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  1. hdd

    [WTP] Quick questions

    thank you! silly me, I only searched in the WtP folder... I didn't realise this was a default param left untouched... thanks again!
  2. hdd

    [WTP] Quick questions

    any ideas how to change the default Peace Treaty duration (currently 10 turns) ? I tried 'GlobalDefinesAlt.xml' but nothing stands out. Thanks
  3. hdd

    [We the People] Bug reporting

    Easy one: Domestic Advisor / Storage House Screen The sort function is not working properly. Sorting is done by text, not by numbers. For example, in the first picture, ascending sorting is used. 115 is the first, when it was supposed to be after 45. In the second pic, descending sorting...
  4. hdd

    [WTP] Quick questions

    1) next time I will try to re-install everything... this is my 12th start or so in the past couple of weeks and I never encountered an animal on any random map, only on scenarios -- sorry, I'm repeating myself. Wait, maybe is because I'm using all (41?) AI slots? should I leave 1 slot empty for...
  5. hdd

    [WTP] Quick questions

    Two more quick questions: 1) no animals While playing one of the scenarios, I was able to see animals. However, whenever I create a random map, there are no animals, neither on land nor sea. What am I doing wrong? Please see a screenshot with my random map settings. Or are animals only...
  6. hdd

    [WTP] Quick questions

    @Schmiddie, thanks for the answer. It's something better than nothing :) I guess it would be a better thing if the production chain were explained in a visual manner similar to that of Anno 1800. I understand that for the people playing the mod for a while, it's all coming together, but for a...
  7. hdd

    [WTP] Quick questions

    hello there, quick question: I'm struggling to have a comprehensive view of the goods. Any good tutorials around? I would very much prefer a web page or a PDF. The in-game guide is difficult to follow. Videos are linear. A file/pdf/website would allow me to quickly jump to understanding...
  8. hdd

    Discontent Mitigation

    Some discontent reduction would be nice to have. I know it doesn't play such an important role, but it bothers me to see it up. Or at least some instructions in how to deal with it much better. Trying a lower difficulty I found out didn't help much. And I do like raiding on my cities from far...
  9. hdd

    SQL help needed

    Hello there, I admit I never learned SQL and never used it professionally. Therefore, my skills are low to none. Problem If I split a file in two, it's processed correctly. If it's merged, then some of it (I can't understand precisely where it stops) it's not processed. I know for sure it...
  10. hdd

    Capture worker (slave)

    tried that, not working for me for some reason. The whole reason to see a fully functional mod :) I'll double check it, but I'm pretty sure I got it right the first time and still not working. Maybe I've made some mistake. Thanks for replying.
  11. hdd

    Capture worker (slave)

    Hello there, as Civ 6 misses a lot of things, slavery is one of them. Capturing the defeated unit was a common thing for thousands of years. Jaguar Warrior is the only unit in game which is performing such a thing. Question: is there any mod out there allowing other (melee) units to capture...
  12. hdd

    How to quickly create a Mod from a Civilization 6 Map using Zobtzler's YnABMC and YnAMP

    maybe I'm stupid, but I don't understand: so, I get a mod. All fine. It has a blank XML file. How in the name of Gilbert I import the lua.log export to that map and how do I get that selectable in a new scenario ??? I really don't get it... thanks
  13. hdd

    change starting position

    Hello there, I've somehow randomly generated a map which I like very much. However, the ruleset was not optimal and I've decided to change it. On the new ruleset, no mater what I'm doing, I get another starting position. Of course I have the random seed for my map and input that anytime. The...
  14. hdd

    [GS] more (dynamic) gold from razing barbarian camps

    really thank you both @LeeS & @Contravity for your replies. I guess I am stuck with modifying the value accordingly.
  15. hdd

    [GS] more (dynamic) gold from razing barbarian camps

    hello there, [Barbarian Clans Mode checked] I was trying to modify the barbarian parameters to get more gold from raiding a barbarian camp. I couldn't find the reference. Is it hardcoded? When the unit is executing the command it calls "UNITCOMMAND_TREAT_WITH_CLAN_RAID" and it references...
  16. hdd

    re-assign unique building

    FYI, found this mod, pretty much solves the problem: https://steamcommunity.com/sharedfiles/filedetails/?id=870835553 "Gives the Brazil Civilization all civs' unique units, buildings and improvements. Pedro also gets all leaders' abilities.".
  17. hdd

    re-assign unique building

    Hello there, I'm re-assign a unique building from a civilization (Palgum from Babylon) to another civ (Germany). Everything works, except for the visuals. I got a red exclamation mark on my map. This should be easy, right? I've spent 3h trying to read some threads debating similar subjects...
  18. hdd

    [GS] KAMPUNG improvement display error

    hello thanks for your answer didn't know that it's really great having all this forum and community when you have an issue however, from what I've read, it's just more work ahead not quite easy peasy or a comma here and there :)
  19. hdd

    [GS] Improvements

    ok, thanks, I'll look into it. maybe I'll get back with DB dump since I don't see anything suspicious at a first glance
  20. hdd

    [GS] Improvements

    for the start, yes - trying to alter game's base files. That's a quick and dirty way of getting things done. By "crash" I mean warning from the game "one of mods are not ok".
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