Gomer_Pyle
Prince
- Joined
- Aug 25, 2008
- Messages
- 389
How are you doing with this mod? Not dead is it? After all that work?
Don't worry! I continue to work on it. But as the following version is a very very big version and as I am a modder only in my free time, that's why currently I don't work quickly. However, I will have 3 weeks of winter holidays (I really wrote 3 weeks ), so I will work more.How are you doing with this mod? Not dead is it?
I didn't know this pb! I am happy to know it can be solved!There are hidden Options enabled.
Start an new Quick Game to unlock them. ( best way is in Vanilla Col. )
Yes, it is. I forgot what there are in this old version, but I continue to work on DoaNE. The following version is based on trade and exploration.The download available is already playable? I mean really stable?
Hi,
In the latest version, a party must be played in 600 turns, instead of 300 in normal party in vanilla game.
That's why, now I changed the system of eras.
And I forget to say it in the old posts .
I give you objectives to pass the first era.
There are 2 possible paths:
1) Found 2 colonies and produce enough liberty bells to obtain a minimum of 20% of global independence support. (from turn 85)
2) To be approximately in turn 180.
I understand that it may be a little boring now in the first era. But in the futur, there will be many activities that will permit to make the game more attractive in the first part.