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  1. Blkbird

    Overextended movements

    Civ VI changed the rule for spending movement points (MP): insufficient but non-zero movement points can no longer be spent as if they were sufficient (except when the unit is at full movement points, in which case it can move at least one tile). Overall, I find this good, but still not optimal...
  2. Blkbird

    Wrong evaluation of affinity match / mismatch in diplomacy

    Saw this in a game of a friend (who doesn't speak English and asked me to report it): He (as ARC) had an affinity level of 13 Harmony / 1 Purity / 0 Supremacy, while the leading AI (Polyaustralia) had 1 Harmony / 0 Purity / 0 Supremacy (playing at lowest difficulty, thus the extreme lead). So...
  3. Blkbird

    Majority religion not generating pressure?

    The city state of Jerusalem, with no majority religion: After my missionary has spread Catholicism and made it the majority religion: The next turn: According to the Civilopedia (Game Concepts > Religion > Spreading Religion): Why is Jerusalem still exerting Buddhist pressure...
  4. Blkbird

    Adopting Exploration counts as movement for idle naval unit

    In my BNW game, a naval unit which was idling and therefore should have been eligible for healing didn't heal after adopting Exploration in that turn. It seems that the +1 movement from Exploration changed the available movement of the unit from x/x to x/x+1, which was then erroneously...
  5. Blkbird

    List of compatible / updated mods?

    The dominant factor of my first experience with BNW wasn't any new feature or change of the gameplay, but the painful lack of CivUP and other UI mods that I'd always utterly depended on. I just can't wait for them to get up-to-date, and I imagine that there're quite a few player out there who...
  6. Blkbird

    No scout-archer with CiV

    I play G&K with CiV 44, but without G&K Enhanced. My scout loses Ignore Terrain when upgraded to archer by ruins. Isn't that supposed to be a VEM/GKEM feature, whereas CiV should retain original gameplay?
  7. Blkbird

    City health?

    Since Civilopedia gives no quantitative information whatsoever on the health of cities (under attack), I had to search the forum for answers. But after reading several threads which give what seems to be contradicting information, I'm even more confused. So here are my questions (BTW, I'm...
  8. Blkbird

    Stacked settlers unstacked by embassy!

    G&K 705 + CiVUP: First, three things happened in the same turn: 1. I bought a settler in my capital; 2. At the end of the turn, the capital finished producing a settler; 3. Also, I finished researching writing. The next turn started with two settlers stacked in my capital. Now before...
  9. Blkbird

    EffectsSavedGames property in ModBrowser?

    Where in the ModBrowser do I see the EffectsSavedGames property of each mod? Or do I have to look into the .modinfo sourcecode of each mod? Also, why are mods like CiVUP and InfoAddict marked as EffectsSavedGames in the first place? Moved to C&C.
  10. Blkbird

    Interactive hexagon map seeking Civ5 download section

    Even though Civ5 is still half a year away, it seems a lot of people -- myself included -- would like to start getting a feel for the new hexagon tiling. So I've created an interactive hexagon map, a HTML document with inline SVG and JavaScript that can be used in Firefox without any extension...
  11. Blkbird

    Lumbermill in river's outside corner tile doesn't restore commerce

    At the turn of a river, the outside corner tile get +1 commerce if it's Plains without Forest / Jungle, which means the tile is considered "next to a river". And since Lumbermill is suppose to get +1 commerce from Forest tiles "next to a river", it should restore the commerce in such a tile, but...
  12. Blkbird

    Continue BAT 2.0 savegame with BAT 2.1?

    Instead of upgrading my existing BAT 2.0 to 2.1, the BAT 2.1 installer has created a parallel installation. And when I load a savegame saved under BAT 2.0, that's what the game loads. Is there a way to continue playing the savegame under BAT 2.1?
  13. Blkbird

    Flying Caravel?

    How is it possible for a Caravel to sail back into a city whose only adjacent coastal tiles are occupied by (non-allied, therefore hostile) rival Privateers?
  14. Blkbird

    Blockade auto-cancelled?

    It seems that the game would sometimes auto-cancel a blockade mission of my Privateer. As expected, my rivals would be prevented from working the blockaded tiles; but unexpectedly, I would not get any money from the blockaded cities, and the Privateer would no longer be in blockade mode at the...
  15. Blkbird

    Connecting cities through culture?

    Can anyone tell me why Bombay is connected to my capital even though I haven't yet researched Sailing? In the previous turn, Bombay was size 1 and not connected. Somehow, growing to size 2 has established a connection - without Road, River or Coast. BtW 3.19 with BAT 2.0 - this couldn't be a...
  16. Blkbird

    XML caching

    Every time I start Civ4 via a savegame with BAT, it says "Loading XML (uncached)". How can I make it cache the XML, like the unmodded game does, for a faster start?
  17. Blkbird

    Civ4Calc: Precise calculations for anal-retentive perfectionists

    After spending way to much time manually calculating whether the production overflow of one build will be enough to speed up the next build by one turn, I've finally decided to write a calculator for it. Of course, there are other calculations I'm spending too much time on as well, so I'm...
  18. Blkbird

    Hammer overflow calculation

    I'm building a library in a city with my state religion and forge, each of which gives +25% hammer. It has 24 base production and 21 hammer overflow from previous build, so: Gross hammer output = floor((24 + 21) * (100% + 25% + 25%)) = floor(67.5) = 67 The library costs 60 hammers, so...
  19. Blkbird

    Watermill: Which riverside to build on?

    When a watermill is built on a tile with more than one riverside, the AI decides which of them to build it on. It's done with a certain degree of intelligence, but not always to full satisfaction: In the left screenshot, there's a watermill to the worker's left, but he can still but another...
  20. Blkbird

    Lumber depletion bug

    There seems to be a bug in the calculation of Lumber depletion, resulting in "exactly enough Lumber for the Carpenter" being treated as "not enough Lumber". See attached screenshots. Not sure if this is limited to Lumber or all raw materials.
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