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  1. lordrune

    That early 'culture ruin'

    If your exploring warrior (or scout, if you built one) pops culture on the first ruin you find, it's going to accelerate your early game, and lead into much virtuous cycle/snowballing. Probably even more important than finding an early tech. Conversely, if you find culture late on, it is an...
  2. lordrune

    Converting basic resources to luxury resources

    I'm wondering if there's a way to convert some of the basic resources - things like coral, resilin, gold, from being simply bonuses on tiles, to being tradable luxuries, that give a global boost to happiness healthiness that confused mechanic that they should just call welfare. Obviously Civ BE...
  3. lordrune

    [GEM 1.066] Trebuchets don't do enough damage

    Trebuchets only have a +10% bonus versus cities. I believe that variable's intended to be +100%. Not sure if it also applies to other siege weapons. Other unrelated things - one of the tradition policies is supposed to build 5 culture buildings in your oldest (first) five cities, however it...
  4. lordrune

    Tech Pace

    New version seems to be working pretty well, haven't noticed any glaring bugs yet although I'm sure they're lurking around. Tech pace feels quite a lot slower than vanilla though. I was only playing on warlord, building infrastructure, and not overextending, yet I was only pushing into...
  5. lordrune

    [GEM 1.052] Circus Maximus doesn't work

    (With CivUP 0.34) After I built my circus maximus after completing enough colosseums, my net happiness didn't change (other than +1 from the tradition policy). Instead, the happiness tooltip showed '-5 Global Building Happiness' - it seems that it's deducting the happiness after adding it...
  6. lordrune

    Culture, bulidings, and the AI.

    I've been playing a game on 150.2, king difficulty, standard speed and map, and by the time I was about to complete my sixth culture tree (having gone liberty, piety, tradition, enlightenment, freedom, patronage in that order) the closest AI - China, which was competitive technologically - had...
  7. lordrune

    Arquebusers 1, Wyrms 0.

    The wyrm really does add a fair bit of fun to this mod, I must say. It was always lurking around to the east of my kingdom, and at one point it made me decide to cut a (defensive) campaign vs the Svartalfar short after one of my well-trained and equipped longbowmen got eaten, and I wanted to...
  8. lordrune

    The Lanun - overpowered? If only the AI used pirate coves...

    I'm sure this has been discussed before - but I started a game as the Lanun, and I got lucky with my starting location (on a Tectonics map, with mostly default settings). I found a coastal spot where I could place three pirate coves - and there were about six hills, mostly grassland, in the...
  9. lordrune

    Why Cardith Lorda's a good neighbour

    So I'm playing the Hippus, and am starting to establishing myself in the early game, just having founded my third city. Cardith Lorda is to my west. Cassiel to my north. Mahala is further north of Cassiel. I've explored a little of the map, but most of it's unrevealed at this stage (nasty...
  10. lordrune

    Purging religions...

    Say I've got an infestation of something I don't like in my empire and I want to get rid of it - is there any way other than the 'Purge the Unfaithful' ritual? Something more surgical?
  11. lordrune

    Civ locks up at end of turn...

    With this save, it locks up on me when I end the turn. Tried reloading and doing a couple of things differently, but it doesn't appear to make any difference. I had a quick scan in worldbuilder, but couldn't see anything too out of the ordinary, so not really sure what the issue is. Generaly...
  12. lordrune

    Asylums and crazed units

    In a recent game, I chose the Octopus Overlords religion, and built Asylums in a number of my cities, including ones which I was using to produce units. I got a bit put out when I noticed that many of my new units were coming out with Crazed - then I figured out that the Asylums were the problem...
  13. lordrune

    The Military State civic

    I've gotten into this habit in my past few games of making the Warfare tech a priority. The reason? To get the first available civic that allows me to money rush - the military unit force limit & military production bonus is only a side benefit. Once I've got the Military State civic, I'll move...
  14. lordrune

    Luchuirp - Golden Hammers

    I've been playing a couple of games as Luchuirp and I've got a question re their world spell. It gives you a golden hammer in every city... I've got no idea what to do with them... they weren't movable, so I used them up and got a handful of hammers added to the production in each city. Is that...
  15. lordrune

    Spearmen as a counter to horsemen?

    Is there a reason we don't have spearmen/pikemen in this mod? Or are archers/longbows meant to be the defensive counter to horse rushes? I know its late in the development, and I'm sure there was a point to leaving them out, but I'm scratching my head as to why they're not there...
  16. lordrune

    What do I do with that blasted Red Dragon?

    You know, the one that gets created in a Barbarian city every game? Acheron, I think his name is. The stats of this thing are, I think, 19/21 or something, with four first strikes. That's what I saw when I moved my warriors next to his city (I hadn't caught on that the beast was there...
  17. lordrune

    Production/Research tweak patch for 2.4.1

    Any of you guys who played through to the modern and future ages may note that the 'curve' is off - advancement through modern and future is atypically fast. So I modified my XML files, and I've found the curve goes a lot smoother - basically the first couple of eras are virtually the same, but...
  18. lordrune

    Nerf the Kremlin.

    Seriously... It's god-like in vanilla BTS, as we all know. In RoM - it's excessively so. Once you're at that stage of the game, you have so much commerce income that your rush buying may well exceed the amount of production you're getting out of hammers. I'm not sure what the exact...
  19. lordrune

    I'm missing the power graph - and other questions

    Hi folks, Firstly congrats on a great mod. I've started playing as of two days ago, and am thoroughly enjoying it - you have all done some awesome work. I've started a couple of games now as the Bannor, and while my strategies aren't optimal, I've played enough to have a feel for the mod...
  20. lordrune

    Is it *possible* to play a strong game without slavery?

    When I started playing Civ 4, I didn't like whipping, because it felt kinda cruel - and I'm unable to *totally* disassociate myself from that, like most people (its a flaw I have when I game, I tend to involve myself). But after reading some strategy articles about it, and playing a few games...
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