It's not really an assumption. We already know leaderheads are very similar, if not the same to 5. There's no magical solution to make animating+modelling them hugely easier.
No, definitely not at launch and pretty unlikely post launch. The fundamental issue of time vs reward for leaders as opposed to extra civs hasn't been changed at all. Leaders are still a significant majority of the work for each civ, so why add more leaders when you could add more civs, which...
I fundamentally have never understood the trend to try to pin realism to Civ. Realism has never been a design goal for Civ. Civ is themed around actual history, and represents characters, units and wonders from history, but had never tried to have a realistic context for them. They've always...
Conflating 'the people' with 'the next rulers' is a dangerous thing when talking about history. I haven't read anything that suggests that the people disliked her at all.
Oh, I guess I never followed the Civ twitter enough. Still, it would be odd for those two people to be traveling to the same place and not have it be Civ related.
I disagree- We don't know if you can only have one of each district per city, but assuming this is true, there's still 12 types of district to build. We know 'neighborhoods' replace tile improvements as your city grows, but isn't this also true for districts? We know there are pop requirements...
I feel like 'neighborhood' has to be districts- they're basically synonyms in this context. In that case it makes sense that as the game goes on and your city grows, you start adding more districts that replace farms and other tile improvements.
It's hard to take that kind of claim seriously when all the interviews with Ed Beach and others are about how they want to make you think more and have fewer 'automatic' decisions.
Yea. Stick to one or two cities, get every non-hostile cultural/maritime city state on your side (Patronage is so important to this strategy. Although mandate of heaven and free speech probably take priority because of the policy-speed increase). Get tradition-aristocracy-stonehenge asap...
I'm pretty sure Civ 5 is a secret plot by pro-hexagonal terrorists to make hexagons replace squares in our society.
Their project to infiltrate our food supply is well underway.
It is downplaying them, as you made it out to be an absolute statement: "Only those who 'don't know better' like CIv 5'. That is precisely the definition of arguing via absolute negative statements about those who disagree.
All opinions are subjective. It's incorrect assumptions that are the problem with your post(s). Stop making statements that imply that those who disagree with you are inferior/undeserving/haven't played Civ.
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