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  1. K

    AI reducing city to one defender, and then gives up..

    How often have you encountered this ankward situation: An AI civ declares war on you and moves its stack of doom to your border city. You, ill prepared, whip a defender and rush your troops to the city under siege. It is too late and too little, the enemy catapults reduce your defences...
  2. K

    Bigger role for navies in Civ5!

    Reading this article forum: (http://forums.civfanatics.com/showthread.php?t=357606 I can only conclude that navies will be more important in Civ5. Every ship will be able to transport units (not clear if it will be more than one, but I guess it will be one unit). According to Shafer, it will...
  3. K

    Can't irrigate a tile?

    Does anyone have a clue why I can't irrigate the tundra tile marked with a red arrow?(see screenshot) Obviously I have civil service, and I have a big irrigation project going on from the north river (Kobe - Kyoto) via Nara to Kagoshima in the south. But for some reason it is halted at the...
  4. K

    City revolts -> city flipping?

    So you have encroached a foreign city with you're rich culture and, finally, the city revolts. And continues it's business as usual after the revolt has faded out without flipping to your side.. Only rarely I see a succesful cultural revolt. I wonder: Is there anything you can do during the...
  5. K

    State of the art: Caravels?

    Why can I still build caravels when I can build frigates and galleons? --> ships of steel will surely render them obsolete! Why can I still build caravels when I build destroyers and mighty battleships? --> Hmm, caravels have their very very specific niche ability to explore rival...
  6. K

    Great Works : Fake Culture?

    Creating a Great Work with a great artist (giving a city an instant 4000:culture:) is a good way to secure the big fat cross in a conquered city and make that city productive right on. You might think. But my experience is different. In the mid and later game, the great work seem to have...
  7. K

    Making great merchants most profitable

    Great merchants are welcome great people, since you can cash in heavy with them if you conduct a trade mission. You can finally afford a full upgrade round of your best promoted units, or just run 100% science for many many turns. Well, how to max out profit with them? I always assumed that...
  8. K

    Changing barb city names

    When I conquer a barbarian city, I always immediately rename it. I mean, who is a fan of those crappy adjectives of tribe names like Cimmerian or Gepid??? I'd really like it if the other AI civs would do the same, and automatically pick the next city name on their list. Or even better, pick a...
  9. K

    Impossible warfare/diplomacy with BTS 3.19???

    After lurking a while, like many people, I decided to join this great forum dedicated to my favourite game. The direct reason for doing so is the fact I currently have the idea patch 3.19 changed the game radically and makes it almost impossibly hard. Up till now I played my BTS games totally...
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