Small problem with v41. Wooden Watchtowers that upgrade to Stone watchtowers no longer have culture claim to tile they are on. See screenshot. Maybe this was done on purpose for v41? But I don't think so.
NOTICE! This Modmod is Now OBSOLETE! Do Not Use with v44.
The current state of this modmod is basically worthless with it's current settings.
That said I have adjusted the Config settings and Now it's a bit more worthwhile when you capture a rival's city.
Just 2 simple changes and what was...
@C2C Team,
Currently C2C has over 1400 Hints. Of these Revolution's Hints comprise more than 800+ of these 1400+ Hints.
I propose a reduction in the Revolution hints. Many are not game related to Rev usage. But are ads or opinion statements for using Revolution.
By cleaning out these ads and...
I need info that I'm not getting from the pedia about How to plant a herd animal.
I have a subdued Ram. I have researched Animal Husbandry and Weaving. Yet I can not Plant the Ram as a herd.
Is the Ram not considered a Herd Animal to be able to Plant a herd? And if so why not?
Or have they...
Have been playing WTO for past 2 days and one thing is standing out to me. For the English getting a varied Immigration select of colonists is very hard. The ones that do show up on the Docks are almost always Indentured servants. Where is the balance the stock game or even RaR had before? Is...
Okay there is discussion about Diseases again. My Original Modmod was included way back in 2015. There have been changes since then of course.
But what I was trying to find has disappeared into the depths of CFC's posting black hole. The Chart that displayed all Diseases and their malus and...
Recent entry level changes to both Air and Water "Event" buildings, henceforth called Pollution Disaster Buildings or PDB have created the need for both of these Pollution Properties to be reviewed and revised.
HydromancerX is the author of all these buildings except the Major Global Warming...
With recent changes to Pests by raxo2222 SVN 10381, it became imperative to go over and rework Pests.
Commit 10436 is the 1st set of changes to this group of trouble makers.
Players need to understand that Pests enter the game by Tech researched And by City size, ie Pop number.
Currently a...
Update: https://forums.civfanatics.com/threads/v38-future-patches-and-updates.628722/page-6#post-15070236
Link to SVN 9884, a stable version that was on the SVN 13 days before the Official v38 release. Some known issues were tweaked by me in this SVN version I'm offering to Non SVN users of the...
There are many "Problems" with the Property system Tourism and the usage of Tourism in the Mod.
According to the XML files Tourism does not start to work until the Tech Classical Lifestyle has been researched.
Exhibit 1.
<!-- Tourism (Level 1) -->...
I will be initially posting screen shots.
The 1st 2 will be 2 Map choices plus the initial (top of list) Option choices. Then followed by continuing down the Options list by page. The 1st 2 will also show Victory conditions.
So here are the 1st 2 screenshots:
The 1st Screenshot is using PM...
One of my goals for this version period for improving v38 is to re-align and re-adjust Handicap discrepancies that I've noticed with the Mod.
Many new players think that C2C Handicaps (and they are even told so by Modders) that C2C should be played 2 levels above what Normal CIV 4 or even BtS...
As Title says, alberts2's recent help given to T-brd solved some very major issues that were slowing down the Mod's progress. From this T-brd now has a better handle on certain areas of the code. This will pay dividends down the road for C2C.
So Thank You alberts2! The team is indebted to you...
Over the past year there have been complaints from players that like to use Rev that it does not occur as often as it used to do.
This thread is for feedback on some Revolution thresholds that can be changed.
The "bug" that was causing the initial city in the game to go into continuous revolt...
Information thread on the upcoming GS changes.
I will be starting soon to add thru the SVN the adjusted Game Speeds (GS) I have been working on.
I have the 1st 3 GS about ready; Normal, Epic, and Marathon.
Snail is next. Should be soon if RL does not interfere as it has been recently...
In the past several games over the last 2 months, I've noted a marked difference in how culture spreads. With Realistic Culture Spread Option not checked, culture is now acting as if RCS Is ON by default.
Can anyone give me a clue or reason why culture is acting this way. I don't want to...
This Patch is for v36.
Changelog: Updates v36 Official release to SVN v 9352
<DELETED>
Just unzip/rar/7z the file and use this Full Mod Update to replace your old Caveman2Cosmos folder.
If 1st time user of Caveman2Cosmos just place entire folder into the same BtS/Mod Folder that contains Fall...
To all USA players and Modders a few short hours till Thanksgiving.
Some thoughts to pass on:
Be sure to tell the ones your with and the ones you love how Thankful you are for having them in your life. Be Thankful when you are told you are loved.
Be Thankful for this Country you live in even...
This thread is started at StrategyOnly's request over the ongoing discussion about the Trait system in C2C and how it is impacting the AI and the Mod's performance.
This quote from myself was the starting point of the discussions.
To which Thunderbrd replied:
T-brd's reply:
So from...
I'm going thru the xml files that relate to crime.
I was asked what my take on crime would be as I have not been a fan of this property since it's inception. I'm finding that Rwn's table in the Strategy and Tips subforum is missing quite a bit of info. The files are really a mish mash and are...
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