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  1. Shqype

    TAM DLL compatible with BTS 3.19 has arrived!

    Yes, it is finally here. I have returned from my time away and I have FINALLY updated the TAM DLL to be compatible with BTS 3.19. Now we all can enjoy our favorite mod on the latest version of CIV 4 BTS! Please post desired additions and requests in the appropriate thread. Let the team...
  2. Shqype

    The Comprehensive Thread of Requests For the Next Version of TAM

    Alright guys, I know you've given suggestions in the past about bugs and things that should be included in the next version of TAM, but I've been away for a while and would like to start fresh. I am just finishing up a course on ancient Roman history, and writing my final essay filled me with...
  3. Shqype

    TAM BTS 3.17 Compatibility Quickfix

    There has been a long delay in TAM development, but hopefully this update with be the beginning of continued support and an end to the TAM development hiatus. The only thing needed to bring TAM up to BTS 3.17 compatibility is a replacement of the DLL. Make sure to put this in the TAM/Assets...
  4. Shqype

    Link to latest 3.17 SDK download?

    Hey guys. Sorry for the noob thread, but can anyone provide me the link for the latest SDK source files for BTS 3.17? I wanna make sure I'm dealing with the most up-to-date source files available before I update the TAM DLL. Thanks in advance!
  5. Shqype

    [SDK MODCOMP] Vicinity Bonus

    Vicinity Bonus SDK Mod Component For BTS 3.13, made with Bhruic's unofficial patch 1.11 This was requested by Kalimakhus, but I know that other people have wanted something like this, and it serves multiple uses. What it does: This mod allows you to set a vicinity bonus requirement for the...
  6. Shqype

    [SDK MODCOMP] Building City Size Prereq

    Building City Size Prereq SDK Mod Component For BTS 3.13, made with Bhruic's unofficial patch 1.11 This was something that Civ 4 should have had in it, and I'm fairly certain it was either in Civ 3 or Civ 2 (I remember it being used somewhere). In any case, we need it for TAM, and I'm sure...
  7. Shqype

    [MODCOMP] Route Restricter

    Route Restricter SDK Mod Component For BTS 3.13, made with Bhruic's unofficial patch 1.11 This evolved from my first modcomponent, MechRoute, but has been expanded and improved for more versatile application. What it does: This mod allows you restrict a unit's movement exclusively to...
  8. Shqype

    [SDK MODCOMP] Mech Route

    This modcomp has been improved, updated, and expanded. It is now called Route Restricter. The development thread is: http://forums.civfanatics.com/showthread.php?t=267632
  9. Shqype

    CvUnitInfo and isMechanized()

    I noticed that in CvUnit.cpp and CvUnit.h (as well as the Cy files), there is no reference to "isMechanized," the tag that appears in the XML for a unit. I tried to "expose" this tag to those files, by following the same format used for "isAnimal()" , declaring it a bool, etc. But, when I...
  10. Shqype

    TAM BTS v0.82 Released!

    For BTS 3.17, make sure to replace the old DLL with the new one with this TAM quickfix: http://forums.civfanatics.com/showthread.php?t=291807 Here's another BIG update for TAM, sure to fix some bugs and include some new game concepts. Here's the changelist: TAM BTS v0.82: -Siege Tower can't...
  11. Shqype

    Kosova Republik - New Nation of Kosova as a Playable Civilization!

    In light of the Declaration of Independence by the Kosovar Prime Minister Hashim Thaçi on February 17, 2008, I present to you the newest European state: Kosova! Kosova Description: Kosova Republik Short Desc: Kosova Adjective: Kosovar Starting Technologies: The Wheel and Hunting...
  12. Shqype

    TAM-Specific Events + Quests

    With BTS we gain the Events and Quests mechanic, which can be used to greatly improve the versatility, replayability, and flavor of The Ancient Mediterranean. This thread will be kept as a testament to the events and quests that go into TAM once they're fleshed out, but it will also remain as...
  13. Shqype

    TAM Implementation of Corporations + Space Race Discussion Thread

    The TAM development team has decided to use the Corporation and Space Race mechanics to represent the historic Silk Road trade route. The basic are in place, but the specifics need development, so we request thoughts and opinions from the community that enjoys this great mod. Here's what we've...
  14. Shqype

    Credits

    Such a great mod as TAM has come to where it is today from the contributions of many artists, both directly and indirectly. The TAM development team makes no effort to claim the work of others as our own; the various units and art available on the forums enhance the mod and is thus added in...
  15. Shqype

    Game Speed, Calendar and Month Increment

    Trying to set up the calendar for a mod, in CIV4GameSpeedInfo.xml each game speed has a set of "GameTurnInfos" which can be used to adjust how many years the game progresses with each turn. When the default calender is used, you use different GameTurnInfo sets to change the time progression...
  16. Shqype

    Questions about the "Base" BTS

    I have a few questions about the "base" or "vanilla" BTS (Patch 3.13 of course). How many turns does a full game now have? And exactly how are they divided amongst the eras? I'll update this with more questions as I need their answers. Thanks in advance to anyone that replies.
  17. Shqype

    Possible Firaxis Bug Which Causes An Infinite Loop!

    I believe I have just uncovered a bug in CIV4 (BTS) which causes an infinite loop. Bhruic's patch does not address this, so I'm hoping he will investigate this issue and pick up on it, to fix it in a future release of his. First I will explain the circumstances under which this occurs...
  18. Shqype

    Python Error/Infinite Loop in City Screen?

    In TAM I get a really weird infinite loop error occur with python while double-clicking on my city to enter the city screen. In TAM we have 4 eras: ancient, bronze, classical, and imperial. Whenever you research a tech from the imperial era (any tech from that era), double-clicking on a city...
  19. Shqype

    BTS - Unique Buildings

    Let's come up with the unique buildings that we will include for each faction in the BTS version of TAM. These are our factions: - Babylon: Babylonian Garden (replaced Garden) - Gaul: Dun (replaces Palisades, gives free Guerilla 1 promotion) - Mycenae: Odeon (replaces Arena) - Rome: Forum...
  20. Shqype

    TAM BTS v0.70 Released!

    The Ancient Mediterranean has finally been updated and released for BTS 3.13 compatibility! TAM BTS v0.74: Thanks to Kael, the Imperial Era show-stopper has finally been put to rest. The purpose of this release was to fix that infinite loop bug, and it has finally been done. Thanks Kael! -The...
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