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  1. Circuit

    Finding City Names for an RFC Map

    Seeing as FramedArchitect released info as to how to use his dynamic city naming mod, I would like to create a dynamic name map for Gedemon's Yet (not) Another Map Pack, to complete the RFC-esque experience. Getting the mod to work is straight forward; more troubling is, what's a good resource...
  2. Circuit

    Egypt Eternal

    Chapters: Chapter 1: 4000 BC to 3865 BC Chapter 2: 3865 BC to 3115 BC Egypt Eternal is a story based on a Civilization 5: Brave New World game, along with a slew of mods that create an experience somewhat similar to RFC. The plan is to play the game from the beginning of time until victory is...
  3. Circuit

    Lack of gold

    With BNW, I've had a serious problem with being unable to have enough gold to have an army. I'm frequently finding myself running negative gold (at emperor and with maximum trade routes) and I can't build a military, which results in me being overrun. How can I increase my gold output so I can...
  4. Circuit

    XML vs. SQL; when to use which?

    I'm familiar enough with XML to add buildings and such, and I did quite a bit with it in Civ 4. Right now I'm trying to learn SQL, as I've heard that SQL can do many things faster than XML (in the most recent ModCast, one co-host said folks should stop using XML and use SQL). However, doing some...
  5. Circuit

    Fusion reactor building

    Fusion Reactor Adds a new building, the fusion reactor, available at nuclear fusion. The fusion reactor increases the production and science of a city. (Note that the screenshot shows a reduced hammer cost, due to starting in the Information Era; the correct hammer cost is 750.) Enjoy...
  6. Circuit

    Encouraging AI to vote for others in World Congress host votes

    In my experience in BNW, I have found that, if I don't have the delegates to win the World Congress host for myself, and I don't like the current host, it's best I vote for a civ I would prefer to host the World Congress. While everyone should retain the ability to vote for themselves...
  7. Circuit

    Casino building

    Casino Adds a new building, the casino, available at computers. The casino boosts gold by population and tourism. Enjoy! Available on Steam here. CFC download here.
  8. Circuit

    Conquest of Equestria Map Pack

    Maps of the world of Equestria from My Little Pony; Friendship is Magic, based on maps by nsko/hlissner (http://wtwe.wikia.com/wiki/File:Equestria_and_beyond_rev_8.jpg). This map pack includes both a huge map of the extended world (with some improvisation by myself, where information was not...
  9. Circuit

    Firaxis-like icons tutorial?

    Is there a tutorial for making Firaxis-like icons for units, buildings, wonders, etc.? (I'm aware of the tutorial for making civ icons.) Perhaps some of these icons?
  10. Circuit

    Why is Pangaea standard?

    Why is Pangaea considered the "standard" map? It seems silly to me for Pangaea to be standard, as it tends to nerf water-based civs. Continents seems like a better "standard" as you have a balance between land and naval civs and units, and both armies and navies are important. Not that I have...
  11. Circuit

    Post-Mortem Tips: Ethiopia, Archipelligo, Emperor

    I attempted another cultural victory after my last game as France, again with random settings and on Emperor. I went for the four-city opener again, until I discovered Korea was on the same landmass and was also restricting my room for growth. I ended up settling only two cities and rushed him...
  12. Circuit

    Random map more random than Shuffle?

    Quick question: is it possible to pick a map script that is truly random, more random than Shuffle? I think Shuffle still limits itself to Pangaea, Continents and Archipelligo, but I would like a map script that chooses from all possible maps, such as Big Islands, Small Continents, etc., and...
  13. Circuit

    Post-Mortem Tips: France, Pangaea, Emperor

    So tonight I just retired a game playing France on pangaea (but I chose Random Map) at Emperor difficulty (I'm breaking into Emperor from king, by the way, and I have yet to win at Emperor). I was aiming for an aggressive culture victory. This game seemed to have an unusual amount of warmongers...
  14. Circuit

    Most fun difficulty to play

    I've been playing King for a while, now starting to break into Emperor. I've been reading about strategies used in higher-level difficulties (mostly Deity strategies), and it seems like the higher the difficulty, the more you're locked in to a small selection of strategies; for example, what...
  15. Circuit

    [Suggestion] Great Diplomat

    One unit I'd like to see added would be the Great Diplomat. A Great Diplomat would be earned by being on the winning side of World Congress votes a certain number of times (kinda like how Great Generals are earned by XP). The Great Diplomat would be able to travel to other civs and, like a Great...
  16. Circuit

    End of CivWorld

    This just posted by the Civilization World fan page on Facebook: Seems CivWorld is going with the trend of many other Facebook games. Zynga has been making cuts to its games as well. I've never played CivWorld, but I hate to see this happen to a Civilization title, even if it's an offshoot...
  17. Circuit

    Jon Shafer's Critique of Civilization 5; My Thoughts

    Recently, Jon Shafer wrote an essay on Civilization V in which he criticized the majority of his decisions in the game. I read the essay, and while he made very valid points, I still feel that of all the Civilization games I've played (III, IV, and V, with some FreeCiv on the side, which is kind...
  18. Circuit

    Lands of the Galaxy: Circuitria (A CircuiNES)

    Orders are due Thursday, January 20th, at 6:00 PM MST. Looking for one more player. Only one spot still open. There's a cap at eight players. Introduction Lands of the Galaxy: Circuitria is perhaps the (sort of) first in a series of simple NESes (this series may be called, Lands of the...
  19. Circuit

    International Relations Theory Discussion Thread

    This thread is intended as a place to discuss international relations theory and how it relates to NESing. Seeing as NESing is basically a game of international relations, this thread could be a place for developing strategies for your game, as well as a place for mods to gain info. For example...
  20. Circuit

    [BtS] 2032 AD Scenario/Mod

    LINK TO DOWNLOAD HERE!!! The year is 2032 AD. The United States has collapsed, and with it Canada and Mexico and any restraint for hell on Earth. Britain has been conquered by the Russian Empire, and tyranny engulfs Europe as an anti-Russian fascist dictator conquers Western Europe, Southern...
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