This a thread for all the civilizations I will probably do in the far future or maybe not at all. Besides the other thread was mismanaged and disorganized so this should be a bit more tidy.
Coming Soon:
United Provinces of the Netherlands
United States of America
I'm trying to make one of my Units in game that when stationed on a Plantation provide Gold is there anybody here that can provide some insight as to how this can be made?
I plan on creating a new civilization that utilizes this effect:
I remember previously that someone said the closest I can get to replicate is <Trait_ImprovementYields> I believe but I am afraid that may only work in the second half of my trait, however I know that the third part of my trait...
Civilization 5: Colonies Lost to Time
Current Civs in Progress:
Drafting Stages:
Post Colonial Civilizations (Tentative):
other civs may be pending*
Credits: Docktor Applejuice for the fantastic Icons
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