WARNING : at this time the mod is NOT compatible with the latest Civ 5 version . I am working on it!
Changes in ver 10.3 :
UNITS :
Ethnic swordsmen for Egypt, Arabia, Ottomans, Greece, Russia and Persia
Tank destroyers / Antitank Guns combat range : 1 RangeCombat Strengh : 30 / 28
Range for Barbarian Trireme set to 1
Max HP from units increased from 10 to 13
Settlers cannot be captured as settlers (back to vanilla settings)
Mobile Artillery : RangedCombat down from 32 to 28 (30 for the Sturmtiger)
BUILDINGS :
The Heavy Weapon Factory requires a Cannon Foundry
The Naval Academy requires a Warship Factory
Ministry of Finance -1 Happiness
Tax Office -1 Happiness no specialist
Cathedral : maintenance cost down from 3 to 2
Nuclear Fuel factory : maintenance cost up from 3 to 5, no limit in the number.
City range down to 0
TECHNOLOGIES :
Radioactive Decay reveals Uranium on the map.
Updated "Help" entries for Dynamite, Steam Power, Replaceable Parts, Combustion, Telegraph, Radio, Radar, Refrigeration and Flight.
Discussion thread here