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  1. Dedrytus

    [NFP] Dispersed clan turns into city state

    As topic says. Clean outpost with an archer. Next turn you will get city state.
  2. Dedrytus

    [NFP] [1.0.9.9] Strange UI after start - minor issue

    Hi, from time to time after starting new game I can see this strange behaviour. Game starts OK, I can save and after reloading it is as it should be (no restart required). So no save included because it is problem with game interface.
  3. Dedrytus

    [NFP] [1.0.9.9] Strange UI after start - minor issue

    Hi, from time to time after starting new game I can see this strange behaviour. Game starts OK, I can save and after reloading it is as it should be (no restart required). So no save included because it is problem with game interface.
  4. Dedrytus

    [NFP] [1.0.8.4] No and stop asking - doesn't work

    At my current game Mansa Musa and Bismarck (every few turns) are asking for friendship despite my answer is "no and stop asking". No mods, started new game after patch. Do you have the same issue?
  5. Dedrytus

    [NFP] [1.0.5.11] Building Stonehenge

    I started building Stonehenge. Volcano eruption destroyed source of stone (marked with red). But construction of wonder continues without stone. For me it is a bug - game should check if requirements for the wonder are still valid (like with Ruhr Valley - pillaged factory cancels building of it...
  6. Dedrytus

    Logic in city placement & how this unit get here

    Hi, I have two small questions about my current game. I do not understand why AI decided to settle it's third city so far to the south. Settler traveled all that route unescorted. Funny thing is that to the west and east of Bogota is unclaimed area and on the north is only city state Hunza and 4...
  7. Dedrytus

    Mysterious ruins in the ocean

    Hello, I found something funny in the water and I wonder what it is. It has no tooltip, it is not visible in the strategic view. But it is "real", has reflection in the water... and looks nice. Do you have an idea what it is? [new frontier pass, no mods]
  8. Dedrytus

    Bug report or Funny screenshot? Mexico City is safe.

    After some turns there were swordsman two clicks to the west of the city. Also surrounded by mountains.
  9. Dedrytus

    World Congress - AI votes

    I have noticed that AI always votes "for": building buildings in the city center and for increasing costs for units built with faith, on the other hand, AI does not care about "districts works as culture bombs" - I choose myself and I always wins (with just one vote). Do you observed the same in...
  10. Dedrytus

    Interaction With AI Requests - One Click Too Much

    When an AI makes request (trade or sth else) and you decline (for example) there is a leader animation that he is disappointed. Next step is to click "goodbye" which is very annoying because sometimes they propose deal every turn. It would be great if the "goodbye" screen will be removed after...
  11. Dedrytus

    City Bombing

    Two things: 1. There is no info that one of the cities can bombard enemy. 2. Bombard button is way too small.
  12. Dedrytus

    AI builds stupid roads

    AI builds roads in stupid places. See screenshoot.
  13. Dedrytus

    Production & Attack

    Yesterday I have noticed two things. First one is related to production and second to attack. 1. Sometimes when I settle a city I can not choose what it should produce. I can do it in the next turn so I am one turn behind. Is this auto turn ending? 2. Situation: enemy unit next to the...
  14. Dedrytus

    Suicide Spain

    Today I had an interesting and boring game (look at the screenshots). I took first two spain settlers and then settled my own citites. From this moment I had the war with Spain and was attacked by settlers, only by settlers :) Belive me, "waves" of settlers went through this small bottle neck...
  15. Dedrytus

    Turn 0 - Defeat

    I do not know what happened but I was defeated on turn 0 :-)
  16. Dedrytus

    Trade routes, luxuries/resources, harbors

    Situation: capital built on small island (in the middle, not on the coast). Not possible to build another city on the island (reason: minimum distance). Results: no trade routes but luxuries/resources from other cities are available in capital. Teleportation or something? :)
  17. Dedrytus

    [.217] Can not shoot over Great Reef

    Picture shows everything. Greet Barrier Reef is really great barrier, bulletproof barrier :)
  18. Dedrytus

    Patronage policy without city states

    It is not a bug, but AI choose the patronage patch even when there are no city states at all. I do not know if this is possible, but when user set the number of city states to 0 the AI should know that patronage is useless. And small improvement for the setting of new game: 0 city states =...
  19. Dedrytus

    Embarked units vs AI cities

    I could not find this bug in the list so do not hurt me if it is there ;) Simple thing: AI cities do not treat embarked units as a threat for them. They never bombard them.
  20. Dedrytus

    [167] City placement and barbarian units

    Look at the first screenshot. AI built city in not very smart place - trade route not possible for this single city. And the second one: AI does not know what to do with units captured by barbarians. I think that settlers are sitting there from beginning of the game.
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