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    The Age of Ice Has Ended

    Did something fun this time through the scenario!
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    [Module] Code of Junil

    Modular Code of Junil v 1 To install, drag the CodeOfJunil folder into your Fall Further 051/Assets/Modules/NormalModules directory. - Modifies the Code of Junil shrine to provide: 1 law mana 2 priest slots 1 merchant slot +2 Prophet GPP +20% Great General Emergence +...
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    [Module] More Powerful Monks

    Modular More Powerful Monks To install, drag the MorePowerfulMonks folder into Fall Further 051/Assets/Modules/NormalModules - Increases the strength of Monks to 5 from 4 (pacifist made Str 3 monks pathetic, imho). - Adds "March" as a standard starting promotion for monks - Purity...
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    [Module] Faster Great Person Birth

    This module increases great person birth rates on the slower gamespeeds. version 1 Too many things to do with those great people? Use these additional gamespeeds to help you get to that Altar of the Lunnotar, or put an academy in every city in your marathon game! Catch up to those pesky...
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    [Module + Modular Python] Improved Terraforming

    Modular Terraforming v 1.1 Changes for 1.1: - Fixed python loading - Fixed lizardmen scorch - Cleaned up to use less functions per odalrick's suggestion I built this module based on odalrick's Vitalize 2.1 code with some modifications of my own. It is entirely modular, using...
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    [Module + Modular Python]Fort Commanders

    Modular Fort Commanders, version 1.1 I built this module based on the ideas & art found in JFortZoC, Orbis, FF+, and MaxAstro's similar mods. It is entirely modular, using odalrick's modular python mod: http://forums.civfanatics.com/showthread.php?t=332534 I used v4 but it should...
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    China Bug?

    It seems that the Chinese trait Ambitious makes it a better choice to buy free colonists once you recruit about 15 units from the docks - I'm on marathon speed and the price at the docks for a indentured servant is 1800 gold, but i can buy free colonists for 1687...
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    The Search for the Dragon's Hoard, my Scenario Design Contest Entry

    I'll be using this thread to gather feedback and post work on my possible scenario design contest entry. The goal of the scenario is to travel across deserts, under mountains, through ancient forests, and past haunted lands to the lair of Acheron the Red Dragon, and to return home with his...
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    Elohim

    I really like the Elohim now with all the changes to them. However: Devouts don't seem to upgrade to Priests of the Empyrean. They do upgrade to priests of leaves, stonewardens, and confessors. I'm trying to make a super army of priests of all religions in my Elohim Army, and its...
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    Monks...

    Ok, So I'm playing the Elohim on Epic emperor, standard map 9 civs. I've got a pretty sweet base of operations, having wiped out the Doviello and Sheaim from my home island. I've got the best level of the Altar of the Lunnotar and I start to crank out Monks to prepare for my invasion of Sheebla...
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    FFH Mornington Crescent

    Would anyone care for a game of Fall From Heaven Mornington Crescent? I started a game here, please join in! http://forums.civfanatics.com/showthread.php?p=7473019#post7473019
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    Fall From Heaven Mornington Crescent

    Would anyone care to play the greatest, most complicated strategy game of all time, set in the world of Fall From Heaven? First one to reach Mornington Crescent wins, but all plays should be in the Erebus Universe. Be careful to ensure that all plays meet the Torres-Grumpling ruling of '97, and...
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    You Declared War on Our Friend

    I hate this AI diplomacy item. Since the AI opens borders with everyone, many civs end up "Pleased" with each other and I can't kill my sworn enemy because it will reduce my "Friendly" to "Annoyed" and I won't get to trade with my AI friends. Lorewise I don't understand how Ethne the White...
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    Overriding Default Unit Art Styles in FFH

    Edit - I'm a ******, changing with a promotion works fine. However: What I'd really like to do is override the default unit art style of a specific unit via python. If I have to do it via a promotion, that's fine (I'll have to make civ-specific race promotions).
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    Python Unit Creation & Starting Promotions

    When creating a unit via python, is there a way to tell the system *not* to give the unit the traits of the Civilization? I didn't see a function that does a "clear all promotions" or "give me a list of promotions"... So I wrote some code that goes through all the promotions and removes...
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    Expanded Mercenaries

    This idea for a modmod comes out of my main forum thread about Mercenaries. Last Updated 8/31/08 .33 Patch E version - Standard Mercenary Max Level 7 (Random Promotion Limit 6) - Increased requirements for additional mercenary promotions - Promotions with tech prereqs don't appear...
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    Embassy / Civ Contact Mechanic

    When I am playing a Large or Huge game, I get very tired of getting instant video-chat from civs 1/2 way across the world that want me to engage in a war against their neighbor, or open their borders to me, etc. It'd be really nice to have a "embassy" or "contact" mechanic, where if you don't...
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    Mercenaries + Mines of Gal-Dur

    I am playing a Monarch game with Hannah. I used Classical Start, so the issue may be lessened with Ancient start. Tectonics map, Large, 19 civs, 60% water. Normal Speed. Used 800 gold advanced start (so no religious techs would pop before the beginning). Oh, and No Tech Trading, so the AI may be...
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    Unique Unit Names

    I was thinking that for the events which spawn units, these units could have unique names. Some of my favorite dystopian names can be recycled GI Joe Names: http://en.wikipedia.org/wiki/List_of_G.I._Joe_ARAH_characters Slip Stream - Gunship Leatherneck - Marine / Infantry Lady Jaye -...
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    Wonders / Projects

    I was thinking that perhaps there should be a few more wonders aside from KVOB that are either available with a ruins exploration, or can be built. Here are some ideas. Geothermal Cavern Complex 600 :hammers: World Wonder Requires Construction Yard Citizens tunnel great swathes of earth...
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