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    Neoteric World

    I will be trying this mod out it looks good! :D Edit: had a python exception..
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    [RFC RAND] Großesdeutschland-Great Germany

    It is out now. http://forums.civfanatics.com/showthread.php?p=9261236#post9261236
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    The "OMG! Look what happened!" Thread

    Go to civ4config file ( its in civ beyond the sword folder) load it up with notepad or another word program find CheatCode = and put chipotle in the blank then load up rfc and press ctrl and z at the same time.
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    Realpolitik CIV - An Interactive AAR

    In the future when elections comes my vote goes to whatever coalition the Royal Nationalist's party is in.
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    Introducing: PyScenario - easy-to-use scenario event scripting for RFC

    It was while simulating the turns not loading the game and yes I had both files I will enable debugging.
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    Introducing: PyScenario - easy-to-use scenario event scripting for RFC

    :goodjob: I'll test the new file to see if it's working properly. Edit: I started up a Greece game and first thing i noticed was it took 5-10 times longer to load?
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    The "OMG! Look what happened!" Thread

    I just saw some unusual colonies/conquered cities. :D
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    The "OMG! Look what happened!" Thread

    Not if it lasted for a few weeks and everyone simulated some America starts.(Those Ethiopian and Roman American colonies would have to be in the top 5.)
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    The "OMG! Look what happened!" Thread

    That would be a really fun contest and very interesting.
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    The "OMG! Look what happened!" Thread

    Independent warmongers.:crazyeye: (The Russian cities in America are interesting I have not seen any of those yet.)
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    The "OMG! Look what happened!" Thread

    Rome pushed France off to England! (New patch) Edit:Next turn there were pushed back to France. Edit 2: 9 ottoman cities in Mexico and a few American states. (I have noticed the Caribbean islands usually get settled now so that is not a OMG.) Portuguese Canada. Arabian Indonesia(In...
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    Realpolitik CIV - An Interactive AAR

    No once you get a lot of happiness resources religions/temples or the civics heredity rule and representation (Cant have both and representation only increases happy cap by 5 but heredity rule increases infinitely dependent on the number of units in the city) you can let the population go as...
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    Realpolitik CIV - An Interactive AAR

    Don't let your capital go over 5 population and regular cities 4 (This is prince and monarch levels) until heredity rule using slavery to whip the population away unless you have lots of happiness resources - gems,silver,gold,wine,ivory religion,temples and other things also increase happiness...
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    Realpolitik CIV - An Interactive AAR

    Well unless this map has random resources which I don't think so Rome will have iron. Archers are defenseless vs praetorians so if that happens then we will lose every defensive war in Europe against Rome so I think we should try to get copper and have lots of axeman based in France even if...
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    Realpolitik CIV - An Interactive AAR

    I agree with Nuke's and Ravus's posts.
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    Realpolitik CIV - An Interactive AAR

    The war party rules the military aspect and another rules the interior aspect and the final party leads the coalition. (Something like that.)
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    Realpolitik CIV - An Interactive AAR

    The original party leader left and gave me leadership of the party.
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    Realpolitik CIV - An Interactive AAR

    No my party just leaves the nationalist coalition and joins the coalition of doom. Lighthearter allows more then 2 parties per coalition.
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