I'm trying to figure out the best size for a standing defense-only army in peacetime, if I'm aiming for a non-Conquest/Domination win. (premise: average difficulty level) In past versions of Civ, I've had a rule of thumb of two of my best units in each city, which was usually enough to slow...
I'm a mediocre player :D I find that, although I never get wiped out, I don't seem to really get my civ up and running until around 1950 or so, when an AI civ (usually the damn Incas!) has a pretty sizable score lead on the Histograph (pretty much all my games end with me in second or third...
I've gotten pretty good with overseas combat to capture small and medium-sized islands (get about 20 of my best offensive units together, take a beachhead city, reinforce, and move on to the next). It's a fairly low-risk style of war because pretty much the worst the AI can do is take back the...
Maybe it's just me, but it seems like getting military alliances is too easy--often AI civs will flatly refuse to trade me tech or resources, but will happily invade at my behest nearer and far more powerful civilizations for a few hundred gold (the equivalent would be Al-Qaeda convincing Canada...
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