This strategy is a HOF run from T0 and you aim to finish as early as possible... so everything is geared around max faith + city = max tourism asap.
rel - OWN (spanish bonus) + IR (game is over by T90, so max gold before that) + monast (cheapest faith) + mosque ( city never grows above 1 so...
Finished Brazil map on 213. Start was very slow, had to build a worker! Lost oracle as maya and inca went wonder crazy, managed to scrap last religion.
WC was WR -> IG, was going for airports + hotels but when you are brazil turns out science is relevant past hotels...Target was 12k culture in...
Vadalaz - looking forward to seeing the HOF attempt!
Did some code diving (might not have gotten every detail correct):
City needs to be within 5 tiles of their city for max purchase. else its at least a 50% discount (uses 1/(x-4) from what i can see).
Cost formula approximately...
Its not my fastest culture win but going faster would mean sacred sites.
IGE allows you to edit maps. TBH i dont think it is the strongest spain map - i like it when mount kili is around. Lakes map script is probably the best one for spain.
Replayed the part from nc onwards; got it down to 162. I might have been able to get it down to sub 160 if I built globe in my expo instead of half building the forbidden palace... but i think im done.
btw im pretty sure this map was slightly edited; just occured to me while playing that sri...
nice one vadalaz! Only managed 176, think i messed after 4 city nc, eventually losing uffizi and a GE rushed louvre :( i always thought WR was the best resolution for futurism games, but hard to argue with your results.
btw the map seemed a bit bugged, i got free gold for a wonder next to...
Minor Update:
- Included a new trial map script of Big & Small (originally in BTS). i picked civ 4 up a couple of weeks ago on a sale and found the script quite refreshing to play. Essentially everyone starts on 1/2 Big continents, and there are several smaller continents & islands floating in...
fimbul updated Maps Plus v1.0 - No Ice Locking Etc with a new update entry:
Minor Update V2.1
Read the rest of this update entry...
@Salmuth - deserts are always tricky to get correct. Too may rivers and deserts become floodplain heaven, too few and you get barren wasteland. Resource wise -...
woah lots of replies for this place of the forum
@Tilarium - i dont know if this is compactible with Yet Not Another Map Packs. I replace a few LUA files so if the other mod replaces the same files, im not exactly sure what will happen. If he doesnt change Terrain Gen or Feature Gen maybe there...
V2.0
- Ice script improved
- included terra map script. All Major Civs start on one Eurasia-Africa and the Americas lie across the sea to be explored.
Pls let me know if theres any bugs or feedback.
fimbul updated Maps Plus v1.0 - No Ice Locking Etc with a new update entry:
V2 updated - no polar block + Terra Map
Read the rest of this update entry...
@Skulbow -yes just park the files in the mod folder and civ 6 will import the rest
Hi Mentos - thanks for the feedback.
1. Tundra/Snow still touching the top/bottom: i found the cases which were slipping through and have written new code to handle it. Im testing it to see if works well and will upload once it does.
2. Random Tiles being revealed: This is a problem with V1...
fimbul updated Maps Plus v1.0 - No Ice Locking Etc with a new update entry:
V1.1
Read the rest of this update entry...
If I've done some other stupid thing and it doesnt work please let me know
Enhances the vanilla map script to create maps primarily to increase fun
For now V1 it is just Pangaea
- no polar seas (ie circumnavigate possible)
- no "shifting" of Pangaea to prevent excessive snow/tundra formation
- civ 5 import- relaxing of tundra and snow rivers to permit a more...
fimbul submitted a new resource:
Maps Plus v1.0 - No Ice Locking Etc - Enhances Vanilla Map Scripts for more enjoyment
Read more about this resource...
You bring up a good point manpanzee about the t180 babylon SV game. Its utterly baffling to me when i open it up - the T120 save does have humanism before secularism, and somehow with 5 scientists settled he still has enough GS to win at T180. It doesnt stop there, he has enough hammers to make...
Well i dropped down to play on prince to test out what t hawk's website says (im not sure how you would do what he does on deity and live...) but man does that guy has endgame stuff planed out well.
Slow start since i never play on prince (poland GP -4NC on T85, 2 more afterwards, edu T110 :(...
Nicely done Vadalaz and manpanzee! Inspires me to carry on in my search for sub 200 SV HOF style; most frustrating, 3x 205 on Spain Pangaea (found sinai first 3x lol), similar on Inca GP (2x 207 finish).
Think i'll go with inland sea as per links above, first few rolls show much good land (no...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.