. Simply the best expansion to go beyond traditional nuts-n-bolts BtS. Keep up the fantastic work, Xyth!!
Excellent!
Deeper in all the features of the game! A masterpiece!
Been a fan since inception. Always look forward to an update when it happens.
One of the best mods!
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