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    Community Call to Power Project

    Simply rename the file. Adding a "_" in front seems to work. You could move it out too.
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    Community Call to Power Project

    Done. Early playthrough no worker related crashes however peace treaties are still broken. When I make peace it says Peace Treaty (0 Turns) and then they last forever. EDIT: I think I found the peace treaty problem. I disabled Game Pace Rules.sql in the Z_Global folder and I finally got a...
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    Community Call to Power Project

    @Horem Yes, brand new from this morning. No other mods in the folder, etc... The worker thing was happening with the previous version too. Just on and off. However when it does happen it's irreversible.
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    Community Call to Power Project

    Hi Horem Peace treaties are still broken. Also an issue is a random bug that causes a CTD when I hover the cursor over a worker's possible actions. I can still use keyboard shortcuts but simply bringing the cursor over the action box causes the CTD, no clocking needed. This one might...
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    Community Call to Power Project

    Hello Everyone I'm having a small problem with the G&K version. For some reason peace treaties never expire. Once you make peace with a civ you were at war with you can't go to war with them again. Does anyone else have this problem? Thanks
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    Community Call to Power Project

    Hey Chrome and folks Just completed my first playthrough in ages. This Mod has come a long way since Decimatus was last involved. The art is just awesome. I can still see Commander Shepard and Master Chief in there but they're heroes so it's ok. I did notice a few things. Aircraft...
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    Procylon's Call to Power Project

    Hey D I'm sorry to hear that. This was one of the best mods out there. The best in my own opinion. I'm sure everyone here is very thankful of all the hard work you put into this. I know I am. Is there any chance you'd be interested in passing on your code to someone with both the...
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    Procylon's Call to Power Project

    If you're using info addict that's probably it. That's why I stopped using it. As I did with any other Mods. If you're not using anything else I don't know. Maybe verify the cache integrity in Steam?
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    Procylon's Call to Power Project

    Hey D There's something funny going on with the AI expansion flavor. This was first mentioned by RedX in post 1633. In my current game I'm playing Russia against the Ottomans. They didn't create one single city until I filled the map with my cities and eventually settled near their border...
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    Procylon's Call to Power Project

    Zalaeth This Mod is very complex and ideally it should be the only Mod activated while you test it out. Download the file from Mediafire and put in your Civ 5 Mods folder (In My Documents, My Games, Civ 5, Mods). Ideally remove all other Mods from the folder, just move them, no need to...
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    Procylon's Call to Power Project

    Thanks. So simple yet so hard to find.
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    Procylon's Call to Power Project

    Or use firetuner and make boats drop from the sky. That could be considered cheating. I consider it debugging.
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    Procylon's Call to Power Project

    Hey D Your last update took care of pretty much everything I found in my current playthrough except for one thing. When I build the small poppy refinery, small soybean mill or tea house I get the following error: unable to load texture [ResourceTwo2048.dds] In the city screen only...
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    Procylon's Call to Power Project

    That fixed the long loading time. Clicking on Chivalry and Feudalism in the tech tree doesn't cause a crash. Will try a playthgough and see what happens.
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    Procylon's Call to Power Project

    Feudalism also requires Code of Laws. I'm gonna try deleting the following and see what happens. <Row> <TechType>TECH_FEUDALISM</TechType> <PrereqTech>TECH_CHIVALRY</PrereqTech> </Row>
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    Procylon's Call to Power Project

    Hey D Awesome work on the new resources. They take forever to load but it's 100% worth it. I can confirm a few bugs previously reported: - CTD Crash around the Renaissance Era. All out of Techs to research. Manually selecting one causes the crash. - The resources move around on...
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    Procylon's Call to Power Project

    This actually makes perfect sense now that I think about it because in the score screen best and worse pop were the same at 2.1 billion.
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    Procylon's Call to Power Project

    You could always use the following for all air units, including missiles if you want: <HurryCostModifier>-1</HurryCostModifier> This will make it so that air units can only be built, not purchased, like spaceship parts. The AI and player will still be able to stack an insane amount of air...
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    Procylon's Call to Power Project

    Hey D I finally managed to complete a playthrough all the way to the end. Tiny Map, only one AI, 8 CS, Prince, Normal Speed. I ended up with England against India. I expanded very aggressively in the early game while India didn't. I managed to surround them and blocked their expansion. I...
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    Procylon's Call to Power Project

    I used to have this problem when I was running Info Addict. Now when I play test this Mod I move all other Mods out of the folder to prevent any conflicts. I still get CTDs in the later eras but not when I load a game.
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