Search results

  1. T

    AI palace movement

    In civ1, civ2 and smac the palace/headquarters was destroyed when the capital was captured + no revolution/splitting the empire into an old and new civ occured. I can't remember the situation in civ3 and I haven't seen the AI moving its palace in civ4, until this game. Btw, the Inca and...
  2. T

    Have you ever seen the AI with a huge amount of gold?

    I don't know where Louis has gotten all that gold from, but in all these years playing civ4 I've never seen the AI having so much gold.
  3. T

    Shoshone starting_defense_units are...pathfinders. Overpowered?

    At King level and higher the AI gets extra starting units, 1 or 2 defense units and 1 exploring unit. For the Shoshone all units will be pathfinders which means 2 pathfinders at King, 3 at Emperor and 4 at Immortal and Deity. Spoiler shows 3 pathfinders at Emperor. A lot of stuff in civ5 is...
  4. T

    Embedding videos from other sites than Youtube?

    I have a question : is it possible to link/embed videos in a post/reply from any other side other than Youtube? And if it's possible, how does the embedded code work with this site?
  5. T

    Philanthropy + Charitable missions -> Does it work?

    I can't see any difference between giving gold and getting extra influence from a city-state with or without those policies. The picture below is with Philanthropy (+25%) and Charitable missions (+30%).
  6. T

    Double culture on jungle tiles. Bug?

    I wonder why some of my cities have double culture on their jungle tiles? I don't think this is possible, so is it a bug? If so, what was the cause? This is the info about my religion : Pantheon -> sacred path Religion -> Buddhism Piety policy -> Religious Tolerance
  7. T

    Espionage : explain the discount numbers to me

    In a recent game I had the opportunity to do some heavy tech stealing (I lost count) from the beginning until the end game. The EPs needed to steal a tech is 4-5 times less than the base EP costs which is 1.5 the beaker costs. So, to transfer commerce into in EPs for stealing techs is much...
  8. T

    What causes empty archives when extracting rar/zip files ?

    Maybe someone can explain why some extracted zip/rar files create an empty archive while it's clear (file size) that there has to be content. Is it the rar/zip verison (old/new) ? Has it anything to do with free versus full paid version of the rar/zip software ? Or was the original file not a...
  9. T

    AP war resolutions

    Here's the problem : I don't understand why the AP resolutions "declare war on X" are available while no civ with the AP religion is at war? The first screenshot shows 4 possible targets and not 6. Team Mao/Gilgamesh and Catherine also don't have the AP religion.
  10. T

    1000 civ bucks to spend on one day

    I may hope this is a bug and not very questionable game design.
  11. T

    Can't play civ5 in the Steam off-line mode after the last hotfix

    Before the last hotfix there were no problems playing civ5 in the off-line mode. From memory, Steam got updated itself before the hotfix was installed and now Steam isn't even loaded after booting up the computer. I can only play civ5 after logging in (on-line) with the Steam account for...
  12. T

    Renaissance + Industrial Revolution -> waste?

    I wanted to do a massive double upgrade of all my buildings, more than 20 and most of them were granaries, with the two mini wonders, Renaissance + Industrial Revolution. Result : only one of each type of building was upgraded. I had more than 10 small granaries and only 1 was upgraded to...
  13. T

    Toggle map -> can't turn on/off hex grid

    The toggle map doesn't work properly when turning on and off resource icons, yield icons and hex grid. Turning off/on the hex grid isn't possible and turning on/off the resource + yield icons has only visible effect when both are turned on.
  14. T

    Game 199 is over, but still listed

    Game 199 is still available in the current list of games to continue, but the late galactic victory has already been achieved by Egypt.
  15. T

    Corrupt sound bubbles

    Food and production bubbles have both 2 sound effects, the old one and a new corrupt? one.
  16. T

    Era win -> game crashes

    Each time a civ achieves an era victory (early or late doesn't matter), the game crashes. The "CivWorld has lost connection" pops up, the browser needs to be refreshed and finally the game must be loaded again.
  17. T

    Game finished -> auto put into a new game

    Game 188 was finished, but when I refreshed the browser I suddenly was participating in game 199. I didn't sign up for game 199.
  18. T

    Battle continues despite 0 units in the last stack

    The battle should stop when one side hasn't any stacks left and not when the strength meter has become completely red or blue. In a battle situation, the last stack was reduced to 0 units, but wasn't eliminated because the arrow hadn't reached the top/bottom part of the strength meter.
  19. T

    Full civs + closed borders -> players can't join

    The closed borders civic should require a minimum of players, 10 players or so, before it can be adopted. See picture : This is an unacceptable situation in a current game, almost 80 players can't join a civ.
  20. T

    Battle system : complete disaster

    After some major battles I must conclude that the current battle system will ruin the fun in CivWorld for a lot of players. Let me (try) explain why : - you have to be on-line to command your troops changing their stances + replacing losses - wonder events : Call to arms versus Secret...
Top Bottom