Koning
Warlord
After lurking a while, like many people, I decided to join this great forum dedicated to my favourite game. The direct reason for doing so is the fact I currently have the idea patch 3.19 changed the game radically and makes it almost impossibly hard. Up till now I played my BTS games totally unpatched, and just won my first emperor game. This week I finally patched the game to version 3.19, expecting the flaws I perceived would be addressed and the AI to improve. After initial satisfaction, I was shocked by the way diplomacy screwed up my game and made it just impossible to win. I have some issues Id really like to hear your view upon.
Tech trading has become much harder. After getting alphabet and aesthetics I couldnt trade almost every tech the AI had researched in a few smart trading rounds. For instance, everyone had masonry, but no one wanted to trade it with me. Additionally, in my experience, the AI is harder to please. You have to give them far more techs for free, or cheap trades, to achieve +4 in trade relations. Also, Civs are harder to get friendly. In the game described below, Hannibal only became friendly at +11. In BTS 3.00 this was just +9. Am I correct, or is this game or civilization dependent?
Above changes make the game harder and less predictable, which is fine by me. But diplomacy in relations to war has become impossible. Civs now declare war on you simultaneously. Thats challenging, but cool. However, civs that are pleased or even friendly (!) do so too. Then, besides tech trading, whats the point in maintaining relations anyway? In the game below I was attacked by FIVE civs (one twice) in a short time period, without anyone being even annoyed with me. Do I now have to defend every single city bordering pleased Civs with five strong units, conduct no free passage treaties to avoid the AI to map out my territory, or join every war Im invited to just to avoid being attacked yourself?
If you like reading, consider the game to illustrate my point:
I picked the Spanish to conquer the new world (monarch level, normal speed, large terra map, no goody huts, choose religion,) and to make christianity the worlds dominating religion. Founding a religion always slows down a game, so I was curious to see if I could still win on monarch and playing the patched game for the first time.
Around 500 AD I was solidly second behind Roosevelt in score and had an established empire of eight cities. I had converted Hannibal (to the northeast) and Mao (to the west) to christianity and they were pleased with me. Then, by surprise, the hinduist buddies Pacal (far west) and Louis XIV (my northern neighbour) declared war simultaneously. Cool, never saw that happen before in my unpatched games. I was unprepared and lost a remote city to Pacal. I forced Mao to cancel all agreements with Pacal , so he couldnt transport his Mayan army over Chinese lands. Pacal far west empire was entirely cut of by Maos empire, thus no reinforcements for him anymore Meanwhile, I had trouble winning the defensive war and I luckily captured an ill defended French city off the war front. I immediately offered Louis XIV the captured city and he signed peace. Great, now I could re-conquer the city Pacal took and finish the war! So far, so good.
It wasnt. The last few turns multiple large stacks of Chinese swordsmen, catapults and axemen over my terrority, presumable to another civ. I thought. Directly after the 10 turns peace treaty with Mao expired (established after I forced him to cancel all deals with Pacal), he, my PLEASED religious buddy, backstabbed me. This happened in 860 AD. Thanks to my military production, my walls and new citadels, and a great general I was able to fight off Maos stacks and Pacals harassments so far. Nice.
Then, in 1000 AD the peace treaty with Louis expired. I had built up a positive relationship with him again (+1). Regardless of this, in 1010 he declared war again. And in 1020, my pleased religious buddy Hannibal and the cautious or pleased Genghis Kahn joined the party against me. I was at war with 5 civs, (3 neighbours) at once. Not funny anymore
I decided to reload my 860 AD game, when the war seemed still winnable (just the Mayans and Chinese) to figure out what caused this impossible AI aggression. I garrisoned more troops at all my border cities (some where only defended by 1 archer, probably the AI takes notice of this in 3.19). And I buttered up Hannibal to a friendly status (achieved only by +11 !), and Louis to a pleased status. And I traded resources to all my future aggressive neighbours. None liked to join my battle against the Mayans and Chinese btw. To contrary, to my disappointment, they STILL declared war on me in 1010/1020 AD.. This kind of AI behaviour makes the game impossible to manage and spoils it for me..
