FracturedWorld v1.02
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AUTHOR:
Temudjin (2010-11)
PURPOSE:
Map-Script for Civilization 4
Compatibility:
The map is fully compatible with: 'Fall from Heaven 2', 'Planetfall', 'Mars Now!' and their modmods. Actually it should work with just about any mod, except for...
Ringworld3 v1.02
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AUTHOR:
Temudjin (2010-11)
PURPOSE:
Map-Script for Civilization 4
History:
Ruff_Hi posted an interesting script named Ring World. I played with it a bit and the result was Ringworld2.
Now I converted and expanded the internal MapTools to the...
MapScriptTools.py v1.02
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AUTHOR:
Temudjin (2009-11)
PURPOSE:
Provide tools to facilitate map-making and adapting/enhancing existing maps.
Make maps compatible for 'Normal', 'Fall from Heaven 2', 'Planetfall' and 'Mars Now!' mods.
MapScriptTools.py...
I've mentioned this already in the SDK forum, but here may be a better place for a reference list. I hope this can be of use for aspiring map-makers: :hatsoff:
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The Map Building Process according to Temudjin
--> also see...
Recently I modded Thomas' War by tsentom1 to be able to play it with up to 40 civs. Unfortunately this change made using the scenarios impossible, as the scenario-file needs to account for every possible player and team. The player number for the Barbarians also changes, as it is always the...
This is a module to distribute mana at the start in a slightly different way.
orlanth posted an edited version of Civ4BonusInfos.xml in Cystallized Mana; Conquerable Nodes. I played with his concept a bit (without the conquerable nodes) and this is the result:
Download:
There are 3...
*** New - Upgrade to Ringworld3 ***
Ruff_Hi posted an interesting script named Ring World. I played with it a bit and this is the result:
Ringworld2 1.14
Ring World was initially done by Ruff_hi, I just ran away with it and morphed it into Ringworld2 until there wasn't much left from...
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