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  1. M

    GOTM 199 Spoiler

    Since the deadline was long ago, I chose to play a fast game, so it was OCC. The location of the city was far from perfect with all those mountains, city progress was rather slow, but the AI were suffering from poor terrain also, so the competition for the space race was slim. -4000 Pop hut...
  2. M

    GOTM 200 Spoiler

    So, back at the game after a few months. First of all congrats to Ali for setting this one up! :goodjob: Really a great challenge you have created, and the early years are just flying by with not much to do, and you are always aware of the challenges to come! After studying the map, the rough...
  3. M

    GOTM 194 spoiler

    It has been getting a little quiet around here... So, for #194, I did not have anything specific in mind when starting, just see where it goes and don't be afraid of a rather big game. I chose not to go for size-1, instead to use the river go for 3 arrows to start with. Expansion was ok, but not...
  4. M

    GOTM 193 Spoiler

    So, back in the game. I have been away for a few months because...I bought a new computer! And that has opened up a lot of opportunities to play a lot of games I was not able to play before. But I still keep my XP-machine to play some classics that my new computer wouldn't like, such as WCS 2003...
  5. M

    Gotm 185 Spoiler

    Game # 184 went quicker than I had anticipated, so I got to start this game a few days ago. Things are looking good so far. Starting with wo settlers is a bonus we rarely get, so it might be a good choice to keep one of them as none settler. I went for the straight opposite though, one settler...
  6. M

    GOTM 180 spoiler

    So, finally back at playing civ2 again. The game is running pretty good so far, hut luck was great (for the most part), AIs are friendly, though not extremely helpful when it comes to research assistance... Some initial considerations: We are playing prince-level, so going for republic...
  7. M

    GOTM 172 spoiler

    Nobody opened this thread so far, so I thought it might be my turn break the ice. Having had some great success with QDEC (quick & dirty EC) the previous Gotm, I tried it here as well. Things started off pretty smooth, I got a lot of units from huts, two rivals eliminated by the AI, one by...
  8. M

    GOTM submissions

    Having had some great success with QDEC (quick & dirty EC) the previous Gotm, I tried it here as well. Things started off pretty smooth, I got a lot of units from huts, two rivals eliminated by the AI, one by me...and then there was this one battle, I think I would have conquered the world very...
  9. M

    GOTM 156 Spoiler

    After all those nasty fighting, backstabbing our partners in peace, hunting down respawns and sometimes eliminating them the very moment they were born in GOTM#155, I felt the need for a peaceful game. However, with #157 already launched, I also wanted a quick game, so I went (despite Ali's...
  10. M

    GOTM 154 Spoiler

    It's about time somebody opens the spoiler-thread. I went for the river first and it was way more tempting to found two cities there than to wait for the s1-settler. After that, it was expand & explore. -3900 Washington (78,24) and New York (80,28) founded -3850 Research Burial -3750...
  11. M

    GOTM 153 Spoiler

    A small map and being mongol is somehow tempting to go for conquest. However, with a great SSC-location right next to our starting point (wine, silk(hidden), pheasant/buffalo(hidden), lots of grass and 8 river tiles) and being purple, I chose the science path aiming for landing. Hut luck was...
  12. M

    Gotm 149 *spoiler*

    With #150 being set up, it seems like high time for the #149-spoiler. Having skipped #148 due to little RL-time, I had started this one rathe early. I hope more people are into this game as well. Log until -1000: -4000 Moskau founded, start on settler (plan...
  13. M

    GOTM 145 spoiler

    Well, that was really a perfect site for OCC! I just wanted to have a little look into it while still playing #144, but then it was just totally dragging me in! Until things started to look some kind of terrifying and it was time for a break... -4000 Chariot from hut, Orléans (since we are...
  14. M

    GOTM 142 spoiler

    This time, things went really great: Incredible early hut-luck, a lot of research assistance from the AI and most things went as planned. basic plan: -warrior for hut popping (first Dnjepr hut, then Caucasus hut, then head for India and China) -cities: atlantic coast, then baltic coast...
  15. M

    GOTM 137 spoiler

    So here we are to take revenge on those cheaters from #135. :gripe: I decided to settle a few cities in the gaps on our island, and then move south to populate the green and welcoming southern continent. Another idea I had was to eliminate all enemies on our island except for one to have...
  16. M

    GOTM 135 Spoiler

    I decided to go chronologically (despite all the enthusiasm about the endless war) and start on #135 instead. The endless was will be on my agenda next week. I'm not done now, and I'm not sure I will be able to win this one. It's a tough challenge, but maybe not the way Ali intended. ;)...
  17. M

    GOTM 133 spoiler

    For me, this was a both both easy and hard. (Very) easy to dominate the AI, but (thus) hard to to stay focused on efficiency. Here is the first part of my log. Initial thoughts: GOTM #132 will be long and tough, so those who finish will try #133 for fast&easy => We'll go for score chieftain...
  18. M

    GOTM 129 spoiler

    I'm not done now, but with the end in sight, it might be time to start the spoiler thread. I was a little reluctant to start the game because of that strange map, nothing but grassland, all major rivers missing, Bosporus and Straight of Messina closed but Peleponnes an island...:mischief...
  19. M

    double production bug

    In the current GOTM I came across a bug/glitch that I couldn't find any info about: After completing my turn by hitting ENTER, my cities are processed for a second time! The year is frozen, the AI are frozen, but all of my cities have another turn of prducing shields, gold and science. I can...
  20. M

    GOTM 128 Spoiler

    So it is scenario with a revealed map, no proper OCC-site nearby, two settlers, mediocre terrain in general, this sound like a good setup for EC... If it wasn't for that island way down in the south which I named "Wasteland" or "Nowaja Semlja" (an artic island the Russians used for nuclear...
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