Version 5 :
Spelling corrections.
Remote Mining from Redox included.
Thanks to Redox the Lumbermill will now give +1 timber when build on jungle or forest.
Those features and these improvement are now required to get timber.
The Lumberjack's Hut building has been deactivated
New Building : Commando Training Ground. Allows Commando, requires an Airbase and a Barrack. 1 free Commando upon completion.
Timber requirement for the Palisade removed.
The Motte and Bailey Castle requires a Palisade to be build.
New unit : National Guard, combined unit for city defense, with MGs, AT Guns and AA Guns.
New unit : Heavy Siege Artillery, mighty Siege Unit, 60 in Combat Strengh, 3 in Range, must set up, very slow (skin Railroad Artillery from Danrell)
Submarines can carry 1 Commando (paradrop the commando on the sub to load it)
1 free Archer upon completion of the Archery range.
Balance correction :
Mobile Artillery same range as Artillery (3)
Sturmtiger Range up to 2
Katyusha : Range up to 3, Cost down from 300 to 280, Combat Strengh (close combat) down from 30 to 21.
Divebombers : Cost down to 350
Fastbombers : Combat Strengh up to 50, Cost down to 400
Bombers : Cost up to 450
Range combat for the Longbowmen down to 13
Chariot Archer requires 1 timber like the other chariot units.
Rifleman strengh boosted to 40, lost the open terrain promotion.
The Palissade requires 1 timber
Goldmaintenance for Temple : 0
All Chariot units require 1 Timber (and 1 Horse as before)
Divebombers : RangeCombat up to 50
Fastbombers : RangeCombat up to 60, cost down to 375
Bombers : RangeCombat up to 70, cost up to 400
Icons for the new units in the Strategic View.
Lots of new skins from Danrell, Bernie and Patum
Spelling corrections.
Remote Mining from Redox included.
Thanks to Redox the Lumbermill will now give +1 timber when build on jungle or forest.
Those features and these improvement are now required to get timber.
The Lumberjack's Hut building has been deactivated
New Building : Commando Training Ground. Allows Commando, requires an Airbase and a Barrack. 1 free Commando upon completion.
Timber requirement for the Palisade removed.
The Motte and Bailey Castle requires a Palisade to be build.
New unit : National Guard, combined unit for city defense, with MGs, AT Guns and AA Guns.
New unit : Heavy Siege Artillery, mighty Siege Unit, 60 in Combat Strengh, 3 in Range, must set up, very slow (skin Railroad Artillery from Danrell)
Submarines can carry 1 Commando (paradrop the commando on the sub to load it)
1 free Archer upon completion of the Archery range.
Balance correction :
Mobile Artillery same range as Artillery (3)
Sturmtiger Range up to 2
Katyusha : Range up to 3, Cost down from 300 to 280, Combat Strengh (close combat) down from 30 to 21.
Divebombers : Cost down to 350
Fastbombers : Combat Strengh up to 50, Cost down to 400
Bombers : Cost up to 450
Range combat for the Longbowmen down to 13
Chariot Archer requires 1 timber like the other chariot units.
Rifleman strengh boosted to 40, lost the open terrain promotion.
The Palissade requires 1 timber
Goldmaintenance for Temple : 0
All Chariot units require 1 Timber (and 1 Horse as before)
Divebombers : RangeCombat up to 50
Fastbombers : RangeCombat up to 60, cost down to 375
Bombers : RangeCombat up to 70, cost up to 400
Icons for the new units in the Strategic View.
Lots of new skins from Danrell, Bernie and Patum