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  1. megamanx06

    Queen of the Iceni

    Could you put the single unit graphics option in the advanced startup menu options? Like where raging barbarians and no city razing and such are. PS any chance of a FfH mod in the future?
  2. megamanx06

    Which hero did you use and why

    All three, because they always die :) But I usually prefer Epona just for the fireballs
  3. megamanx06

    The Radiant Guard feedback

    I had twice that, not counting the wraith hordes that the liches kept summoning. That stack sort of follows me everywhere I go, and if they get to close the profanes bring everyone down to 50% strength. Despite my numerous complaints about this scenario which I'll keep to myself, I think...
  4. megamanx06

    Fall Further - Download and Current Changelog

    Thanks I'll try that
  5. megamanx06

    Fall Further - Download and Current Changelog

    I know you guys aren't patching anymore, but is it possible to apply the FfH patches to FF? I'd like some of the new unit art and stuff to be in there, but I'm not sure how to do it myself without screwing over the code.
  6. megamanx06

    1 Unit per Tile Rule

    interesting, but that would make it hell to form an army.
  7. megamanx06

    Iron comes late. Too late.

    not at all, especially in FfH where each level of combat is an extra 20% strength, meaning that after a few battles and the right promotions your str3 warriors are more powerful than bronze axemen.
  8. megamanx06

    BARON DUIN HALFMORN does not have hero promotion

    You seem to be forgetting something about Druids and Order... Druids require neutral alignment and Order causes good alignment.
  9. megamanx06

    Any Way to edit for "occasional" settler?

    You got it three times playing Splintered Court because that's the only way you can get settlers in that scenario, so the odds of you getting it were jacked up. edit: sorry, i just scanned your entry, I didn't realize that you were actually using it as and example. Yes, the AI should be...
  10. megamanx06

    Immortals

    Yes, I know they are a unit, and I know it would cause units to cross lines, but immortals aren't inherently melee units (even if they are classified as such for programming purposes), and that way you could get an immortal with subdue beast, or with channeling III, or with medic, or other...
  11. megamanx06

    Preparing for Armageddon

    I couldn't understand you very well, but I don't see why you think Armageddon is an anticlimax. Do you mean that everyone except Hyborem and the Sheaim should automatically lose? Because that seems anticlimactic to me. Maybe Armageddon should be pumped up a bit (turn a lot of terrain to hell...
  12. megamanx06

    Cultist Question:

    They have to be next to a body of water to cast it. Not sure if it has to be sea or if it can be a lake, though.
  13. megamanx06

    Most Roman Civ?

    I'd say Bannor are the closest, but no single civ is entirely or even mostly like Rome.
  14. megamanx06

    FfH2 Bug Thread

    I haven't been able to play the scenarios since patching to g. I'll try re-installing the mod.
  15. megamanx06

    Immortals

    Just a question, what units can be upgraded to Immortals? I had one game where I used Sphener to capture a couple Grigori heroes (a Berserker and a Musket-dude-whose-name-I-can-never-spell), and I thought it would be cool since they were two of my most powerful units if they could be Immortals...
  16. megamanx06

    Swords vs Axes

    Militia->Regulars->Champion->??? I don't know what to put in for Phalanx... I was thinking Heroes, but that might get noobs confused with the hero units. I also though of Veterans, but that would imply combat experience, and as of right now you can just build them... But I was thinking that...
  17. megamanx06

    Adepts experience

    That's a little much for a new player, even if it is a good strategy. To address your situation, koko, if you want any real magic power, you need to upgrade your adepts to mages at level 4. They will get exp automatically, but unless you are Thessa, your friend will always get exp faster than...
  18. megamanx06

    Tech discovery voice overs

    I haven't listened to the sample yet, but I think this is a cool idea. Maybe Kael will put it in the main mod. As for comments, I can't say anything about how you sound since I haven't listened to the sample yet, but thinking about it, I'm just worried about the pronunciation. I'm a little OCD...
  19. megamanx06

    FfH2 Bug Thread

    Wait... what features exactly are getting merged? Personally, I like the Wild Mana mod, but I would prefer a FlavourMod merge.
  20. megamanx06

    FfH2 Bug Thread

    the only thing is it never happened to me before.
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