I've been looking for a way to have settlements that are built on a bonus to give you a number of free buildings.
For example if you build a city on a iron bonus you would get a free blacksmith and armory.
But I'm at a loss on how to implement this.
Any help would be greatly appreciated.
I've being trying to find a way to have pop growth independent of food production and rely on other factors.
While food would still be consumed by the population in the same way as is currently implemented, population growth would come from a special birth rate yield that each colonist produces...
I'm making a modification for the Final Frontier mod :crazyeye:
The problem is after changing the terrain type from <bWater>0</bWater> to <bWater>1</bWater> the resources don't appear in the asteroids like they do in the original I have tried to change the CIV4BonusInfos.xml file but haven't...
These are ships converted from Homeworld 2.
I've replaced most of the original Final Frontier ships with Homeworld 2 equivalents.
All ships are team colourable.
To install simply extract the contents of the .7z to your Final Frontier mod directory.
I may make a pack that includes more ships...
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