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    Asking for some help

    I've hit a bit of a wall in trying to tinker with making a mod. Basically comes down to, I'm not the most tech savvy and the learning curve for figuring out how to fiddle with DLL files feels more like a brick wall I can't get past. Anyhow, is anyone up to offer their services to do some...
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    [SCENARIO] Earth All 34 Civs

    I made a thing! For years I’ve thought it would fun to play a version of the Earth 18 Civs game but with all 34 Civs in BTS. Thanks to some home isolation, I finally made it happen. Download here. The game uses a merge of the Next War mod (think it makes for a more interesting late game) and...
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    Post Game Thoughts

    Spent way too long browsing the other team forums. Found some good highlights. From Q http://forums.civfanatics.com/showthread.php?t=436997 Fun quote "I actually think we have a 75-80% chance of building the Broadway. I don't think Amazon has cities that can compete with the hammer output...
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    The War Thread

    We should have a tread devoted to warfare - this would be the place for micro managing unit moves and discussing tactics/strategy. Once our axes start landing on Marthland this thread will be useful.
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    Grand Diplomacy

    I was weary of making a new thread but I think we need some unity of purpose on diplomacy. A strategy of "lets be friends with everyone" is not possible. We want friends - but we also need to have enemies. Right now I think we potentially have a huge strategic advantage as we probably...
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    Medium Term Strategy

    Right now we have a thread on the 1st 19 turns - but I think we need some more long term discussion. Here goes. The following are some upcoming big issues to discuss 1. When do we send out 1st settler overseas? This is somewhat dependent on what land our upcoming WB scout finds, but...
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    Opening Strategy

    As we now have a leader chosen we should probably begin discussion on what our opening moves will be. Of course a lot will depend on the start location but we can have some discussion beforehand. At this point a big question is what to do for the 1st tech. We start with Ag and Hunt which...
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    World Wonders – Suggestions / Requests

    Share any thoughts ideas on what wonders you think should be in or out. Or changed for that matter.
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    Roads and Rails

    I have never really understood the reason why railroads (and roads) give such ubiquitous advantages in all of the civ games. I don’t know about you but if my hometown had its roads replaced with railroads I would be pretty ticked off. Also it just looks sort of odd to see a map completely...
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    SANCTA Embassy & Intelligence 2.0

    (updated March 28, 2009 - turn 78) The Dutch Willem van Oranje (Financial, Creative) Summary: We see Sancta as our greatest enemy. They are our closest neighbors and have a high production rate / strong army. Previous thread for team Sancta can be found at the thread SANCTA Embassy &...
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    Tactics and Strategy Turns 51-60

    Figure we need a new one of these. We need to continue discussion of city 4 placement but I think this is best kept in the city 4 thread. And what is the next build in the capitol. I assume once the settler is done we begin a library. Is the plan to chop or whip part of the library. I...
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    Tactics and Strategy Turns 40-50

    I think the 0-50 thread was getting too long. Does doing it in 10 turn groupings make sense? The following are the issues that I believe will come up in the turns 40-50. We finish the WB next turn. I believe the earlier consensus was to send it North. What do we build next? I don't...
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    Naval Assault

    This is a strategy I have found very useful in in Multilayer and have never seen others use or even prepare rudimentary defenses. I am curious what people's thoughts are and I hope to see these tactics put to use more often. Once you get Chemistry (which generally is as fast as possible)...
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    WWI in North America

    Has anyone here read some of the alternative fiction books by Harry Turtledove? One of his better series is premised on the idea that the south won the civil war and then the USA and CSA (Confederate States of America) are at war with each other in WWI. The history for this is actually...
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    Roads and Rails

    I have never really understood the reason why railroads give such ubiquitous advantages in all of the civ games. I don know about you but if my hometown had its roads replaced with railroads I would not get an econ or production bonus. Also it just looks sort of odd to see a map completely...
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    Millitary Great Person system

    A military Great Person would be a good addition to the game, however, previous posts I have seen on this topic all seem to want to create a great person in the same way as in CIV III. This is a new idea that would also make it possible to build units with higher initial XP points. City...
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    Manhattan Project

    Has any one else been bothered that building the Manhattan Project is a huge waste of resources? Its more efficient to be working on it and let someone else finish 1st and then swich production to a nuke, thereby being the 1st to actually benefit from the wonder. Has anyone ever thought about...
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    Zoroastor gets screwed again

    So in checking out the new civ 4 game I noticed that the represented religions skipped Zoroastrianism. For those of you that are wondering what the hell this is it was a major religion in the ancient world and was the state religion of persia. It also was a major influence on the development...
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