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    AI doesn't use bombers

    Hi Solver! Please notice this post and the following: http://forums.civfanatics.com/showthread.php?p=7073089#post7073089 Seem like your patch prevents the AI from using bombers. Matze
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    Messing around with onGameStart

    Hi! I have a little problem using the python event onGameStart. I am using Dr Elmer Jiggle's event manager and in the CustomEM I add about 18 event managers. Four of them add the event handler 'onGameStart'. Now I want to make sure that one of them is handled first, because it makes some...
  3. M

    Camera and popup positioning

    Hi there! I'm working on a modification for dual screen arrangements. I was quite successful with the main interface. Everything is in the right place. But I'm in trouble with the camera. Everytime the camera focuses a unit, a city or something, it is on the gap between both displays. In most...
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    [MODCOMP]Winamp GUI

    Winamp GUI for Civ4 Version 2.2 Released on 07/21/2007 DLL by MatzeHH Python by Caesium Patch Compatibility: v1.74, Warlords v2.1.3 Make sure you use the right version! Download: Civfanatics file database Screenshot: Civ4 goes Winamp ================== Civ4 Winamp Plugin ==================...
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    Forum Search Keywords

    Hi! I have a problem searching the forum for more than one keyword. It looks like the forum searches for keyword 1 OR keyword 2 instead of keyword 1 AND keyword 2. I have tried some expressions like AND, &, && but they are ignored. And yes, I mean the real forum search, not the google...
  6. M

    Case study: switch mods

    Hello World! Here’s an approach to switch combined mods on and off. I have combined many mods and wanted to switch single parts. I want a screen at the beginning of the game where I can choose the parts for this game. First, I tried to enhance the game options, but referring to this bug...
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    Multiplayer Setup

    Hi there! I have made a screen with python where the player can change some additional game options. This screen appears once at game start and can not be accessed later in the game. It works fine for single player games. But in a multiplayer game i want this screen only be shown to the game...
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