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  1. J

    Standing Army in Peacetime: Rule of Thumb?

    I'm trying to figure out the best size for a standing defense-only army in peacetime, if I'm aiming for a non-Conquest/Domination win. (premise: average difficulty level) In past versions of Civ, I've had a rule of thumb of two of my best units in each city, which was usually enough to slow...
  2. J

    The Histograph and Not Losing

    I'm a mediocre player :D I find that, although I never get wiped out, I don't seem to really get my civ up and running until around 1950 or so, when an AI civ (usually the damn Incas!) has a pretty sizable score lead on the Histograph (pretty much all my games end with me in second or third...
  3. J

    Fighting on Wide Fronts?

    I've gotten pretty good with overseas combat to capture small and medium-sized islands (get about 20 of my best offensive units together, take a beachhead city, reinforce, and move on to the next). It's a fairly low-risk style of war because pretty much the worst the AI can do is take back the...
  4. J

    Military Alliances--Too Easy?

    Maybe it's just me, but it seems like getting military alliances is too easy--often AI civs will flatly refuse to trade me tech or resources, but will happily invade at my behest nearer and far more powerful civilizations for a few hundred gold (the equivalent would be Al-Qaeda convincing Canada...
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