Anyway, Im thinking about installing Civ4 and BTS again without patching. The game was more fun without.
Tech trading has become much harder. After getting alphabet and aesthetics I couldnt trade almost every tech the AI had researched in a few smart trading rounds. For instance, everyone had masonry, but no one wanted to trade it with me. Additionally, in my experience, the AI is harder to please. You have to give them far more techs for free, or cheap trades, to achieve +4 in trade relations. Also, Civs are harder to get friendly. In the game described below, Hannibal only became friendly at +11. In BTS 3.00 this was just +9. Am I correct, or is this game or civilization dependent?
Above changes make the game harder and less predictable, which is fine by me. But diplomacy in relations to war has become impossible. Civs now declare war on you simultaneously. Thats challenging, but cool. However, civs that are pleased or even friendly (!) do so too. Then, besides tech trading, whats the point in maintaining relations anyway? In the game below I was attacked by FIVE civs (one twice) in a short time period, without anyone being even annoyed with me. Do I now have to defend every single city bordering pleased Civs with five strong units, conduct no free passage treaties to avoid the AI to map out my territory, or join every war Im invited to just to avoid being attacked yourself?
If you like reading, consider the game to illustrate my point:
I picked the Spanish to conquer the new world (monarch level, normal speed, large terra map, no goody huts, choose religion,) and to make christianity the worlds dominating religion. Founding a religion always slows down a game, so I was curious to see if I could still win on monarch and playing the patched game for the first time.
Around 500 AD I was solidly second behind Roosevelt in score and had an established empire of eight cities. I had converted Hannibal (to the northeast) and Mao (to the west) to christianity and they were pleased with me. Then, by surprise, the hinduist buddies Pacal (far west) and Louis XIV (my northern neighbour) declared war simultaneously. Cool, never saw that happen before in my unpatched games. I was unprepared and lost a remote city to Pacal. I forced Mao to cancel all agreements with Pacal , so he couldnt transport his Mayan army over Chinese lands. Pacal far west empire was entirely cut of by Maos empire, thus no reinforcements for him anymore Meanwhile, I had trouble winning the defensive war and I luckily captured an ill defended French city off the war front. I immediately offered Louis XIV the captured city and he signed peace. Great, now I could re-conquer the city Pacal took and finish the war! So far, so good.
It wasnt. The last few turns multiple large stacks of Chinese swordsmen, catapults and axemen over my terrority, presumable to another civ. I thought. Directly after the 10 turns peace treaty with Mao expired (established after I forced him to cancel all deals with Pacal), he, my PLEASED religious buddy, backstabbed me. This happened in 860 AD. Thanks to my military production, my walls and new citadels, and a great general I was able to fight off Maos stacks and Pacals harassments so far. Nice.
Then, in 1000 AD the peace treaty with Louis expired. I had built up a positive relationship with him again (+1). Regardless of this, in 1010 he declared war again. And in 1020, my pleased religious buddy Hannibal and the cautious or pleased Genghis Kahn joined the party against me. I was at war with 5 civs, (3 neighbours) at once. Not funny anymore
I decided to reload my 860 AD game, when the war seemed still winnable (just the Mayans and Chinese) to figure out what caused this impossible AI aggression. I garrisoned more troops at all my border cities (some where only defended by 1 archer, probably the AI takes notice of this in 3.19). And I buttered up Hannibal to a friendly status (achieved only by +11 !), and Louis to a pleased status. And I traded resources to all my future aggressive neighbours. None liked to join my battle against the Mayans and Chinese btw. To contrary, to my disappointment, they STILL declared war on me in 1010/1020 AD.. This kind of AI behaviour makes the game impossible to manage and spoils it for me..
Anyway, Im thinking about installing Civ4 and BTS again without patching. The game was more fun without.