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    Mass Effect 1 & 2 are US$4.99 each on Amazon

    Just thought some might like to know, if you don't have the games and, like me, your friends are poking you like crazy with Mass Effect 3 about to come out, here's a good chance to picking up the first two on the cheap (they're usually $20 apiece whether on Amazon or Steam ... $5 apiece is a...
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    If you liked the Civ IV "dawn of civilization" animation, watch a Non-CGI version!

    Live action, NOT CGI, taken from the International Space Station! http://youtu.be/ev9oPUNaqXE Aurora Borealis, lightning, light from cities ... it reminded me a bit of the Civ IV intro, but even more awesome because its not CGI!
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    Wish List

    Of course everyone has one. I don't even know whether these are possible. Hopefully at least some of these might strike a few ideas ... Social Policies: Piety (or Honor or order)/Civil Guard - Reduces (or eliminates) unhappiness from military units garrisoned in a city (or perhaps units...
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    How to combat AI's ICS? And ... what's up with Great Engineers?

    I keep getting dominated in everything because the AI spams cities like mad. :( I try to focus on science and wonder building, putting my cities in ideal spots, but the AI just crams its in and by the medieval age is way ahead of me in everything. I can't complete a single wonder anymore, even...
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    Persia's triple gold trait yields only 15 gold from barb camps?

    SRSLY? I'm used to playing Songhai on vanilla, setting up a game with low sea level and deleting half the AI opponents, turning on raging Barbs to use the trait to buy buildings and whatnot ... I've just started Civ NIGHTS (been mostly playing Thal's Unofficial Patch and Vanilla Enhanced mod)...
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    2/7/2012 patch? - [Answer: Only Mac patch]

    Civ V patched at launch today. I was playing it just last night, so it must be new ... but I see no info on the patch. Anyone have any ideas what was updated? Version # now shows as 1.0.1.511.
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    [v.77] Can't build Mint despite working Silver mine

    I built Stonehenge in my second city, which gave the city all tiles within a 3-ring radius, including a hill with silver which I mined and the city is working. However, the city can't build a mint; instead, a newer city which also has access to the tile (but the first city got the tile from...
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    [v.76] UI didn't load!

    The moment I create my first settlement, at the very top of the screen where the usual 'stat bar' appears (gold, turns, happiness, etc.), instead I get "UI didn't load! See bit.ly/bugreporting for help." pasted at least 6 times horizontally (obscuring the top-left interface, such as the 'MENU'...
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    [BUG] Cities unmanageable

    I don't remember having had this bug before, but its uber-annoying in that it prevents me from managing my cities. :( I've been playing a game as Askia of the Songhai. Recently, I destroyed the English ... I burned every city (except the capital, of course, which I recently changed from...
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    Thread polls could use some work

    Am I the only one frustrated with how primitive doing a thread poll is? I kinda want to do a "how do you feel about the various elements of Civ V" thread to break down how popular/unpopular the various components of Civ V are among civfanaticsians (AI, hex tile, one-unit-per-tile, production...
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    Civ V: How much have you bought?

    With the announcement of a "Game Of The Year" version which includes all the DLC to date, I wonder how much DLC have the typical civfanatics member bought?
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    [1.01.217 / March patch] Next Policy tooltip inaccuracy

    I have checked and confirmed that the Culture tooltip (that you get from mousing over the current / policy cost) does not update the "Each city you own will increase Social Policy costs by X%!" from adopting representation (which decreases the increase in social policy costs from building...
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    [1.0.1.217 / March patch] Culture Cost increase of Social Policies

    How the heck is this computed? After noticing an oddity with adopting Representation in the reworked policies, I decided to start a new game and carefully track the cost of social policies. I'm only into my 2nd policy, and am already noticing something unexpected: the rise in culture cost of...
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    [1.0.1.217 / March patch] Liberty/Representation description/effect possible mismatch

    The social policies have a number of changes, among them "Representation" now reading that "Each city you found will increase the Culture cost of policies by 33% less than normal. Also starts a Golden Age." I took this policy from my Oracle's free policy and it did, indeed, start a...
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    1.0.0.62: Razing-in-progress captured city demands production set

    I have not yet puppeted an AI city, as I don't trust the patch has fixed the huge financial drain they cause so I still raze enemy cities. While razing an AI city (the turn after I had captured it), it demands I set production. This is yet another item from the changelog that did not seem to...
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    1.0.0.62 Patch: AI /worse/ at trade

    The AI is absolutely refusing to trade their surplus trade resources for mine, even when they have 5 of one trade resource I lack, for one of my surplus trade resources. I tried with 5 different AIs, none of them would trade any of their surplus trade resources (that is, when they have more...
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    1.0.0.62 Patch: Roadbuilding STILL extraneously unoptimal, unstraight

    Whatever worker pathfinding in building roads fix Firaxis claims to have made in the latest patch (1.0.0.62), if you start a worker in a tile and tell it to build a road to another tile in a "straight tile" row, it will still build a kinked road that has extra road tiles, making it wasteful of...
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    Aztec jaguar god

    Found this, one of many really neat student animation projects I've found over the years, thought others might enjoy it. http://www.youtube.com/watch?v=L7a8hmoOsx0
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    Civ X subforum explicit naming

    It seems not all the Civ X subforums are explicitly named, which causes some ambiguity when viewing recent posts, as this screenshots show with the "Unit graphics" subforum for ... what? Civ I? Civ II? III? IV? V? Its a minor thing to nitpick about, I know, but thought it'd be worth...
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    Buying swordsman = 500 gold; buying Warrior + Upgrading to Swordsman = 400 gold

    Anyone else think that's a bit silly?
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