Thank you very much DH!
And you as well Joseph. I read these forums quite a bit, I already went straight to that patch.
Has something changed about the way the warlord chief, captain, etc work? I haven't encountered any yet.
Hello all,
I just switched from v34 to v36 last weekend. Wow! It's like a different game. Tremendous improvement, thank you for your work. I hadn't played civ for that many hours straight in years.
Now: I noticed the <Units> tag in CivilizationInfos is gone. Previously I had used...
What is the rationale for the existence and strength of these units? It's cool to have criminal units that you can use to pester neighbors, but these guys seem really overpowered.
I tried adding a missile cruiser in world builder and my guided missiles loaded into it from a city without any problem. But if I build one in the game or upgrade an existing ship to a missile cruiser the missiles don't like it. Does this give you any clues?
I had to change the file...
I've been playing my current game for a couple months now. I have finally reached the modern era and I was excited to build a fleet of missile cruisers and load them up with guided missiles.
But I find that guided missiles cannot be re-based nor loaded from cities onto missile cruisers :(...
I just downloaded v34. When I try to load my game from v33, I get the error that the above was supposed to address (ArtInfo: 'art_def_unit_native_warlord_medieval' was not found). I made the the changes indicated above but still get the same error. Is there a known solution to this problem...
Hi everybody...
I'm brand new to C2C, but I've played RoM AND for a while. Is there something wrong with the way Revolutions is currently working in C2C? I noticed that the default settings had revolutions and barbarian civs turned off and I searched these forums and found a few threads...
So I opened BtS by running it as an administrator, and it worked! Many thanks, kind sir. My only misfortune is that I have a lot to do today and will have to wait to try it out...
Hello, firstly my apologies if this problem has been addressed earlier in the thread, if so I missed it.
When I try to run the mod, the game crashes during the "init xml" phase. I am running 64 bit Win 7 with 4gb ram. I have reinstalled three times now, to no success.
Does anyone know...
Hello all - I recently rediscovered the endless source of entertainment that is civ iv and I'm new to the world of modding. I've found that many of my ideas have already been done either in full mods or modcomps. But I have a request/question.
How about a feature that would allow you to...
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