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    Gods of Old and outdated monastries

    Does anyone know why in Gods of Old Monastries get outdated by Scientific Method? I think it is first a game balance error, because unlike normal game in Gods of Old Monastries provide GPP for Great Prophets, which are important part of the mod "flair", and because some of them provide huge...
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    Friends with barbarian until?

    The barbarian civic gives -10% science but you start friends with barbarians. Only at some point they'll decide you are civilized and start attacking again. From the one game this happened(doviello, pangaea map, epic, copper in capital radius, popping crafting and exploration from huts=>...
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    Animal problems

    Animal spawning unbalanced a lot of things. 3 Problems i see currently: -festival It's now problem and lousily cheap(2-3 scouts) to get 2 wolfpacks. Place them in some wood, let them declare nationality(so open border scouts from others do not kill them) and festival building tunrs from +1...
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    Damn Lizard Warriors

    Isn't 2 str 3 mv 2 Units in epic turn 15 patrolling the border of the one city a bit hefty even for deity? Or is there any good way to deal with settler preying lizards, while having just 3 warriors? I fell they are a bit strong and it makes a huge difference, whether one has ruins and is...
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    Drill not improved?

    Hello, with this first post here let me say that FfH is brilliant. A lot of promotions are far better than in vanilla, it even says so in some mod description. E.g. combat fives +20%, woodsmen gives bonus on attack, city raider is stronger. But Drill, which is in its generic...
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    Fusion tech needs to boost fission plants

    In case space race is turned off, fusion is a useless tech. The first to research gets a engineer though, but for the 8000 science beakers one could instead 8000 gold and that is better than a late engineer. And for second person the tech is useless. So unlike future techs fusion is...
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    Bronze, then resource tech or the other way?

    Hi, i already got it that chopping early speeds expansion and that is good as long as commerce allows for. But directly researching bronze working could mean, that resources are not improved, which can be a major loss. E.g. pig gives with improvement +3 food so gives for settler production 3...
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    "Beeline" for internet?

    Does someone think it is practical and worth it to ignore everything not leading towards internet, except for the techs that pay themselves immidiately, if researched first(e.g. liberalism)? It would mean to leave a lot aside, e.g. military tradition, rifling, democracy, but the reward would be...
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    Build all wonders resource is avaible for?

    Obviously, there is some argument whether 450 hammers are worth the pyramids early in game, but what do you think about 225 hammers for pyramids or even 180 for ind+stone? Should one always build the wonders one has the resource, which makes the wonder cheaper? I would say yes, because the...
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    Wonder challenge

    I thought rather long about how strong wonders are in the different civ versions and i now had an idea to test, how good wonders are: Dificulty, where nobody has advantages/disadvantages. Cultural victory turned off. Standard or larger map. Mod map so, that far away AI has all wonders in...
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    Extra unit cost of pacifism?

    I had a game(1 difficulty above noble) where i had org. rel. , since i was not at war and buildings where produced in nearly all cities. I had about 12 cities, in every city 1 unit to combat unhappiness due to no defense and about 5 additional units at a chokepoint city, that seperated me from...
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    What exactly is missing in CIV4 that earlier versions had?

    I read here often, that Civ4 is less fun than the previous versions. As reason i read missing atmosphere elements, like wonder movies, advisors and rather generic AIs with little personal difference and no empire building feeling, the AI cheats more and a too fast gameplay. Are there any...
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    Wonders strongest in civ ...?

    In all civ games there was always the tempting option to slow expansion to grab some or many wonders. So there always was the waging between additional units, settlers, normal buildings and wonders. Wonders are in a game more powerful, if it is sensible to decide very often for wonders in that...
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    Wonders strongest in civ ...?

    Some admin delete this thread please. Carn
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    Be the attacker!

    In old civs units had a different strength score for attacking and defending, so it was always important to manage to choose, whether one is attacking or defending with a specific unit. I thought first, that that changed with civ4, so its no longer important whether one attacks or defends...
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