Search results

  1. KillerClowns

    What do YOU value most in new civs?

    As per the title: what sort of traits do you look for when consider new civs to add to your game, be they from a mod or DLC (if you've ever purchased or considered purchasing DLC)? Or, if you are a modmaker, how do you decide what civs to create/add to your creations? Historical...
  2. KillerClowns

    Grand Unified Story Thread

    INDEX UNDER CONSTRUCTION Since my Random Stories and Fragments thread sort of... expanded, I'll need a new one to catalogue everything. This will be the new Random Stories and Fragments thread; I'll still have links to all the stories in the old one, of course, as well as, eventually, elsewhere...
  3. KillerClowns

    D'tesh versus the Inferals/Mercurians/Luchiurp/Scions: A massacare

    What do all the civs listed in the above post have in common, you ask? Their footsoldiers are all completely immune (or, in the Mercurian case, resistant) to Death damage, making the D'teshi melee line, and actually most of their special units, pushovers, worse than Weak version of their normal...
  4. KillerClowns

    Dural UU Suggestion

    With the College of Theology implemented, it is suddenly in the Dural's best interests to have as many religions as possible in their cities. But religious techs are expensive and, since the Dural can't build temples anyways, mostly unnecessary unless they're founding them. Meanwhile...
  5. KillerClowns

    What do we know about Laroth?

    The thread title really says it all. Aside from the fact that he made the Nether Blade, was one of Kylorin's students, specialized in Spirit magic, and is presently leading a revolution in Arwan's vault by collecting heroic souls, my knowledge on Laroth is a bit vague. Anyone got any other...
  6. KillerClowns

    FfH2 Bug Thread

    Thread's dead. New bug thread here. (For all those just joining us and wondering, "WTF?", a database error torched Kael and Xienwolf's posts. They were backed up, luckily enough, so they're just moving them to the above-linked thread.)
  7. KillerClowns

    FfH Download Issues Thread

    Keep the Bug thread uncluttered and post download issues, download links/torrents you've set up, download requests, and other issues related to obtaining FfH2 here. The main moddb download is here.
  8. KillerClowns

    Hardy Slaves and the Arena

    Finally decided to see what all the fuss was about and try out Fall Futher. It's a great mod to a great mod to a great game. (phew, that's a mouthful!) Anyways, I've just made an interesting discovery. You can promote slaves to hardy, give them the abilities to defend themselves. I'll...
  9. KillerClowns

    So Crazy It Might Work: Elohim/Illian Gambit

    Untested, but I intend to try this some time, if only because it'd be fun. Tell me if I'm insane or not. As I recall, the Elohim can perform Illian rituals in captured Elohim cities. I was just thinking of a mad scheme that's a bit specific, and not universally applicable, but could work. As...
  10. KillerClowns

    Brigit, Odio, and Alignments

    Since the Art Team Blog is getting devoured by this debate, it seemed time to make a new thread, as per the suggestions of MagisterCultuum and orangelex44. As a recap:
  11. KillerClowns

    Keelyn vs. The Erebusian All-Stars

    Pardon the absurd title. I was playing as Keelyn, preparing my archmages to sweep the Sidar off the map, when it occurred to me: at her best, just how powerful are Keelyn's vast hordes of puppet-slaves? So I started a new game, and set this up in WB: Two-square island. North square is a snowy...
  12. KillerClowns

    Europe maintain royal bans after revolution.

    Here's the story. I finally start the revolution, declare myself a monarch, and hoping for a quick cash infusion, sail a galleon full (and I mean FULL) of stockpiled coats to Europe. There was that "Coat Party" incident in Jubilee that kept me from trading them with mainland France, but does...
  13. KillerClowns

    Luchiurp and Balseraph nerfing suggestions

    There have been many suggestions that the Luchiurp and Balseraphs are a bit too powerful. There have been a few suggestions to weaken them a bit, bring them to the level of other civs. Here are mine: Balseraphs - Give their puppets a promo, "proxy," sort of like a negative empower...
  14. KillerClowns

    Overcouncil Defiance Unhappiness

    So I'm ridding the world of the Sheaim and Infernal empires when Arendel, the Overcouncil's present leader, decides to suggest a trade embargo against Decius, an Evil FoL follower. Since I happen to be doing quite a bit of trading with Decius, I tell the Overcouncil to stuff it. Because of...
  15. KillerClowns

    How Loki got Orthus' Axe

    funny story I thought I'd share. I don't know if this is a bug, intended, or most likely, just a new (albeit bizzare and very limited) strategy. I should start by saying that from playing Dawn of War as the Orks, I've learned one thing... send enough units at something, regardless of strength...
  16. KillerClowns

    Somnium Lore

    After I started imagining the over-the-top possible house rules in Balseraph gambling houses, I figure it might be wise to start a thread on this addictive little game's place in Erebus... possible house rules, its place in various cultures, that sort of thing. To start, I was thinking about...
  17. KillerClowns

    Suggestion for the Sheaim

    Looking at the changes for the Balseraphs, I cannot help but suspect that the once-ignored Keelyn is going to soon be crushing the Sheaim beneath her pretty pink ballerina shoes. The Sheaim once had the summoning game pretty much monopolized; although technically a summoner, Keelyn couldn't...
  18. KillerClowns

    Who are the Civs?

    Ever since I first found this enjoyable mod, I've been wondering the title question. I suspect that the various civs are more akin to the factions of SMAC, united by a cause more than anything else. I'd like to hear about the general ideas behind each civ. And for good measure, I figure I'll...
  19. KillerClowns

    Horseman names

    I'm just wondering how each of the four Horsemen in FfH got their name. My own attempts to figure it out via Wikipedia and Google have turned up Ars moriendi (a book on the "art of dying") and Yersinia (the genus of the bacteria that causes the Bubonic Plague). I already knew about buboes as a...
  20. KillerClowns

    Random Stories and Fragments

    After I got positive feedback from my story in the Balseraph history thread concerning Perpentach's sleeping habits, I took to writing down my mini-stories on Erebus. Now I've finally decided to post them for your amusment, criticism, et cetera. As ever, nothing is canon; think of it as what...
Top Bottom