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    Bug: Non-combatants cannot move through non-enemies

    Civ 5: I've found an annoying bug that was recently introduced. Has anybody else seen this: Normally, one can pass through units one is not at war with, as long as you don't end your turn there. However, since about May (I believe), non-combatants (settlers, workers, great people) cannot move...
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    Does using mod(s) make Steam achievements not work?

    I seem to have found that using a mod (any mod I've tried so far) means that you can't get achievements from the game that used the mod(s). Is this correct?
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    Idea for debugging

    I have an idea for quickly debugging the very basic "is my mod running at all?" question. But, I don't know modding enough to know how to do it. Here's the idea, which I've used before in many applications I've written where debugging is problematic: Would it work? Does it "solve" a real...
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    Problem

    This thread went into the wrong forum. Should be one level up from here, I think. :yup: was wrong, now moved to the main forum. The_J I'm trying to make a simple mod that disallows maps and barbarian locations from goody huts. I found one in the download area that works, but mine doesn't. I use...
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    Setup options mod?

    Has anybody created a mod that allows you to save the setup options? I searched every term I could think of, but couldn't find one.
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    Would like to know the syntax for ...

    I'm trying to figure out the syntax for replacing values in XML. I'll use the following code as an example. I'm showing the data from the original XML file for just one technology, but the syntax will apply to all of them. Here's the XML: <Technologies> <Row> <Type>TECH_POTTERY</Type>...
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    Can't get my mod to work

    I've got this mod to the point where I can play the game with it running. However, it doesn't work. It's supposed to be really simply: Remove "map" and "barbarian locations" from the options one gets when one opens a goody hut. Currently, it only changes this for the warlord difficultly level...
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    Rookie: My mod isn't working

    I've got all the basics down now (how to start typing, etc.), and I'm able to get my mod loaded into the game. I can verify through the options dialog that it's running. However, it doesn't work. The purpose of this mod is to simply remove from the warlord handicap scope the ability for a...
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    Help for modding?

    Which forum would be the right one to get help with modding issues? I've posted two threads, but both of them got moved to I don't know where (the pointers are still in this forum, so I can get to them indirectly). Thanks.
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    Modding in Windows 7

    I'm trying to build a mod and test it using the Debug menu item "Start Debugging". The mod is extremely simple (I removed a few lines from a copy of a Civ 5 XML file). All of the pieces of the mod are in a particular account's documents folder. For anonymity, I'll use "G" as the name of the...
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    Can we get a beginner's guide?

    All of the information on this forum (that I can find) assumes you already know what you are doing. As a beginner, I need some very basic documentation. There are tons of information on what to change, including exact text. But, how does one actually make the changes? We're not supposed to...
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