Subject says it all. I have a start that is a plains river. The resources around will not change if I move to the hills river the next hex over.
Will losing one turn to move save me production over my next 30 turns or lose it?
And yes I have also read alot of threads about this and they...
Tradition or no? Just for the opener. 3 more culture per turn right away and faster borders on the capital and all around. The rest of the tree seems to be crap abut that first pic seems so nice. Or just spam honor and liberty and skip that first sweet taste of tradition?
This game will be with 4-5 friends and we are willing to play multiple sessions to finish. The game settings will be as follows.
This is the map type etc
Ring
Size Standard
Emperor
Speed Standard
Ancient
Terrain Random
Shape Pressed
2 plots wide
Balanced
All victory conditions
Allow...
Do villages continue to give techs even in later in the game?
When do huts all dissapear? i have seen huts when I explored the new World with ships but have not been able to actually get to them.
When do huts dissapear?
Do they turn into barbarian cities? I have noticed some huts being...
I have never played as India but I am looking at it. Do you like that fast worker? It seems really nice especially at the start of the game for getting a real nice jump ahead. That and they are the only UU that is going to be used on turn one all the way through the game.
I am not a big...
I am currently fighting a war and I expected my tanks to do,.... well more killing. There seem to be limitations to the blitz promotion that I had not expected. I have yet to be able to attack twice with any of my tanks.
Does anyone have a concrete list of when and where you can blitz...
I and some new online friends have recently acheived one of the dreams of online Civ players. A reliable group of mature players that can get together on a regular baisis and play civ 4. We play a PB game run by mysterio1000 (posts below) and have pretty much got it to go almost perfectly. We...
Lets say you were going to do a Pitboss or some longer term multi player. It would be several Human players with a mix of several AI CiV, no teams.
Under which leaders/traits do the AI tend to do the best as? Keep in mind that the default for these AI is Noble.
The resource needed to build the unit? For example if you can build horse archers for awhile but later lose acess to horses can you still upgrade those horse archers to knights or cavalry when you get the tech?
If I make colonies on another continent, separated by a large ocean, how do the cities on the 2 continents share the happy and health benefits of resources on both?
I am going to play a hotseat game with my wife and I am going to let her play at settler difficulty while I play Prince. What level will the AI be? I would like several of them.
When advanceing in a normal game what units would you say are of the most use for the greatest number of turns?
I am not asking what UU is the top although this is certainly a factor. I am asking which units would you feel stay something you produce once you get them for turn after turn.
What...
1v1, duel size, pangea, on quick. Going to chop alot. Starting Civ will have mining.
Build a warrior first to give city time to get to size 2 and make sure the first expansion will be well placed? A second scout first to garuntee full map knowlegde? Or just get a worker out right away...
I have a few specific questions and one longer more indepth one.
Simple ones first.
1. When you chop do the shields carry over to the next thing you build or is the excess production lost?
2. Crap, I tried to do some searching and ended up reading these forums for like 3 hours and forgot my...
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