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  1. Ambassador

    Random events?

    Hi there all! I'm following the CiVI hype and read most of the articles and footage yet haven't read anything about incorporating a random event system. Civ4 had it and I liked it pretty much. There was'nt one in Vanilla Civ5 but Sucritact's mod Events and Decisions offered it which came in...
  2. Ambassador

    Denounciations

    I must say - apart from being intrigued by the new systems and mechanisms the developers brought in which I really like - I'm a bit worried by keeping the denounciation system alive. It seemed a bit screwed up for me. Once in a denounciation cycle where every civ would continuously denounce you...
  3. Ambassador

    Attrition in desert and snow tiles

    I hope the developers will implement - or at least leave the possibility for modders - attrition in some tiles like deserts, tundra and snow. C-evo does that and the AI gets it. Of course, some civs should be exempt from it through UA promotions: on desert for Arabs and Mali/Songhai, on tundra...
  4. Ambassador

    Setting speed and time

    Dear Modders, I don't know if this is the right subforum to ask this question. Where can I set/define a particular game speed - say, one turn = one year? In Worldbuilder I can only choose between the vanilla game speeds. And in Kael's Modding Guide there's no reference to it. Does it involve...
  5. Ambassador

    Large empires

    Hi there, is there a way to make large empires more costly, unstable, prone to opposition from other civs before the arrival of Renaissance? The list of large empires which did endure more than 2 generations is not very long and I think there should be a disincentive to have such large...
  6. Ambassador

    Scenario idea: The Crusades

    I was very fond of the crusades scenario of Civ2 and I wanted to replicate it (with improvements) for Civ5. My ideas: 8 Civs, 16 city states The Civs: The Seljuqs (Ottoman replacement) cities: Konya, Malatya, Antakia, Mosul The Arabia/Fatimids (Arab replacement) cities: Alexandria, Cairo...
  7. Ambassador

    City states: Scenario use

    I already envision a great use for city states in building scenarios: -they induce wars -they do not expand, but have separate agendas -they significantly increase civ numbers in a game One problem of scenario creation was always that there were major civs intended to drive the game and...
  8. Ambassador

    Slavery Modcomp

    Hi phungus, have you heard of and what do you think about the Slavery Modcomp? http://forums.civfanatics.com/showthread.php?t=336469 Would it be something worth integrating into LoR?
  9. Ambassador

    Civ V = Civilization Network?

    Hi guys, there are some question marks about the new game: 1) Is Civ V the same as Civilization Network which shall be released on Facebook? Any differences? 2) Has anybody noticed those lines, leaving cities in all directions, even into the sea? Do they represent minor roads? 3) Any...
  10. Ambassador

    Religion in LoR

    I've pondered a while about the religions and their spawning dates in LoR. There are (in my games mostly in this order): Religion - Technology - approximate spawning date - spread rate Hinduism - Polytheism - right at the start 3000 BC - slow Buddhism - Meditation - right at the start 3000 BC...
  11. Ambassador

    Knights and Longbowmen

    I don't know if anybody has suggested this before and what counterarguments have been brought forward, but why don't we swap Knights with Longbowmen in terms of techs. Feudalism -> knights, Guilds -> Longbowmen. What's perplexing me is how late the knights come into play, just before the...
  12. Ambassador

    Swapping Knights with Longbowmen techwise?

    I don't know if anybody has suggested this before and what counterarguments have been brought forward, but why don't we swap Knights with Longbowmen in terms of techs. Feudalism -> knights, Guilds -> Longbowmen. What's perplexing me is how late the knights come into play, just before the...
  13. Ambassador

    Defence values of cities and fortresses/Plagues

    Hi all, Some questions: Is there a possibility to account for the changing defence values of fortresses and cities through the ages? I know that walls and castles already loose their significance after gunpowder is invented. Still, warfare still is centered on taking cities in Renaissance era...
  14. Ambassador

    Some suggestions

    I enjoy the mod very much. Still, I have some things that displease me: 1) When France is conquered, and Vichy France comes into play, all of France's old colonies are turned to new Vichy regime. But unfortunately their borders are completely ruined, especially in Indochina and Syria. That...
  15. Ambassador

    Merging RFC with Dales combined arms modcomp?

    Does anybody play Road to war from Dale? This Mod has an interesting feature, the combined arms attack: That way, all the different unit types work together when on the same tile and attacking (and defending against) enemy units. That way, for instance, catapults have a much more realistic and...
  16. Ambassador

    Which areas count as France's UHV territory?

    As to my latest version, the UHV for France says 'Colonize Louisiana etc.'. Which areas in RAND count as these? How much cities do I have to build? And where (NW, Africa)?
  17. Ambassador

    Placement of some independent cities

    Hi! I observed, that some independent cities tend to be placed always in desert terrain, like Samarkand, Sana'a and sometimes Sur. I've never seen Samarkand been placed somewhere it can grow - so the attacker, AI or me - always is forced to destroy them. On the other hand, Jerusalem usually...
  18. Ambassador

    The Iroquois and the Peacemaker

    Hi all, I know, Rhye won't add any new civ or religion but let's just for the sake of imagination, reflect upon the Iroquois confederation and its founder Hiawatha. Its quite obviously, that before and during the arrival of European colonists, there were many peoples in North America who had...
  19. Ambassador

    Alternative UP for Rome?

    Hi all, I just read an interesting article about Polybios' - a greek historian of the 2. century BC - view and analysis of Rome's lasting dominion and impact in the Mediterranean world. He wrote, what made them differ from all other empires of that time was their reslience to easy defeat, like...
  20. Ambassador

    Requests for next update

    After using the latest update from RFCRand I still have some requests regarding the next update: 1) Please improve the map, especially around starting positions and not just of those middle age civs. I often saw Babylonia, Persia, India, and Egypt totally crapped because of lack of food. With...
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