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  1. bonafide11

    Neglected features

    In my constant complaining about the disconnect between tourism and any gameplay value, notably loyalty, I thought of another feature that is probably neglected even more that I often even forget exists: appeal. I never pay attention to a tile's appeal, and other than for national parks, which I...
  2. bonafide11

    [GS] What were they thinking with barbarians?

    My biggest complaint with GS is the barbarians. You either live in a continent that is swarmed with them for as long as any tile is hidden, or you live in a continent where they literally don't even exist. I'm not sure which is worse of the two scenarios. But honestly, what were they thinking...
  3. bonafide11

    [GS] Does the game feel complete to you now?

    After Civ IV: Beyond the Sword and Civ V: Brave New World, the games felt complete to me. I never expected a third expansion for either of them just because the games seemed too full. I was a bit skeptical that the rumors that we'd see a third expansion for Civ VI were true, but after spending...
  4. bonafide11

    [GS] Will the late game matter?

    I am super pumped for "Gathering Storm" so don't get me wrong, but one concern I have in the back of my mind is that all of the new, cool features for the late game will be irrelevant because the game will always be won by then. Do you think the expansion will be able to keep the game close for...
  5. bonafide11

    Deity culture victory strategies

    I've seen a lot of talk about the best way to win science on Deity, but haven't seen culture discussed much. What are the best strategies for it? What is the quickest culture victory someone has seen? What leaders are best for it? Please share your strategies!
  6. bonafide11

    Loyalty and the pace of war

    When loyalty was first announced, I envisioned it as a way to slow down the pace of war. In a Polygon review of the game, the author wrote: My cities are more loyal if military units are garrisoned, rather than away, campaigning. Again, this is an idea we’ve seen in Civ games before, especially...
  7. bonafide11

    Declared War and Friend on the same turn

    I just had a game where Qin Shi Huang declared war on me, which set off an emergency since we were friends prior to that, and at the same time he asked to renew our friendship. I agreed to renew our friendship and graphically it made it look like we weren't at war, but I wasn't able to send my...
  8. bonafide11

    Anyone seen any interesting Emergency yet?

    Every game that I've had an emergency happen has been about taking back a city from an aggressor, but they have always been incredibly boring. Usually only one Civ even participates in it, and they don't do much to try to win it. I thought there were supposed to be other types of emergencies...
  9. bonafide11

    Best map to get use of navy without it feeling tedious?

    Unfortunately I find the Continents map to be tedious and boring. On Continents I don't really need a navy until late game, and only if I'm going for domination, and by then it takes 15-20 turns to get my navy over there, and every time I send a unit over the ocean it takes that long. It just...
  10. bonafide11

    Best way to pump out settlers

    I see posts about people who build a ton of cities early, and I’m baffled by how they do it. I never build wonders and hold off on districts but still struggle getting more than maybe 3-4 cities in the first 100 turns. What’s the best way to get out a lot of settlers early on? Edit: Oops meant...
  11. bonafide11

    Next expansion pack?

    I think they did a great job with Rise & Fall being very original to the series and adding in a lot of new features that make the game much more fun. I know it's way too early to begin thinking about what they do next, but just for fun, let's do it anyway... Based on the typical cycle of Civ...
  12. bonafide11

    [R&F] What settings for your first game?

    For your first game of R&F, what type of settings will you play with? What civ, what map size/type, what game speed, skill level, etc.? Just curious to hear what other people are planning! I think I'm going to do a quick continents game with probably the Zulu. I want to test out the new features...
  13. bonafide11

    Why is the tech pace so fast?

    I'm still pretty new to Civ VI, but a veteran of previous Civ games. In the previous games it took some decent strategy to speed through techs at the rate I am as a newb in Civ VI. Entering the Renaissance Era in 200AD when you barely know what you're doing is just silly. I'm not even trying to...
  14. bonafide11

    Will we ever get an expansion pack?

    I haven't bought Civ VI yet, though I played Civ IV more than I care to admit, and Civ V a good amount as well. I recently got a new computer and am considering getting Civ VI now, but I'm surprised we're just getting more DLC and there's no word of any expansion pack yet. Is DLC the new model...
  15. bonafide11

    Does culture from pantheon improvements count towards tourism after hotels, etc.?

    So hotels and airports provide 50% of the culture from Improvements, which it says as Landmarks, Chateaus, and Maoi Statues. But what about if you have a pantheon belief that, say, generates +2 culture from each wine or incense resource? Does that culture contribute towards tourism after you...
  16. bonafide11

    Original civs feel boring now :(

    Anyone else find that the original civs from the vanilla game feel boring now? Many of the civs that should arguably be the most powerful in the game are limited to the game mechanics of the original game. In addition to the usual civs that people think should be adjusted (America, India...
  17. bonafide11

    Do more civs need a tourism bonus?

    With tourism now playing such a significant part of the game, and actually being the deciding factor of the "cultural" victory rather than culture, that it's a bit odd that only 2 civs (France and Brazil) have any tourism bonuses. Also, no civs have any sort of "ideology" bonus, which is a bit...
  18. bonafide11

    Does the game now favor peace over war?

    I'm glad that Brave New World expanded the peaceful game and made it easier and even more fun to win without being a warmonger, but the more I play, the more I think it's easier to win by just completely avoiding early and mid-game war. The repercussions, in particular happiness and diplomacy...
  19. bonafide11

    Is religion an after thought now?

    From the time I've spent playing Brave New World so far, religion and faith no longer seem nearly as important. Unless you have a civilization with a specific religion / faith bonus, it seems like a waste of hammers to go for religion. With so many options now of what to build, religion seems...
  20. bonafide11

    Washington and Military Might

    Anyone else notice how Washington's "Military Might" is always a bit inflated due to the promotions that his units start with? This is significant especially in the early game when the sight promotions make him appear much stronger than he really is. If you play as Washington, the AI will often...
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