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Hulfgars Industrial Warfare Gods and Kings Edition 2016-10-05

Version 5 :

Spelling corrections.
Remote Mining from Redox included.

Thanks to Redox the Lumbermill will now give +1 timber when build on jungle or forest.
Those features and these improvement are now required to get timber.
The Lumberjack's Hut building has been deactivated
New Building : Commando Training Ground. Allows Commando, requires an Airbase and a Barrack. 1 free Commando upon completion.
Timber requirement for the Palisade removed.
The Motte and Bailey Castle requires a Palisade to be build.

New unit : National Guard, combined unit for city defense, with MGs, AT Guns and AA Guns.
New unit : Heavy Siege Artillery, mighty Siege Unit, 60 in Combat Strengh, 3 in Range, must set up, very slow (skin Railroad Artillery from Danrell)

Submarines can carry 1 Commando (paradrop the commando on the sub to load it)
1 free Archer upon completion of the Archery range.

Balance correction :
Mobile Artillery same range as Artillery (3)
Sturmtiger Range up to 2
Katyusha : Range up to 3, Cost down from 300 to 280, Combat Strengh (close combat) down from 30 to 21.
Divebombers : Cost down to 350
Fastbombers : Combat Strengh up to 50, Cost down to 400
Bombers : Cost up to 450
Range combat for the Longbowmen down to 13
Chariot Archer requires 1 timber like the other chariot units.
Rifleman strengh boosted to 40, lost the open terrain promotion.
The Palissade requires 1 timber
Goldmaintenance for Temple : 0
All Chariot units require 1 Timber (and 1 Horse as before)
Divebombers : RangeCombat up to 50
Fastbombers : RangeCombat up to 60, cost down to 375
Bombers : RangeCombat up to 70, cost up to 400

Icons for the new units in the Strategic View.
Lots of new skins from Danrell, Bernie and Patum
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