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  1. J

    New Screenshots

    Found on the internet!
  2. J

    Currency before it's invented

    I've seen a few requests to only have gold/currency in the game until you actually get the required tech(Currency). Now in Civ III commerce is the base unit, that is then divided up using percentages to get the gold, science and luxury values. So My question is, if currency hasn't been...
  3. J

    SOLVED: Commerce on city tile

    Would any one be able to tell me where the commerce on the city tile is coming from
  4. J

    SOLVED: Worker turns to complete

    I've read some where that the turns to complete for worker actions is modified by the movement cost of the terrain, unfortunately I can't seem to find it again. Does any one know where this information is?
  5. J

    Earth Map

    Can any one recommend a very large and very good earth map, with correct starting locations, resources, goody huts etc. Have been using TETurkhan - Test of Time 2.0 (World Map 362x362).biq but just wondering if there was any thing better? This one doesn't have very good goody huts placement.
  6. J

    Scenario Properties

    Is any one able to explain how scenario properties work in civ3. So in the Rules we have all of the Civilizations, then in the Scenario Properties we have a list of playable Civs and the number of players. Then we have the Players tab, this seems to be the number of players from the scenario...
  7. J

    When to use IndieCiv...

    Just out of interest, at what point do you think people would stop using Civ3 and move over to IndieCiv, if at all? Just like to know what peoples thoughts are and give my self some thing to aim for.
  8. J

    Latest Release

    Here you will find the latest release of IndieCiv. All releases can be found at http://indieciv.codeplex.com/. The latest release can be found here, http://indieciv.codeplex.com/releases/view/97584 A new version has been uploaded which you can download from the above link. The latest version...
  9. J

    Editor - Ideas and Suggestions

    This thread is for ideas and suggestions on how the editor could be expanded. If you have ideas relating to the Editor then please post them below, I will keep this post up to date and organized. Suggestions will be marked with a * and a link to the original post. - Built in XML editor -...
  10. J

    Ideas and Suggestions

    This thread is for general ideas and suggestions towards a civ style game. I will start going through http://forums.civfanatics.com/showthread.php?t=421582 and organizing the ideas into the first few posts of this thread. I'll be doing it slowly over time, so if you want to add any thing that...
  11. J

    Terrain Relief vs Graphical Overlays

    I've trying to decide whether to implement relief/overlays as. Is there any difference between relief and graphical overlays on the terrain? Or can you see a need for both types and what would they be for?
  12. J

    My ToDo List

    This is just going to be a list of things I need to do. Feel free to add your suggestions. I'll mark them as done as I go. Items marked with a * need graphics work doing Editor - System to detect if files change and then reload back into the editor BIC Import - *Rivers BIC Import -...
  13. J

    Wanting to or planning on using IndieCiv?

    If you have plans to use IndieCiv or want to use it in the future could you let me know what features you would need to use first? Maybe a priority list would be better. At the moment I am working on city placement, territory borders for Virote_Considon and Takhisis. Had to start work on...
  14. J

    IndieCiv Updates

    I'm going to use this thread to keep every one updated on what I've been doing with IndieCiv. 11th Novemeber 2012 So I've recently spent a lot of time getting unit graphics to a point where it's usable. To start with I was flat out trying to loading all the unit graphics into memory. The BIC...
  15. J

    Scenario/Mod creation process

    I'd like to start a discussion on how you think scenarios/mods should be created. In Civ3 scenarios are created using a subset of the default rules. You can also edit the rules ( Does this then put them into your biq or overwrite the default rules? I can't remember and I'm not at a computer...
  16. J

    Current Status 15th Jan 2012

    Are people still ok to use DropBox? Ok so back in July it looks like I started to make a separate editor to the one that's in-game, at the moment I'm not entirely sure why :s, I'll look into this. Here's a quick recap of the features/items I was working on. Not sure if people saw the start of...
  17. J

    My absence

    First off I would like to apologise for my absence over the past 6-7 months. I'll spare you the details, but I've had some things that needed to be sorted out and that meant that I couldn't spend the time that this project needs in order to work on it. Thanks fully that is no longer the...
  18. J

    City Build Queues

    It's been said there needs to be the option of having separate build queues. My question is, would a build queue for units and one for buildings be enough? Or would you separate them out even more? For example, have a build queue for wonders.
  19. J

    Map Coordinates

    This is just a heads up on how the map coordinate system works, mainly for those that want to make maps or are converting a map from civ3. This is how the map coordinates work in IndieCiv. And this is how civ3 works. The vertical number is the same and has not changed. However the...
  20. J

    Python or Lua?

    If you had a choice, would you prefer Python or Lua as a scripting language?
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