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  1. DaviddesJ

    GC3 Beta now available @ $44.99

    For those of who didn't want to shell out $99 to be Founders, is it time to jump in?
  2. DaviddesJ

    Ring City Placement

    A new book entry has been added: Ring City Placement
  3. DaviddesJ

    gold for random events

    What's the right amount of gold to keep on hand for random events? Has anyone come up with a good rule of thumb?
  4. DaviddesJ

    unhappy citizens don't eat when producing settler/worker

    I discovered a new bug (new to me, anyway). If you are building a worker or settler, then unhappy people don't consume any food. E.g., suppose your city is size 6, with 4 happy people and 2 unhappy people, and suppose the 4 happy people are working tiles (plus the city center) that generate 16...
  5. DaviddesJ

    Possible Use of HoF Mod for GOTM - now with POLL!

    This thread was created by moving posts from the GOTM 8 Pre-game thread to provide a discussion are for possible use of the HoF mod for GOTM - AlanH Note that. during the transition, a post by Ainwood indicating that this is a live possibility got lost. Sorry! :blush: Neat! First GOTM in a...
  6. DaviddesJ

    ApolyCon 06

    Any people from CivFanatics thinking about going to the ApolyCon convention in July? OK, I admit a CFCCon would be better, but, it still sounds like a fun opportunity to meet other Civ enthusiasts. Link here: http://convention.apolyton.net/12/186/
  7. DaviddesJ

    Use the Free Beaker

    (retract incorrect analysis)
  8. DaviddesJ

    Terrain Optimization (Phase I)

    The subject of this posting is to work out a theoretical analysis of the possible output of a city of a given size, given the following assumptions: 1. The city has access to an unlimited number of tiles of every "basic" terrain type (i.e., plains or grassland, hill or flat). The tiles may...
  9. DaviddesJ

    path through unexplored terrain

    I've noticed that when I have explored to the other side of an ocean, but I haven't revealed the middle of the ocean, then pathfinding for my ships will still choose a path directly through the unexplored ocean. This shouldn't happen because it reveals to me whether there's a landmass there.
  10. DaviddesJ

    Health summary

    I wanted a single list of everything that affects health. I couldn't find one, so I compiled it myself. If I have some details wrong, please post corrections and I will edit. HEALTH +X difficulty level (Setter/Chieftan X=4; Warlord/Noble X=3; Prince/Monarch X=2; Emperor/Immortal/Diety X=1)...
  11. DaviddesJ

    Happiness summary

    I wanted a single list of everything that affects happiness. I couldn't find one, so I compiled it myself. If I have some details wrong, please post corrections and I will edit. HAPPINESS +X difficulty level +1 each dye, fur, gems, gold, incense, ivory, silk, silver, spices, sugar, whale...
  12. DaviddesJ

    diplomacy interface improvements

    A few simple additions would make diplomacy with the AI players a lot more manageable and fun. These mostly just reduce the need to open the diplomatic interface over and over, just to see where the other players stand. 1. On the F2 screen, where the civs are listed together with whether you...
  13. DaviddesJ

    Ring City Placement

    Ring City Placement (RCP) is a new approach to city placement in your empire. Other placement strategies, like OCP, are based on land use patterns. RCP is based on a different principle: reducing corruption. Thanks to alexman and this thread Do you think you understand corruption?, we know...
  14. DaviddesJ

    changing save file location

    Can I change the default location where save files are stored? When I try to save the game (or autosave), it goes under Civ3PTW/Saves by default. Even if the last place I loaded a game from was in a different directory. I want to put all of my save files somewhere else. Ideally I'd like to...
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