Last night I played my first game on chieftain and I am just steam rolling over everything. Its like 400 AD and the biggest civ was 3 cities and I have like 20. I wanted to keep playing and experience the social policies. But what I noticed was the cost for the social policies kept going up...
My favorite Civilization game of all time is the test of time. I loved how you had 4 maps that would be layered essentially on top of each other. It was a great sci-fi scenario where you could travel between the maps after certain technologies were acquired (i'm a sci-fi fan). Does anybody...
I finally got some time to play again and I wanted to download the latest ROM (2.7.1) and try some of the latest modmods. The following I want to try first:
Jooyo
Terraforming
make Jungle
Make Forest
Sea Tunnel
Vincentz
Guilds
Sea harvest
1) Now most of Jooyo requires his core...
I have about 10 wins under my belt on immortal on marathon but only w/ financial leaders. I got sick on my games taken so long so I decided to move down to epic speed. I dont know if it was going down to epic speed or transition from 3.17 to 3.19 but I cant seem to win on immortal/epic after...
I did a search on the forums, but did not find my exact error so I decided to make a post.
The first error I receive is at the end of disc 3 installation for CIV IV Gold Edition. I get "The add a program to exception listed failed". This doesn't appear to affect the installation of CIV IV...
My brand new computer is coming in the mail today. I'm going to hook it up and download ROM so I can finally play something bigger than a standard map size :). The problem is that it comes w/ Windows Vista. In the past, here and there, I have read about vista problems w/ this mod. What kind...
Lets say I just started a game. I always play marathon. If my warrior or scout dies to animals in the first few turns and i'm waiting 20+ turns on my warrior/workboat/worker/etc to finish, is there a way to skip the next 20 turns? If there is, what would happen if I say met a new leader would...
I read this thread below about early GE Generation.
http://forums.civfanatics.com/showthread.php?t=290477&highlight=Great+Engineer+Generation
I have a similar question but in the late game. Lets say hypothetically mining corp is not taken and you want to generate a quick GE. Obviously...
I am planning on installing this mod over the weekend. There is one problem, I have a low end PC and I know this mod is like 4x bigger than the regular CIV. I like to play large maps. Is there any settings that you guys recommend so that I can play this mod for a low performance computer...
Simple Question but my statistics was never very good.
Spy success chance = 55% (hypothetical number)
How many spies should I bring to have a 90% of a successful mission?
OR
What is my chance for failure bring X number of spies?
This is driving me nuts and i'm not good at...
First, Relationship modifiers.
a) I've been reading in several posts about hidden AI modifiers having to deal with peaceweight factor from 0 to 10 in the XML coding. Could someone explain exactly how that works and where I can find the peaceweights for each AI so that maybe I can use this to...
I recently started trying immortal difficulty and got 3 wins this weekend. One thing I noticed different from emperor is how early the oracle is built. I think I actually saw it built like 2200 B.C. maybe earlier I forget. On emperor I could get this most (~80%) of the time. I would beeline...
I got bored recently and decided to try and figure out how to calculate my score and to determine what I could do to improve my score. I tried doing it myself using this as a reference so I take no credit for these formulas:
http://forums.civfanatics.com/showpost.php?p=3354736&postcount=82...
I have read a few strategy/tips on these forums that state the cottage economy (CE) becomes less useful past prince and that a specialist economy (SE) should take over from there. Is this true? Is there no way a CE will work on the higher difficulties. The reason I ask is i've been playing on...
I want to import units from Civ II advanced or Civ II Test of Time and use their models in my Civ IV mod. I did no modding back in Civ II or Civ III. Is this even possible? Is there any way to the old models as starting places at all?
I have been reading over this site the past few days because I have a mod idea. A pretty simple idea. I want to alter the tech tree in the future age in the next war mod. Also, add units/buildings for the technologies as well. I've found lots and lots of tutorials on unit creations but not...
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