Ares de Borg
Norman Knight
That looks excellent. When will you be adding the new landmark terrain?
As soon as I'm content with the result. Some glitches to fix here and there.
@Blue Monkey: Yes, this is what I had in mind.
That looks excellent. When will you be adding the new landmark terrain?
"Scrubland" might be a good short generic name to describe the graphic.@Blue Monkey: Yes, this is what I had in mind.
Yeah, I know, but they look like they're on a grid (not the game grid)
With landmark desert you can have regular plus the new desert preplaced on maps however you like.I could see replacing regular desert with this in some mods, really liking it.
Yes, but Ares is already using the regular desert tiles and the number of terrains is hardcodedNot sure if this will work, to bypass the parameters of 3 graphics for one tile, make 6 and split them into two, name one Scrubland, and other Scrubland2. Give them the same tile properties, and graphically they will look similar withoiut the patterns, and still retain the same function.
now i am basically in kindergarten when it comes to understanding civ3 graphics, but i am just trying to help
Here's another one showing the transitions (although not too bad, they still need some work):
Spoiler :![]()