Search results

  1. platyping

    AND2 and SVN Bug Reports - A New Dawn 2 ONLY

    Find me an upwards / downwards arrow artwork and i can code it lol
  2. platyping

    New Civilopedia Section: Routes

    WidgetTypes.WIDGET_PEDIA_JUMP_TO_ROUTE isn't a BTS default widget. So it depends on whether it works as intended. Unidentifiable c++ exception isn't very helpful, but since cart is shown, while the rest is missing, I would assume that data1 and data2 fed into this widget is problematic. Try...
  3. platyping

    New Civilopedia Section: Routes

    Actually all along I thought Sevo comes with a Routes page. I believed I saw it in HR or so. For mine, I didn't even bothered to edit the screeninterface and enums. Just the main and a new page is enough. Since yours is working in the main menu but not in game, chances are the bug is in the...
  4. platyping

    New Civilopedia Section: Routes

    Mine includes: 1) Cost reduction via tech 2) Yields to Improvements 3) Units that can build them 4) Concept info just to fill the space
  5. platyping

    Platy's Peculiar Pleasant Posh Python

    @Chaos See if this fix the upgrade graph key errors.
  6. platyping

    New Civilopedia Section: Routes

    def placeStats(self): screen = self.top.getScreen() panelName = self.top.getNextWidgetName() screen.addListBoxGFC(panelName, "", self.X_STATS_PANE, self.Y_STATS_PANE, self.W_STATS_PANE, self.H_STATS_PANE, TableStyles.TABLE_STYLE_EMPTY)...
  7. platyping

    Platy's Peculiar Pleasant Posh Python

    Nope, i will only bothered to fix bugs. No longer doing any modifications
  8. platyping

    Platy's Peculiar Pleasant Posh Python

    Reuploaded Ultrapack. 1) Fixed Victory Screen with DH's 2) Fixed duplicated improvements in Tech bars for Pedia and Tech Screen As for the other issues, Upgrade Tree bug is not so straight forward. That screen is a chore to look into, not written by me. Didn't bother to reupload Platypedia...
  9. platyping

    Platy's Peculiar Pleasant Posh Python

    Did you enable python exceptions? There is obviously some error with the water units. Which stop the rest from loading too in ALL
  10. platyping

    Need some guidance on Python modding

    Should be the specialist file
  11. platyping

    Platy's Peculiar Pleasant Posh Python

    Does water units appear in ALL UNITS filter? Also, show one water unit which actually upgrade in unit info page. As for Buildings, just use Platypedia on its own and you should see how it looks like using BTS data.
  12. platyping

    Need some guidance on Python modding

    Coz by default it is scanning the BTS xml file. You can remove that section if no buildings are using that power
  13. platyping

    Platy's Peculiar Pleasant Posh Python

    Screenshot
  14. platyping

    Need some guidance on Python modding

    If it is just modifications for your mod, you can also choose to scan the whole building info xml file to detect any building with non zero commerce modifiers. I remember the Sistine Chapel or some wonder gave some global bonus to Specialists or so, but that particular building effect is oddly...
  15. platyping

    Need some guidance on Python modding

    I bothered to write a tutorial how to add new screens in the platypedia though
  16. platyping

    Platy's Peculiar Pleasant Posh Python

    See if this makes a difference.
  17. platyping

    Platy's Peculiar Pleasant Posh Python

    Read through the codes, actually codes regarding BOX_Y_SPACING are identical. Though the original tech tree screen has some filter options (such as era and researched or not) which may have affected it. Attach some screenshots if possible.
  18. platyping

    Platy's Peculiar Pleasant Posh Python

    Glad you guys are having fun. Haven't been on for quite awhile, since nothing much needs my attention. Since the civ specific background is already fixed by DH, i trust him :) As for the tech screen, I will probably look into transferring the code and upload here for u to test (lazy to reinstall)
  19. platyping

    New Great Artist Mission: Plant Hits

    FYI, already used that code "changeFreeBonus" before. Bonus will disappear when city is captured.
  20. platyping

    RevDCM + Platypedia?

    Those require python hover text in the GameUtils file. BUG disabled those and implement their own way.
Top Bottom