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  1. M

    Just finished first full game of Conquests

    Whewhew! I won my the first random map game of Conquests! Domination victory with percentages set at 35/35, this seems like the right level for a large map with 10 civs. It was a horse race down to the last 15 turns.
  2. M

    Game crashes when William makes demand

    In 590 AD William makes a demand for horses. Immediately after the diplomacy screen comes up, poof! the game crashes completely and I'm back to the desktop. I went back and replayed the turn before this and pillaged my only connection to horses to see if I could get past this turn, but alas...
  3. M

    Give archers bombard ability?

    Has anyone tried this out?
  4. M

    About my palace . . .

    Ok so what is the deal with palaces anyway? What causes my subjects to want to expand my palace? Does the size of my palace have any impact on anything?
  5. M

    New Island Discovery, and get a load of this . . .

    Ok so my old galley is heading back from it's voyage through Egyptian territory when Cleopatra tells me to move it or else it's war! I say ok, and the ship moves automatically . . . out of her territory, into the middle of the bay, and directly to an undiscovered island! Check it out . . .
  6. M

    'Three New Governments' mod complete!

    Updated for patch 1.21 The main features of this mod are: Three new forms of goverment, Martial Law, Coalition, and Oligarchy. Two new resources, one luxury and one strategic. They are bananas and cobalt. Lots of tweaks to unit upgrades and some changes to tech costs to make...
  7. M

    How many turns for fission???

    In 1920, there were 14 turns for Fission:
  8. M

    Would anyone be able to . . .

    . . . make some kind of a utility that would allow the player to change what civ he's playing in mid-game? For instance you start the game as one civ, then save it, then using this new utility, change to one of the other civs and start the game again, etc etc?
  9. M

    New resource graphic request

    I am not very handy with graphics thingies, but I would like to add a new resource to my three new governments mod (which is almost done!) I'd like to add a new luxury called "bananas" or maybe "fruit". I tried editing the resources file but apparently I'm not doing something right. If...
  10. M

    How do I make screen shots?

    How can I make screen shots like the ones I see posted here? Is this something I can do with just Civ 3, or do I need some other software? Thanks!
  11. M

    Three new governments plus lots of other changes!

    Edit: Updated to latest version. I'm working on a little mod with three new government types and lots of other (hopefully) desirable changes. Two of the new governments are intended to be transitional governments, and one is a future type of government. Here is a description of the...
  12. M

    Some minor issue and some nuclear combat veteran notes

    One minor issue is that when you launch a tactical nuke from a nuclear sub, the game doesn't display other units you had on that square until you move one of them. For example, I had 3 destroyers, a battleship, and a nuclear sub with a tactical nuke on a square just off of Germany's coast...
  13. M

    Martial Law government added plus lots of other changes

    I was making some changes to the 1.17 .bic and I decided to put the Civilopedia entries in and make it a little mod for y'all to try out. Three files are included, Civ3mod.bic, Civilopedia.txt, and readme.txt. Try it out and lemme know what you think! Here is the readme for it, the latest...
  14. M

    Requirements for railroad revisited

    Ok one of my peaves is that coal is a requirement for railroads regardless of whether you have advanced beyond steam power technologically. The way the rules file is set up now, it looks like the way you would have to do this is add another worker job for railroads with combustion as the...
  15. M

    Faster culture?

    No doubt this has come up before here, but now I'm trying out a change in the "level multiplier" and "border factor" under general settings. The level multiplier, I take it, dictates how many years it takes to get a doubling of culture points for things, and the border factor dictates when your...
  16. M

    Can't see all the leaders I have contact with

    There are some civ leaders I have contact with that I can't see on the foreign advisor screen. I thought I saw a post about a way to see the other civs. Anyone know how to do it, or is this just a bug? There are two empty slots on the foreign advisor screen that bring up the bargaining table...
  17. M

    Can you still be elected Sec General of the UN after 2050?

    I like to keep playing after 2050 for various reasons. In a game I have going, it's past 2050 and I can take the city with the UN if I want to. I'd like to see what it takes to get the 3 other civs to vote for me. Does anyone know if the game will keep doing UN elections after 2050?
  18. M

    Why "legionary"?

    Ok why is the Roman dude called a "LegionARY"? Shouldn't it be "LegionAIRE"?
  19. M

    Why make a tax collector?

    I don't see what the purpose of a tax collector is. Why should I make a citizen a tax collector and what will it do for me?
  20. M

    Fun with cruise missiles and stealth bombers

    What do y'all think about . . . - giving cruise missiles a range of 7 - letting Aegis cruisers carry 6 missiles (could be cruise or nuke) - letting nuclear subs carry 4 missiles - letting radar artillary carry 2 missiles I'm not sure if it's possibleto do, how about giving stealth...
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