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    [WARLORDS] ViSa Expansion Pack 3

    Hello TAfirehawk Good new in your last post. Assuming Warlords 2.13 solved the MAF, will VISA 3.25 get rid of the CTD on third game load by using the original save game method again? Thanks
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    3-square radius cities mod

    Hello All I've been plaing 3 Squars city radius mod for a long time, usually merged with SEVO MOD, VISA MOD and AMRA'S MOD, since Warlords Amra is not supporting it, Visa based on Amra's got it's CTD problems, is it a way to get this mod to work with Amra's mod? Amra's mod has a lot of...
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    [WARLORDS] ViSa Expansion Pack 3

    Hi TAfirehawk, your post saved me a lot of questions, now I know why I still get CTD with game loads, will the programmers work on it and release a patch fixing it for VISA 3.2 in the near future? somthing like patch 3.21? or should I forget about it? BTW the link to the Bug Report site list...
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    [WARLORDS] ViSa Expansion Pack 3

    I'm downloading now, good speed. I have some questions regarding the patch list. 1. When you say balancing the game you mean balancing between human players ang AI? Don't all players benefit from the same techs, improvments and bonuses? 2. Why is Mining a prereq for Tools? Surely it's...
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    [WARLORDS] ViSa Expansion Pack 3

    I've noticed a big difference with AI ability while using Smartmap, around 50BC my score is about x5 the best AI player, they don't take advantage of the abundance of resources, their tech research is so behind that I give away some techs for free just to keep the game alive. Playing at the...
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    ViSa v3.10 Bug Thread

    I've loaded Smartmap (latest version) and besides the CTD caused by every third load which I normally get from VISA 3.1 without Smartmap, around 300BC (marathon) I get MAF on each and every game load from within the game, the first game load on startup is OK.
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    ViSa General Discussion

    I know it's not VISA related, I have a qestion regarding the inability of razing the last city of an AI. Was it introduces with Warlords or Warlords 2.08 ? Is there a workaround ? (you can guess I don't like it) Last but not least, thanks TAfirehawk for your help regarding culture points...
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    ViSa General Discussion

    Thanks Alondin Now that I know why, would someone be kind enough to tell me how ? How to modify the culture points received from a library ? Thanks
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    ViSa General Discussion

    I've found out recently that libraries produce 1 culture point. Is it a change for visa_3.1 or is it a bug ? Can it be changed back by editing an XML file ? Thanks
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    I Fixed The Maf Error... Here Is How!!

    Hi MusX It's fine by me, that's what a forum is for. I've followed your link and read it, I would add a safe way to edit Boot.ini as follows: Right-click on "My Computer" and choose "Properties" from the context menu. The System Properties dialog box will open click the Advanced tab...
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    I Fixed The Maf Error... Here Is How!!

    I've enclosed some extractions from www.vfxpedia.com and www.microsoft.com to help clarify the issue for Windows XP users. "Operating systems based on Microsoft Windows NT technologies have always provided applications with a flat 32-bit virtual address space that describes 4 gigabytes (GB)...
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    [WARLORDS] ViSa Expansion Pack 3

    About MAF problems - I'm using for quite some time "O&O CleverCache Professional Edition", it helped a lot while working with video editing programs, I've tried using it with VISA 3.1 (Normally I don't allow it to autostart) and I've managed to complete 2 games without MAF. So it seems...
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    [WARLORDS] ViSa Expansion Pack 3

    Hi all Two small questions please. Since building Cathedrals, Synagogs etc. requires now a certain civic, what happens with civic chang after building them ? How can I link these buildings back to a tech, and what was that tech in Visa 3.0 ? I simply forgot. Thanks in advance.
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    [WARLORDS] ViSa Expansion Pack 3

    Two small quastions: When founding a new religion there is no announcement about it showing the city where it was founded. About land mass, maybe I'm only imagining things but all the Huge Pangaeas generated are somewhat smaller then before the patch, is huge lesser then before or was it...
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    [WARLORDS] ViSa Expansion Pack 3

    I've a quastion regarding Grand game speed, after applying the patch the game speed is much faster, is there any compensation to the speed in the later game ? I haven't reached AD yet, but I recall that slower speed was aimed towards better and longer use of techs and units. I kind of...
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    [WARLORDS] ViSa Expansion Pack 3

    I still get CTD on load of saved game, not the same saved game over and over but on any third load I get CTD. I've installed VISA 3.0 and patch 3.1 a fresh install. Since the patch should have fixed it, is there something else I need to check with my game installation ? Thanks
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    [WARLORDS] ViSa Expansion Pack 3

    Everything is fine with the patch, one question though: has bad health impact been removed from bonuses like Coal or Tobacco ? I like to tweak some XML files to my likings, and the file Civ4BonusInfos.xml has been changed from ver 3.0, no more bad health ? BTW these tweaks were probably...
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    [WARLORDS] ViSa Expansion Pack 3

    Init XML problems after installing patch 3.1 After installing patch 3.1 folowing the instructions, with no problems, each time I start the game I get some XML errors like: BUILDINGCLASS_APOLLO_PROGRAM several times, then BUILDING_STABLE2 then BUILDING_STABLE3 then the game loads...
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    [WARLORDS] ViSa Expansion Pack 3

    Thanks wotan321
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