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  1. Thunderbrd

    A playtesting request

    Some help has been requested to see if this dll plays without error. Particularly in the save and load sequence: The test dll is HERE and it will work on SVN 11515, just remember to overwrite the dll after updating SVN with this one. The change is technical, related to units, and not supposed...
  2. Thunderbrd

    v43?

    What have we actually done to change the game since v42 was released? Looking for a summary of noteworthy gameplay adjustments.
  3. Thunderbrd

    New Leader tags: <DefaultTraits> and <DefaultComplexTraits>

    I'm pushing forward on some things that are related to OLD projects and NEW projects, in particular to help me build up to an automatic flavoring mechanism in the dll for most game objects. This came into my radar as a quick and easy thing to establish right away that creates leads into that...
  4. Thunderbrd

    Categories Project Thread for Modders and Players

    C2C Categories Categories is a new game object that can be defined in our XML in CategoryInfos.xml in the Assets/XML/GameInfo folder. You can setup any amount of categories you wish, but I do suggest that we should be sure there is good reason to do so. You can even define categories for...
  5. Thunderbrd

    Conduct Tech Name 2nd Poll

    Ok, yeah this is getting ridiculous now. But fun. :) Let's try this again. We had a lot of clear losers on the last attempt and more ideas and some strong opinions (negative ones) about the forerunners. So, only including new ideas and the forerunners of the last poll, this one will hard end...
  6. Thunderbrd

    Help Request for Flavor project

    Khalighnayao on discord and I have been working on improving our list of flavors for improving the AI for the selection mechanism it uses for Developing Leaders (as well as to improve the leader personality definitions quite a bit.) This leaves some other places where a bunch of new flavors...
  7. Thunderbrd

    Tech Quotes for v43 new tech plans

    So this was brought up in Discord a bit ago and perhaps got swallowed up by the AI conversation but I'm bringing it up here now and we did get SOME good interaction there for a bit. I'm doing a bunch of new techs based on a major tech tree restructure plan to support the unit review project...
  8. Thunderbrd

    Tech Tree Project Item #3 Poll on Conduct Tech Name

    Polling open now and closing after the weekend so get your votes in right away!
  9. Thunderbrd

    v42+ Tech Tree Project - Item #3: Prehistoric Tech Renames as a Whole? (Discussion)

    As part of the massive Unit Review I have been working on, I will be making a number of additional technologies and shifting the tree around a bit to accomodate for those. Hopefully this will also mean some perceived improvements in the tech tree in the process. Most of the changes will be in...
  10. Thunderbrd

    Multi-Player Bugs and Crashes, v40 & SVN after Oct 2019

    Report any OOS errors or issues with Multi-Player simultaneous games here. You CAN play Simultaneous Multi-player as a single player and get a semi-real time turn based game that processes turns a bit faster since the AI is moving when you do. We can also try to debug those as well. If you...
  11. Thunderbrd

    Single Player bugs and crashes v40 download - After Oct 2019

    Please report all single player bugs and crashes from the v40 download here. SVN users please use the other thread. This will make it easier for all when trying to find solutions. However, you will likely need to update to the latest SVN version (at least up until we break compatibility) to...
  12. Thunderbrd

    Single Player bugs and crashes v40 plus (SVN) - After Oct 2019

    Please report all single player bugs and crashes for the SVN version of C2C here. If you are using the download version of Caveman2Cosmos v39 please use the other thread. However, you will likely need to update to the latest SVN version (at least up until we break compatibility) to get a...
  13. Thunderbrd

    v41 Design Cycle Team plans

    @The Team: Post what you have on the immediate plate that you're hoping to get done for v41 so we can potentially work to support each other along the way. For me, I'm currently involved in detailing an intensive unit review. It is underway now and visible here...
  14. Thunderbrd

    A new way to structure Unit AI

    I've been musing over some ideas with this and I'd like to run it past the team to see what you think about it. I'm not planning on jumping in or anything but just wanting to kind of talk this out as a concept. Correct me, btw, if I use inaccurate terminology for anything here. I'm thinking...
  15. Thunderbrd

    The BuildingClass and UnitClass elimination project

    @Anq, @alberts2, @BillW And anyone else who cares to contribute to this project. I finally got the branch repository up and running on my end, in part to practice how to work with branches. I wanted to review the project and add any insights I can into the mix. I'm not sure how much I will...
  16. Thunderbrd

    Version 40 Design Cycle Plans

    @ the team: Here is a place to discuss our plans for v40. Please put forward your requests and intentions so we can discuss the plans together and possibly improve our collaborative efforts. I know a LOT is coming that's going to revolutionize the coding. Toffer is talking about immediately...
  17. Thunderbrd

    Multi-Player Bugs and Crashes, v39 & SVN after July, 20th 2019

    Report any OOS errors or issues with Multi-Player simultaneous games here. You CAN play Simultaneous Multi-player as a single player and get a semi-real time turn based game that processes turns a bit faster since the AI is moving when you do. We can also try to debug those as well. If you...
  18. Thunderbrd

    Single Player bugs and crashes v39 download - After July 20th, 2019

    Please report all single player bugs and crashes from the v39 download here. SVN users please use the other thread. This will make it easier for all when trying to find solutions. However, you will likely need to update to the latest SVN version (at least up until we break compatibility) to...
  19. Thunderbrd

    Single Player bugs and crashes v39 plus (SVN) - After the 20th of July 2019

    Please report all single player bugs and crashes for the SVN version of C2C here. (release v39 = SVN Revision ???) If you are using the download version of Caveman2Cosmos v39 please use the other thread. However, you will likely need to update to the latest SVN version (at least up until we...
  20. Thunderbrd

    v39 Changelog

    All modders should post their own changes in a reply in this post but I'll get us started. This was my contribution during the v38-v39 cycle: Fixes a huge array of issues with unit AI behaviors, poor and incorrectly functioning selection routines, places where unit AI types were changing to...
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