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    Which tech to research first? Does it matter?

    I've just been following the advice on the forums, namely trying to get both Libraries done by T65-T70, NC ASAP and Education done by T100-T130. Even when I do hit those turn numbers though, my science way is below what it (supposedly) should be, the benchmarks of 125 BPT after Unis on turn...
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    Which tech to research first? Does it matter?

    Alright, this is the Tradition opener I've hammered out: Settle first city, build Scout, research Pottery. When Scout finishes (but before Pottery is done) shave turns off a Worker until Pottery is done. On Pottery finish, switch production to Shrine (Granary instead if 2 or more benefiting...
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    Which tech to research first? Does it matter?

    Huh, I never thought of that.
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    So long CiV

    I played the EUIV demo for about 10-20 hours in November. I had tried Hearts of Iron 3 before, but as much as I desperately wanted to like that game, it was SO DRY that I had to quit. Watching the battles be fought (...boxes "fighting") felt like watching my calculator crunch numbers then asking...
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    Which tech to research first? Does it matter?

    Of course it's good to research techs that improve your land, reveal resources and enable wonders, but I'm talking the VERY first techs. It seems that no matter what situation I could find myself in, Pottery is the best first tech. The reason is that it is going to be a while before I have a...
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    I feel like I suck at this game.

    Correct me if I'm wrong, but doesn't excess food overflow to the next turn? So you would gain no benefit from switching to production focus just because the city is about to grow. Now, if you're talking about the production trick, where you lock the city on its food tiles THEN set production...
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    Opening Honour?

    One "nice" thing about Honor is the free Great General. I'm mainly thinking about MP here. There's around a 50/50 chance you are going to get invaded in any MP game, and you're not going to have a Great General unless you've been warmongering or you've been defending an invasion for 20 turns...
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    I feel like I suck at this game.

    Some good advice in here... I'm perhaps judging myself too harshly as most of my self-evaluation comes from multiplayer, where I regularly find my empire is pathetic and weak compared to the leaders. I used to think that I was just weak because I never conquered, or spammed cities...
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    I feel like I suck at this game.

    Heh, I'm a pretty hardcore gamer, been playing RTS/strategy since AoE II and Age of Mythology. Played Paradox games like Hearts of Iron. Hit Masters in SC2 although never wanted to try LoL. Civ and SC2 are at polar extremes of the strategy spectrum for me, where SC2 is about testing how fast...
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    Do you use the Strategic Map?

    I'm curious as to whether anyone uses the Strategic Map in Civ 5. I just can't figure out how to make use of it. To me, it appears harder to read than just looking around the map. I am trying to find a use for it however, perhaps finding units on the map or managing trade routes. FYI for...
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    I feel like I suck at this game.

    Thanks for the tips, everyone. I have some basic questions about the game that have always gnawed at me: #1. What's a good time to build Libraries and the NC, and to what extent can I delay them when warmongering? Usually I time it so the Library is done when capital hits 6 pop and NC...
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    I feel like I suck at this game.

    I'm not a vet or anything, I bought Civ 5 the week it came out, and that was my introduction to the series. However, despite watching dozens of LP's, reading LOTS of threads and articles, logging over 500 hours in the game (much of that in the NQ group), and going so far as to both write down...
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    Top 3 Tips for Civilization 5?

    Some good tips so far! I've just compiled 3 "Rules to Live By" for Civilization 5 after some thought. It seems when I screw up it's because I was breaking one of these rules, I wonder if any Civ vets can critique them. They are a composite of a lot of advice from top posters and prominent Civ...
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    Best and worst Civs for start bias

    I'm not sure you guys are understanding how start bias works... Austria - Hills Brazil - Jungle Mongol - Plains Morocco - Desert Poland - Plains Sweden - Tundra Venice - Ocean (Always) Byzantium - Ocean Indonesia - Ocean Korea - Ocean Portugal - Ocean Carthage - Ocean Spain -...
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    Top 3 Tips for Civilization 5?

    Although I've logged about 500 hours in this game (double that if MP isn't counted, as I've heard) there feels like there's so much I have yet to learn. On the surface things seem straightforward but as you learn the game you see how much potential depth it has. :crazyeye: I've played since...
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    How many hours played do you have?

    I am also depth-averse with 478 hours played.
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    no love for Egypt?

    Don't forget that their Chariot Archers don't need horses. Firaxis correctly modeled the real-life trait that made Egypt such a dominant and feared power in the Ancient world, namely the ability to pull horses out of their ass.
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    Best defensive options for tall civs?

    The AI tips are useful but admittedly only 20% of my games are single-player. In MP humans seem to focus on the following units: Composite Bowmen, Crossbows, Cannons, Frigates, Musketmen, Bombers. The difference between playing against humans and AI is like night and day, I have to deal...
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    best civ and wonders combo

    Aztecs and Hanging Gardens/Temple of Artemis. Maya and Great Library (to get to to Theology). Venice and East India Company.
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    Best defensive options for tall civs?

    Unfortunately XP-farming is against the NQ house rules. It's interesting that people are not real fans of the defense Pantheons, I can only speak for myself though when I say that every time I have taken Goddess of Protection I've found myself besieged and able to strike back at the invaders...
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