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  1. Ornen

    [GS] Diplomacy in Civ 6 remains fundamentally broken

    Let me walk you through a scenario. I, Phoenicia, am allied to Suzerain of Auckland. I am a declared friend of England. England invades Auckland; because we are declared friends, I am helpless to support my city state until 20 turns have passed, at which point I will no longer have any...
  2. Ornen

    [GS] What openers will you use for the new GS civs?

    There are some really neat civs in the new batch, and I wanted to talk about how to open with them -- especially the ones with big changes to the early game. I'm going to focus on Mali and Phoenicia in this point, but I'm open to talking about any of them. Mali seems tricky to me because there...
  3. Ornen

    [R&F] Science and Production Rebalance

    Seems like the devs have made some serious changes to address the science/production balance that many thought was too heavily weighted for fast science and slow production. I've certainly seen it in my first couple games –– reductions to science from populations, eurekas, and policies slow the...
  4. Ornen

    Your last game of Civ 6 Vanilla?

    How's everybody's last game of Civ 6 vanilla? I finished a golden game a week ago and didn't want to play another, especially since my game right before it was pretty messy. Kongo culture win, took out Vikings to start off, expanded relentlessly and then started racking up my theaters and GPs...
  5. Ornen

    Let's talk about opening moves

    The first turns in a game of Civ are often the most important in the entire game, so I think this might merit some in-depth discussion. The general consensus I've seen here (and found in most of my own sessions) is that a very early conquest is one of the most powerful strategies. If so, what's...
  6. Ornen

    Where are Persia and Mongolia? We're still missing classic civs

    I'm excited to have Poland in the game, but also scratching my head about two civs that still aren't in the game and don't seem to be slated for it anytime soon. First, Persia. The Achaemenid empire in particular was one of the greatest of the classical world, and the lack of inclusion is a...
  7. Ornen

    How much harder would high-level games if the AI could drive to a Victory?

    You know the game I'm talking about: you start your diff 7/8 game, face a mean rush early on, overcome it and maybe take a couple cities. You settle in for the midgame, improving your turf and getting your districts up and running. Maybe you beeline factories and get your production booming...
  8. Ornen

    Civ 6 Deity Tier List –– discussing DLC civs now, R&F civs starting 2/19

    Welcome to the Deity Tier List thread for Civ 6, as based on adwcta's list for BNW. This list only applies to how well these civs perform on Deity single player. As in that thread, so in this one: The ranking basically ranks how "easy"/"smooth" it is to win with each particular civ given a...
  9. Ornen

    Favorite Map Type so far?

    Just what it says. I'm curious to see what map types everyone's been enjoying. I've tried every type besides Inland Sea, but I've settled into fractal for now. I'm finding Pangaea maps to be a little *too* simple (unless I'm going for a quick domination game), with not enough outlying islands...
  10. Ornen

    Science was king in Civ 5. So what is king in Civ 6?

    We used to say science was king in civilization 5. So based on your first impressions, what's the most important mechanic / thing to have in Civ 6? If you feel something should be on here that isn't, let me know. I intentionally didn't include military or wonders, since I feel those fall under...
  11. Ornen

    What civics will you be running in your games?

    Curious what civics people here see themselves playing most frequently. I can see the For military, I see the production bonuses being pretty useful, especially Agoge (Ancient/Classical land units). Professional Army (50% upgrade discount) looks very useful as well, especially if you time it...
  12. Ornen

    How do you stop a religious victory?

    One concern I've had since watching the Combat & City Growth livestream (timestamped link) is that it doesn't seem like there's a great way to stop your opponent from getting a religious victory, especially if they've already converted you to their religion in the early game. The nice thing...
  13. Ornen

    Thoughts on these playstyle descriptions for our revealed civs?

    Hey all, I've been drawing up a list of the revealed civs with the playstyles they seem to inclined towards. So far we've been given a lot of bonuses, but I wanted one quick doc I could look at with the one line synopsis of how the civs are expected to play in-game. I wanted to run it by you...
  14. Ornen

    Has Firaxis gotten more serious about balance?

    Looking over the civ list, there are a couple very notable absences. For one, there are very few science bonuses. China has the only clear one, and it comes with a caveat: +10% on Eureka, which looks like it can't be done consistently. Other than that, Spain has the mission, which doesn't look...
  15. Ornen

    How bad is the expansion tech penalty?

    Fairly new to DoC, but I’ve already wondered about this question in a couple games already. It’s particularly pertinent in my current game because I’m playing as Russia, going for a tech victory (though I might end up just doing domination), and I’m not sure how much I should expand eastward. I...
  16. Ornen

    Civ acting odd...

    It says I can't build any iron-based units, but there's clearly a source iron two blocks west of the city. The iron is mined and connected to the city by a road, yet the game doesn't seem to register it as being there. I'm currently at war with a couple nations, and there's some pillaging...
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