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    Mission to Mars?

    In my opinion getting to the Moon and Mars should BOTH be benchmarks on your path to Alpha Centauri. As should building and lauching the first manned satellite. All those wonders should be built before any lauch of a spaceship. The modern era really does need a lot of work. Sadly that was...
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    Solution to tech brokering

    I like the tech brokering option, especially since it can keep ME from abusing the AI quite so much as well . . . the real problem is that the AI is lousy at researching things. It needs to learn: 1) How to do a slingshot 2) How to value a tech (Got fish? Fishing is high value, no deer...
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    Emancipation buffed in BtS?

    Serfdom is a totally different subject, but in my opinion, is actually worse than emancipation. I pretty much never use it. It would be an excellent tech if it came a bit earlier. If I gained the option at about the same time I discovered slavery . . . then it might be useful as is. But...
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    Are Overseas Empires Even Possible in BTS?

    Have you done any and/or all of the following? 1) Built your forbidden palace/verssilles on the other continent or moved your capital there if the other two are on your original land mass 2) if that doesn't work switch to State Property to eliminate all distance costs 3) Changed decent...
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    AI: The price of constant UN defiance

    Those people who scoff at diplomatic penalties most likely play a lot of multiplayer. In a multiplayer game I would be much more leary of voting "Yes" on something like environementalism then annoying a few computer oponents. Human players don't tend to like getting stuck with civics, especially...
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    Most Meh Events

    kaytiekat's post does remind me of one annoying thing about civ IV. LOL This is the version of the game with the MOST useless tiles. Deserts give you nothing, mountains give you nothing and you can't move over them or build cities on them . . . bloody annyoing. As for the most blah events...
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    Aggressive AI = The Real Civ?

    Per city. . . I'd probably expect a minimum of 5 troops every game. Three decent defenders, two decent attackers. If only to go out and harrass enemy troop movements when the AI is dumb enough to declare war, or to bust the barbarians before they trample your improvements. Of course if the...
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    The AI seems to like overlapping cities

    Cramming cities together is only a problem if your going to grow the city to maximum size and squeeze out every last bit of growth and production from the squares, and it also depends on WHICH tiles overlap. Overlapping Iron or fresh watered food resources is a lot different from overlapping a...
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    Aggressive AI = The Real Civ?

    I usually built leonardo's workshop, and I believe it only cut the costs in half, though that could be civ 3. I'd have to go back to my old rulebooks. I've been playing since civ one. I won't say for sure your wrong, because I'm human and it's almost 5 in the morning, but I'm fairly sure you...
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    Emancipation buffed in BtS?

    How does emancipation make your OWN civilization happier? All I see it doing for me is growing cottages faster, and usually by the end game (I'm not a war player) I've gotten large ancient cottages throughout my civilization, I may even have been DESTROYING some to build other improvements such...
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    Aggressive AI = The Real Civ?

    The fact that the AI is more likely to declare war if it feels it has a shot, and with almost no idea of the consequences feels almost like an EXPLOIT to me. If the Ai has a hair trigger temper then it's just that much easier for me to goad him into DOW, which brings into play any defensive...
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    Aggressive AI = The Real Civ?

    I know Liu, that is part of the imbalance. Unit spam not only forces others to adopt the same strategy, but also makes other strategies weaker. Ideally I'd like to see a rebalance since the mechanic seems a bit broken. But that's just my opinion. A builder with a high culture should have a...
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    Aggressive AI = The Real Civ?

    Uncle Joe makes a good point, and his request isn't actually hard to acomplish. The two AI styles could easily be mixed together on a single map. Perhaps the initial AI style used by each computer player should be based on it's starting position, yet if the situation changes; it's last on...
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    Emancipation buffed in BtS?

    I also prefer a positive bonus to a negative. A happiness bonus and better relations with those who do run emancipation "+1 you freed your people" seems a lot better to me than a happiness penalty and "-1 your people suffer under your cruel regime". To me it's like the initial idea of "dark...
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    Aggressive AI = The Real Civ?

    Exactly, variation and unpredictablity are the key. I also dabbled in AI design when I was younger, got out of it mostly because I didn't want to bother with 3D graphic engines and most games started requireing them. Plus I got hooked on the idea of genetic algorithms and A-life. Every AI in...
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    Emancipation buffed in BtS?

    Blitz, you have a good point in that the civics we currently have available are pretty much all ancient versions. I'm not sure what those countries actually would be considered to run. The people aren't "free" but they aren't exactly serfs or slaves exactly either. When you have to live and...
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    Emancipation buffed in BtS?

    Actually I have no "problem" dealing with emancipation, it's the principle of it, both in game design and realism. Realism first. . . To this day there are large countries that don't run emancipation, Soviet/Czarist russia didn't, China didn't, Korea doesn't, much of the middle east won't...
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    Vassal-Should I bug this?

    80 units seems excessive, how do you support such a huge stack and defending units? Also if your throwing out that much unit production what is it doing to your cities? Your not building wonders or improvements during all those military training excercises. I can see why you wound up so far...
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    Colony location and placement

    I'm not sure if I should consider this a bug or a design flaw, since I'm pretty sure it's acting the way it was designed but the way potential colonies are set up seems very buggy to me. England can be a colony, or make a colony out of all of europe, but Portugual can't set up a colony in...
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    Bring back ZOC!!

    ZOC would be a good thing to bring back, simply to make more battles accur outside your cities. Right now I find most of my fighting is concentrated on cities where the defenders have huge advantages.
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