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    [Bts] JCityLimit: Controlling City Count

    Cool mod.. I have tested a similar playstyle myself with limited cities, but I used Settlers u can't bye.. only get as a goody or the first one to reach a tech ( all techs after the 6 starting ones).. pretty fun to play but frustrating sometimes.. :D Next I will test is to have Great People...
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    Anno Domini

    Best modd ever... just love to play Civ in early ages there the gamesystem suits best. Great work and a big Thnx.
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    Tweaked Out Civ III mod completed

    Have u forgott Ådalen -31.. ?:confused:
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    Civ III: Conquests Patch Fix Request

    1. In peace the boarders "must" be respected by the AI if no "access agreement" are given, or an new function that the player or AI has to "ask" before they can pass the boarder in peacetime. 2. More levels on railroad's.. unlimited movment direct they are built are to much, should only be...
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    Will this work.. ?

    K, I will make a try but I'm not so familiar with adding new unit's but I hope that if the "copy" function work's on all parameter's for the unit. If so it will be easy to mod and try. The reason for this change is that if u have the tech for a unit why can't u build it.. and just use the...
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    Will this work.. ?

    One thing I don't like (one of the few..) is that It's a little bit frustrating to A-bomb medival infantry... So what to do to fix it i an easy way and not ruin the gameplay and gamebalance to much. My idea is to try to use the unit u have tech for and only give it +1HP for each resource...
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    Will this work.. ?

    K...thnx.. I'l copy it over to a new tree in that forum. BTW It's easy to add in the editor (the +HP function).
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    Will this work.. ?

    One thing I don't like (one of the few..) is that It's a little bit frustrating to A-bomb medival infantry... So what to do to fix it i an easy way and not ruin the gameplay and gamebalance to much. My idea is to try to use the unit u have tech for and only give it +1HP for each resource...
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